Kiciri Level 2 of the Dungeon [Shop] Norimee's Antique Weapon Emporium a +0 mace (54 gold) a +0 falchion (54 gold) a +0 whip (45 gold) a +0 flail (63 gold) a +0 long sword (63 gold) a +0 dagger (36 gold) a +2 flail of holy wrath (329 gold) a +0 rapier (72 gold) (2, 29, D:2) a +0 hand axe (26, -3, D:2) a +0 trident (26, 22, D:2) a +0 spear (29, -3, D:2) a +0 hand axe (41, -7, D:2) a +0 robe Level 3 of the Dungeon (7, -27, D:3) a +0 short sword (15, 1, D:3) a +0 scale mail (17, -16, D:3) a +0 club a +0 leather armour (17, -15, D:3) a +0 dagger a +0 club (19, -36, D:3) a +0 hand axe (20, -1, D:3) the +1 robe of Dawn {rF+} rF: It protects you from fire. (29, 2, D:3) a +0 dagger (30, -9, D:3) a +0 scale mail (31, -1, D:3) a +0 dagger (53, -8, D:3) a +0 trident a +0 chain mail (54, -35, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Xonn's Antique Weapon Emporium a +0 quarterstaff (92 gold) a +0 whip (57 gold) a +0 falchion (69 gold) a +0 club (23 gold) a +0 great sword (149 gold) a +0 whip (57 gold) a +2 shortbow of freezing (400 gold) a +0 morningstar (92 gold) [Shop] Kiuqever's Jewellery Shoppe the ring "Watubosh" {rF+ Will+ Str+4 Dex+6} (704 gold) [ring of dexterity] Str: It affects your strength (+4). Dex: It affects your dexterity (+6). rF: It protects you from fire. Will: It increases your willpower. the amulet "Datucabe" {Faith Str+8} (701 gold) [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+8). an amulet of faith (440 gold) an amulet of magic regeneration (330 gold) an amulet of faith (440 gold) a ring of flight (192 gold) an amulet of the acrobat (330 gold) a granite talisman (880 gold) (0, 41, D:4) a +0 flail a +0 scale mail (2, 22, D:4) a +0 robe (22, -6, D:4) a +0 dagger (33, 3, D:4) a +2 flail of draining a +0 leather armour (54, 28, D:4) a +0 club (61, -17, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (2, 2, D:5) a +0 whip a +0 leather armour a +0 club a +0 whip a +0 ring mail (8, 25, D:5) a +1 flail of protection a +0 whip a +0 scale mail a +1 dagger of flaming a +0 short sword a +0 mace of venom a +0 ring mail a +0 club a +0 leather armour (9, 25, D:5) a +0 dagger (10, 46, D:5) a +0 dagger (14, 47, D:5) a +0 mace (37, 22, D:5) a +0 spear (38, 18, D:5) a +0 giant club (57, 19, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (11, 15, D:6) a +0 ring mail (12, -19, D:6) a +0 halberd (12, -18, D:6) a +0 spear (14, -19, D:6) a +0 whip (14, -17, D:6) a +1 whip of distortion a +0 robe (20, 5, D:6) a +0 ring mail (27, 4, D:6) a +0 short sword (28, -17, D:6) a +0 whip (28, 2, D:6) a +0 club (28, 3, D:6) a +0 club (29, -17, D:6) a +0 club (29, -16, D:6) a +0 leather armour a +0 club (42, -25, D:6) a +0 leather armour (50, 7, D:6) a +0 whip a +0 war axe a +0 chain mail Level 7 of the Dungeon [Shop] Vapsock's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of immolation (48 gold) a scroll of noise (12 gold) a scroll of noise (12 gold) (0, 0, D:7) a +0 dagger a +0 robe a +0 club (0, 1, D:7) a +0 short sword a +0 leather armour (11, 4, D:7) a scroll of noise {!r} (17, 18, D:7) a +0 halberd (18, 13, D:7) a +0 halberd a +0 ring mail a +0 spear (18, 14, D:7) a +0 halberd (19, 14, D:7) a +0 club (19, 15, D:7) a +0 club (20, 14, D:7) a +0 whip (20, 16, D:7) a +0 club Level 8 of the Dungeon [Shop] Dagu's Armour Shoppe the +8 plate armour of Hysteria {rN++ Str-2} (1068 gold) Str: It affects your strength (-2). rN: It greatly protects you from negative energy. the +0 pair of gloves of Defence {Str+3 Dex+3} (337 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+3). a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) [Shop] Veckuagg's Jewellery Shop an amulet of magic regeneration (480 gold) a +5 ring of evasion (576 gold) a blade talisman (640 gold) a storm talisman (1819 gold) a serpent talisman (640 gold) a +6 ring of intelligence (576 gold) a +5 ring of evasion (576 gold) a ring of positive energy (320 gold) the macabre finger necklace {Finger+ rN+} (640 gold) [amulet of nothing] Finger+: It enables you to equip an extra ring. rN: It protects you from negative energy. the ring of Sothryotze {Will+ Stlth+} (556 gold) [ring of willpower] Will: It increases