Keye Level 1 of the Dungeon (0, 0, D:1) a cursed +0 hunting sling (2, 23, D:1) 16 sling bullets (2, 24, D:1) a +0 club (11, 15, D:1) a +0 whip (11, 16, D:1) 2 stones (11, 17, D:1) a stone (12, 22, D:1) a +0 club (14, 23, D:1) a +0 dagger (15, 0, D:1) a stone (16, 3, D:1) a stone (23, 40, D:1) a +0 club (25, 41, D:1) a +0 dagger (26, 41, D:1) 24 poisoned needles (35, 30, D:1) a +0 chain mail (35, 31, D:1) 2 stones (36, 29, D:1) a +0 club (37, 18, D:1) a +0 dagger (37, 20, D:1) a +0 club (37, 29, D:1) a stone (44, 23, D:1) a +0 naga barding (48, 12, D:1) a +0 dagger (60, 9, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -9, D:2) a cursed ring of teleportation (3, 13, D:2) a +0 spear (3, 20, D:2) 14 arrows (11, 2, D:2) a +0 hand axe (15, 0, D:2) 16 stones (22, -3, D:2) a +0 whip (28, -10, D:2) a +0 robe (28, 29, D:2) a +0 ring mail (30, 5, D:2) a +0 dagger (32, 26, D:2) a +0 whip (35, -1, D:2) 24 sling bullets (36, -6, D:2) an uncursed ring of teleportation (39, 27, D:2) a +0 robe (41, 5, D:2) a +0 leather armour (42, -8, D:2) 23 stones (47, -13, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 0, D:3) a potion of ambrosia (11, 2, D:3) 9 gold pieces (15, 0, D:3) 3 gold pieces (17, 27, D:3) a +0 chain mail (28, -6, D:3) 24 stones (37, 1, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) [Shop] Vuryut's Jewellery Emporium a cursed -2 ring of protection (26 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed amulet of faith (520 gold) a +4 ring of evasion (468 gold) an uncursed ring of magical power (260 gold) an uncursed ring of flight (227 gold) a +2 ring of protection (130 gold) the ring of the Madman {*Tele +Inv rC+ Int-3 Dex+2} (343 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (-3). It affects your dexterity (+2). It protects you from cold. It lets you turn invisible. the ring "Faguy" {rPois Int+4 Dex+4} (569 gold) [ring of poison resistance] It affects your intelligence (+4). It affects your dexterity (+4). It protects you from poison. (0, 0, D:4) a +0 mace a +0 ring mail (4, -20, D:4) a +0 club a +0 leather armour (4, 4, D:4) 11 poisoned needles (13, -9, D:4) 22 bolts (18, 5, D:4) a +0 giant spiked club (20, -9, D:4) a +0 whip a +1 leather armour of cold resistance (26, 25, D:4) a +0 giant spiked club (36, 10, D:4) a +0 dagger a +0 robe (37, -7, D:4) a +0 robe a +0 dagger (41, 0, D:4) a +0 dagger (46, -8, D:4) a +0 leather armour (49, -13, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (3, -11, D:5) a +0 scale mail (10, -6, D:5) 13 stones (15, 2, D:5) a +0 leather armour (16, 10, D:5) a +1 large shield of cold resistance (29, 14, D:5) a +0 trident a sewer (0, 0, Sewer) a +0 scale mail (1, 2, Sewer) a potion of agility (2, -1, Sewer) a potion of curing (2, 1, Sewer) a potion of heal wounds (5, 0, Sewer) a stone (5, 10, Sewer) a stone (6, 0, Sewer) a stone (7, 11, Sewer) 2 stones (9, -1, Sewer) a stone (9, 2, Sewer) a stone (10, 0, Sewer) 2 stones (11, 2, Sewer) a stone (16, -2, Sewer) a stone (35, 12, Sewer) a stone (39, 11, Sewer) a stone (42, 8, Sewer) a +0 dagger 4 stones (42, 9, Sewer) a +0 dagger (42, 10, Sewer) a +0 short sword