Dungeon Crawl Stone Soup version 0.15-a0-1004-gbf4e2e6 (console) character file. 9 Kellhus the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on May 25, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:43 (524 turns). Kellhus the Magician (Demonspawn Wizard) Turns: 524, Time: 00:00:44 HP 19/19 AC 2 Str 7 XL: 2 Next: 3% MP 4/6 EV 12 Int 19 God: Gold 0 SH 0 Dex 11 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . b - +0 hat rElec . rRot . (no cloak) SustAb . Spirit . (no gloves) rMut . Warding . (no boots) Gourm . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Comestibles d - a bread ration Scrolls e - 2 scrolls of enchant weapon I {unknown} Potions f - a potion of brilliance {unknown} Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 2.1 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Your Conjurations skill increases to level 2! You start resting. HP restored. Magic restored. f - a bubbling black potion A bat comes into view. The bat hits you but does no damage. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# #<.# #..' #### ####. #..#. #.###### #..#. #......# #.... #@# #####..#. #.# #.....%#. #.# #.####%## #.# #.####.## #.# #.#...... .######.########.#.##### ...............#....# # #############......# # ###....# # There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 3 bats (D:1) 4 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Kellhus, the Demonspawn Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 523 | D:1 | Gained mutation: You are partially covered in sharp spines. [demonic ancestry] 523 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 524 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 16