Kes Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (4, 53, D:1) a staff of cold (9, 57, D:1) a +0 club (12, 37, D:1) a hobgoblin skeleton (12, 51, D:1) a +0 spear (17, 9, D:1) a +0 dagger 5 stones (17, 17, D:1) a +0 long sword (20, 6, D:1) a +0 short sword 4 stones a kobold skeleton (21, 6, D:1) a +0 mace a hobgoblin skeleton (26, 15, D:1) a +0 dagger a goblin skeleton (26, 16, D:1) a hobgoblin skeleton (33, 8, D:1) a bat corpse (skeletalised by now) (36, 49, D:1) a +0 dagger (37, 52, D:1) a +0 robe (41, 23, D:1) a +0 chain mail (47, 46, D:1) a +0 dagger 2 stones a kobold skeleton (48, 45, D:1) a +0 club a +0 mace (48, 49, D:1) a bat skeleton (50, 18, D:1) a rat corpse (skeletalised by now) (55, 20, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) the +0 leather armour of Dramatic Exits {*Slow rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. (2, -12, D:2) 4 stones (6, 9, D:2) a +0 leather armour (11, 14, D:2) a book of Minor Magic