Ketharn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -9, D:1) a +0 short sword (14, 18, D:1) a +0 hunting sling (14, 38, D:1) a +0 club (19, 0, D:1) a +0 hunting sling (19, 18, D:1) a +0 whip (23, 0, D:1) 15 stones (39, -20, D:1) 15 bolts (41, 1, D:1) a +0 short sword (47, 37, D:1) a +0 club (47, 41, D:1) a +0 spear Level 2 of the Dungeon (8, 42, D:2) a +0 spear (10, 8, D:2) 5 arrows (14, 43, D:2) a +0 club Level 3 of the Dungeon (6, -31, D:3) a +0 leather armour a +0 flail a +0 dagger a +0 robe (7, -30, D:3) a cursed -1 mace a +0 leather armour (8, -31, D:3) a +0 dagger a +0 robe (13, -11, D:3) a +0 robe (14, 0, D:3) a +0 helmet (25, -22, D:3) a +0 dagger (35, -8, D:3) a +0 chain mail (42, 8, D:3) a +0 leather armour Level 4 of the Dungeon (1, -26, D:4) 16 arrows (9, -14, D:4) 12 stones (10, 16, D:4) a +0 club (12, 8, D:4) a +0 dagger a +0 robe (12, 10, D:4) a +0 flail (14, 10, D:4) a +0 hand axe a cursed -3 club a +0 dagger a +0 robe (40, -35, D:4) a +0 giant club (41, -14, D:4) 24 bolts (43, 24, D:4) the cursed +1 dagger of Teafock {antimagic, rPois Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It protects you from poison. It has a curse placed upon it. (44, 13, D:4) a +2 hunting sling of flaming (45, 2, D:4) 13 stones (47, 2, D:4) a +0 whip (52, -1, D:4) a +0 dagger (53, 23, D:4) a +0 mace a +0 ring mail a +0 morningstar a +0 club a +0 falchion a cursed -1 flail Level 5 of the Dungeon (0, 0, D:5) 6 sling bullets (2, 18, D:5) a +0 shortbow 14 arrows (2, 20, D:5) 31 sling bullets (4, 20, D:5) a +0 giant spiked club (17, 6, D:5) a +0 animal skin (27, 14, D:5) a necrophage corpse (skeletalised by now) (27, 22, D:5) a leopard gecko corpse (28, -2, D:5) a +0 chain mail (29, 5, D:5) a +0 giant club (42, 24, D:5) a wand of flame (18) Level 6 of the Dungeon (0, 0, D:6) the +1 cloak of the Land of Plenty {rF+ rC+ MP+9 Int+2} It affects your intelligence (+2). It protects you from fire. It protects you from cold. It affects your magic capacity (+9). (2, 0, D:6) a +1 pair of boots of running (3, 0, D:6) a +0 falchion