Dungeon Crawl Stone Soup version 0.31-a0-870-g10ed682358 (webtiles) character file. Game seed: 17433638527874593642 16 Kelnin the Stinger (level 2, -1/21 HPs) Began as a Djinni Conjurer on Oct 12, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:43 (543 turns). Kelnin the Stinger (Djinni Conjurer) Turns: 543, Time: 00:02:43 Health: -1/21 AC: 3 Str: 6 XL: 2 Next: 70% Gold: 23 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . h - orb {mayhem} rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: mayhem, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) h - an orb of mayhem (worn) l - a +0 cloak (worn) Jewellery d - a ring of see invisible (left hand) k - a +6 ring of strength Scrolls b - a scroll of immolation {unknown} e - a scroll of silence {unknown} f - a scroll of teleportation {unknown} j - a scroll of identify {unknown} Potions c - a potion of degeneration {unknown} g - a potion of curing {unknown} i - a potion of attraction {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Transmutations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d6 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. Your magical contamination has completely faded away. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. x2 The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You are too injured to fight recklessly! The jackal barks! The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. x2 You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. x2 You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ..⌠...⌠.......##># ............####.# .........#### #.# ########## #.# #.# #.# #.# #.# #@# #h##### ###.....# #.'.....# ..##.. ###.....# .....h #.......# .....####.#.....# .....##..†....## #####.#.##..#.##.# You could see a neutral jackal (fast, strong, frenzied). Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kelnin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Kelnin set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 97 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 543 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 30 Armour: Robe || 34 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 542 | 542 | 0 | 77 | 96 | 1 | 542.0 | Dungeon | 542 | 542 | 0 | 77 | 96 | 1 | 542.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 542 daAuts