Dungeon Crawl Stone Soup version 0.32-a0-2084-g2a9263fe16 (webtiles) character file. Game seed: 12164768124379470297 1 Kelnin the Apothecary (level 1, -4/4 HPs) Began as a Djinni Air Elementalist on Aug 12, 2024. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (53 turns). Kelnin the Apothecary(Djinni Air Elementalist) Turns: 53, Time: 00:00:36 Health: -4/4 AC: 0 Str: 7 XL: 1 Next: 22% Gold: 0 EV: 15 Int: 16 God: SH: 0 Dex: 13 rFire + + . (weapon currently unavailable) rCold x . . (shield currently unavailable) rNeg . . . a - melded +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) %: infuse magic (-5 HP) @: flux-form, flying, very slightly contaminated, glowing A: contaminating, flying, reduced hp, glow, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation You were on level 1 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (melded) Talismans b - a flux talisman (active) Potions c - a potion of enlightenment {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. You are flying. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You are something dangerously unstable. You are flying. You are glowing. Your flying speed is average. Your attack delay is about 1.0. Your damage rating with unarmed combat is about 2 (Base [3 + 0 (UC)] x 92% (Str) x 100% (Fight)). Found a brown potion. A bat comes into view. You see here a brown potion. c - a brown potion You miss the bat. The bat barely misses you. You hit the bat. The bat begins to glow. The bat is moderately wounded. The bat misses you. The bat hits you. The zap misses the bat. The zap hits the bat. You kill the bat! You start resting. HP restored. Found a brown potion. An endoplasm and a bat come into view. The endoplasm quivers. The endoplasm moves out of view. Found 5 gold pieces. The bat closely misses you. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you. The bat closely misses you. The bat barely misses you. The bat closely misses you. The endoplasm freezes you. You are frozen. The bat closely misses you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm attacks as it pursues you! The endoplasm barely misses you. The bat hits you. The endoplasm freezes you. You are frozen. You feel a terrible chill! Ouch! That really hurt! You die... ...###...###..# ....#.....#...# .....## ##....### .<....###.......## .......#.........# #.#####.....#....## ...###.....###....### ....#.....## #......# ####.....## ###.p.#...# ###.....## #...J.##..# .#............##...# .# .......##########.b##.### ....#### #...........# ...## #............. #### #.............. #.............. #.....!........ You could see an endoplasm and a bat. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kelnin the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Kelnin set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 53 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms, shapermc_ecumenical_altar_hornbeckon, serial_shops, nicolae_shop_tiny_glass Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Shock || 1 Armour: Skin || 3 Dodge: Dodged || 9 Form: Flux || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 7 | 5 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 7 | 5 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts