Kes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 9, D:1) a +0 dagger 4 stones (10, 34, D:1) a +0 dagger (12, 34, D:1) a +0 dagger a goblin skeleton (17, -6, D:1) a +0 club a goblin skeleton (17, 33, D:1) a rat skeleton (27, 16, D:1) a rat corpse (skeletalised by now) (27, 32, D:1) a +0 club a goblin skeleton (27, 45, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -2, D:1) a quokka corpse (skeletalised by now) (39, -11, D:1) a +0 whip (44, 9, D:1) a +0 robe (52, -6, D:1) a ball python skeleton a hobgoblin skeleton (52, 25, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 0, D:2) a +0 leather armour (2, 1, D:2) a +0 flail (13, -10, D:2) a +0 mace (13, -1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (25, 14, D:2) a +0 mace (28, 12, D:2) a staff of cold (28, 16, D:2) a bat skeleton (30, 12, D:2) a ball python corpse (skeletalised by now) (33, 14, D:2) a +0 leather armour (37, -9, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +2 trident of freezing (1, -3, D:3) a +0 whip an orc skeleton (2, -32, D:3) a +0 club a goblin corpse (skeletalised by now) (2, -3, D:3) an orc skeleton (2, -2, D:3) a +0 scale mail a +0 dagger a +2 dagger of electrocution (3, -2, D:3) a +0 morningstar (4, -2, D:3) a +0 hand axe an orc skeleton (4, 1, D:3) a +0 dagger 7 stones (12, -17, D:3) a bat skeleton (13, -45, D:3) a bat corpse (skeletalised by now) (14, -33, D:3) a hobgoblin skeleton (19, 4, D:3) a rat corpse (skeletalised by now) (19, 5, D:3) a ball python corpse (skeletalised by now) (36, 11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (41, 0, D:3) 7 stones (43, -38, D:3) an adder corpse (skeletalised by now) (48, -45, D:3) a quokka corpse (skeletalised by now) (52, -47, D:3) a +0 giant club an ogre corpse (skeletalised by now) (53, 0, D:3) a +0 whip a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (3, 18, D:4) a +0 dagger (14, -17, D:4) a +0 leather armour (15, -8, D:4) a +0 club a goblin skeleton an adder skeleton (24, -14, D:4) a +0 ring mail (26, -16, D:4) a +0 dagger (36, -19, D:4) a +0 robe a +0 dagger (36, -18, D:4) a +0 hand axe a ball python skeleton (36, -17, D:4) a +0 hand axe an orc skeleton (37, -20, D:4) a +0 trident (43, 11, D:4) 3 stones (46, -27, D:4) 2 stones (46, 16, D:4) a +0 club (52, -20, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a water moccasin skeleton (24, 16, D:5) a +0 ring mail (30, 1, D:5) a +0 spear (35, 45, D:5) an orb of guile (36, 57, D:5) a +0 leather armour (41, 37, D:5) a +0 plate armour (41, 50, D:5) a +0 short sword (44, 47, D:5) a +0 halberd (44, 48, D:5) a +0 club (45, 48, D:5) a +0 flail a gnoll corpse (skeletalised by now) (55, 53, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a water moccasin corpse (skeletalised by now) (11, 2, D:6) a +0 scale mail (15, 3, D:6) a +0 dagger of freezing (25, -6, D:6) a +0 leather armour (27, -24, D:6) a +0 falchion a +0 leather armour 5 stones (29, 6, D:6) a +0 club a +0 hand axe a +0 plate armour an orc skeleton an orc skeleton (30, 5, D:6) a +0 war axe a +0 dagger a +0 robe an orc skeleton (30, 6, D:6) a +0 dagger a +0 robe an orc skeleton (33, -5, D:6) 6 stones (34, -19, D:6) a +0 dagger (35, -19, D:6) a +0 dagger a +0 robe (36, -19, D:6) a +0 whip an orc corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Letoda's Magic Scroll Shoppe a scroll of amnesia (56 gold) a scroll of teleportation (42 gold) a scroll of poison (56 gold) [Shop] Fyplipeof's Magic Scroll Shop 3 scrolls of blinking (292 gold) a scroll of teleportation (39 gold) a scroll of torment (123 gold) a scroll of fog (52 gold) [Shop] Yropyd's Armour Shop the +1 plate armour of the Bulwark {^Contam Int+3 Dex+6} (676 gold) Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). ^Contam: It causes magical contamination when unequipped. the +0 chain mail "Viocs" {Regen+ Str+5} (308 gold) Str+5: It affects your strength (+5). Regen+: It increases your rate of health regeneration. the +0 mask of the Dragon {Will+ Slay+3 SInv} (467 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. SInv: It lets you see invisible. a +0 leather armour (28 gold) a +2 helmet of intelligence (301 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) [Shop] Jikhlywi's Distillery a potion of curing (48 gold) a potion of ambrosia (128 gold) 2 potions of attraction (96 gold) a potion of ambrosia (128 gold) 2 potions of resistance (320 gold) a potion of heal wounds (80 gold) a potion of lignification (48 gold) (0, 0, D:7) a +0 ring mail (5, 24, D:7) 4 atropa-tipped darts (5, 30, D:7) a +0 mace (10, -4, D:7) a +0 pair of gloves (19, -22, D:7) a +0 war axe (19, -21, D:7) a +0 mace a +0 robe a +0 flail a +0 robe (19, -20, D:7) a +0 robe (19, -19, D:7) a +2 scimitar a +0 robe (22, 17, D:7) a +0 quarterstaff (32, -11, D:7) a +0 robe a +0 dagger the elf skeleton of Dowan (33, -10, D:7) a +0 ring mail a +0 short sword (36, -16, D:7) a wyvern skeleton (47, 35, D:7) a +0 whip (48, -3, D:7) a +0 hammer (50, -4, D:7) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (52, 2, D:7) a +0 short sword a +0 ring mail a +0 club (53, 2, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (56, 25, D:7) a +0 dagger (57, 24, D:7) a +2 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +2 flail of protection a +0 club (1, 0, D:8) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (2, 0, D:8) a +0 trident (5, 28, D:8) a +0 battleaxe of flaming a +0 robe (5, 29, D:8) a +0 dagger a +0 robe (6, 29, D:8) a +3 long sword a +0 robe (7, 29, D:8) a +3 trident a +0 robe (15, 2, D:8) a +0 leather armour (19, -3, D:8) a +0 leather armour (19, 41, D:8) a scroll of teleportation (20, 42, D:8) 14 gold pieces (23, -6, D:8) a +0 dagger (24, 10, D:8) a +0 club (28, 8, D:8) a black bear skeleton (35, 16, D:8) a +0 dagger (37, 20, D:8) a water moccasin skeleton (38, 27, D:8) a +0 leather armour (42, 8, D:8) a +0 sling a +0 morningstar (42, 9, D:8) a +0 mace an orc skeleton (42, 10, D:8) a +0 hand axe a +0 robe an orc skeleton (42, 11, D:8) a +0 hand axe a +0 chain mail a +0 rapier a +0 ring mail an orc skeleton Level 10 of the Dungeon (6, 5, D:10) a +4 scimitar of flaming (still there?) a ring of protection from fire (still there?) the octopode corpse of Erica (still there?) the Ecumenical Temple