your willpower. Stlth: It makes you more stealthy. [Shop] Syevajif's Antique Weapon Shop a +5 lajatang of speed (2304 gold) a +0 club (32 gold) a +1 war axe of freezing (425 gold) a +0 falchion (96 gold) a +3 rapier of electrocution (864 gold) a +0 glaive (208 gold) a +0 flail (112 gold) a +4 rapier (832 gold) a +0 battleaxe (208 gold) the +3 mace of Proximity {protect, rC++} (1379 gold) rC: It greatly protects you from cold. [Shop] Bagoudim's Armour Shop the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (1497 gold) rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +2 ring mail of fire resistance (252 gold) the +0 tower shield of Lilacs {*Slow Str+6 Dex+5} (348 gold) Str: It affects your strength (+6). Dex: It affects your dexterity (+5). *Slow: It may slow you when you take damage. a +0 pair of gloves (54 gold) a +2 ring mail of cold resistance (252 gold) a +0 ring mail (48 gold) +0 ice dragon scales (720 gold) [Shop] Etruemenk's Weapon Shoppe a +2 heavy long sword (274 gold) a +0 mace (45 gold) a +0 sling (22 gold) a +0 short sword (45 gold) a stone (1 gold) a +0 dagger (30 gold) a +0 short sword (45 gold) 8 stones (12 gold) (0, 0, D:8) a +0 mace (2, 8, D:8) a +0 ring mail (7, -17, D:8) a +1 whip of flaming a +0 robe (18, 28, D:8) a +0 chain mail (26, 23, D:8) a +0 ring mail a +0 quarterstaff a +0 sling (27, 22, D:8) a +0 short sword (29, -1, D:8) +0 steam dragon scales (35, 17, D:8) a +0 long sword (36, 16, D:8) a +0 leather armour (36, 17, D:8) a +0 scale mail (41, -1, D:8) a +1 long sword of flaming (44, 7, D:8) a +0 scale mail (49, 14, D:8) a +0 scimitar of flaming a +1 robe of willpower Level 9 of the Dungeon (0, 0, D:9) +0 steam dragon scales (8, 1, D:9) 4 large rocks (9, 17, D:9) a +0 trident (10, 21, D:9) a +0 shortbow (11, -8, D:9) a +0 halberd (18, 36, D:9) a +0 orcbow (19, 11, D:9) a +0 leather armour (20, 41, D:9) a +0 shortbow (23, -1, D:9) a +1 short sword of flaming (24, -2, D:9) a curare-tipped dart a +0 dagger (24, -1, D:9) a +2 whip of electrocution (24, 6, D:9) a +0 giant club a +0 giant club (28, 6, D:9) a +0 ring mail a +0 scimitar (30, 7, D:9) a +0 leather armour a +0 dagger (35, 42, D:9) a +0 orcbow (41, 21, D:9) a +0 short sword a +0 plate armour a +0 war axe a +0 orcbow of electrocution (49, 2, D:9) a +0 trident (53, 11, D:9) a +0 club a +0 chain mail (54, 9, D:9) a +0 robe (54, 11, D:9) a +0 mace (55, 37, D:9) a +0 dagger a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) an amulet of magic regeneration (3, 16, D:10) a +0 hand axe (3, 19, D:10) 26 gold pieces (4, 3, D:10) a +0 dagger (5, 18, D:10) the +10 broad axe of Qazlal's Scorn {freeze, *Corrode +Blink rF+++ Stlth+} rF: It renders you almost immune to fire. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (unseen) (6, 16, D:10) 29 gold pieces (16, 10, D:10) a +0 war axe (21, 14, D:10) a +0 club a +0 scale mail (23, 46, D:10) 3 large rocks (28, 48, D:10) a +0 giant club a +0 giant spiked club (31, 21, D:10) a +0 helmet (40, 32, D:10) a +0 dire flail a +0 robe (40, 38, D:10) a +0 club 2 boomerangs a +0 ring mail (40, 48, D:10) a +0 dagger (42, 38, D:10) a +0 flail the +2 robe of Syrchaag {Int+4} Int: It affects your intelligence (+4). (46, 43, D:10) a +0 flail Level 11 of the Dungeon (11, -17, D:11) a +0 war axe (20, -29, D:11) a +0 dire flail (25, -25, D:11) a +0 trident (27, 10, D:11) a +0 shortbow (31, -37, D:11) a +0 spear (34, -12, D:11) a +0 spear (47, -32, D:11) a +0 dagger (47, -29, D:11) a +0 short sword (48, -30, D:11) a +1 vampiric short sword (48, -29, D:11) a +0 dagger a +0 robe (49, -29, D:11) a +0 club a boomerang (50, -30, D:11) the +11 glaive of Income {drain, rC- rCorr Stlth+} rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (57, 9, D:11) a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword an orc corpse (1, -3, Orc:1) a +0 club a +0 dagger a +0 robe (1, 0, Orc:1) a +0 short sword a +0 whip a +0 scale mail an orc corpse (4, -4, Orc:1) a +0 whip a +0 trident a +0 orcbow a +0 plate armour (8, -8, Orc:1) a +0 dagger a +0 robe (8, -7, Orc:1) a +0 hand axe an orc corpse (13, -7, Orc:1) a +0 dagger an orc corpse (15, -10, Orc:1) a +0 falchion a +0 ring mail an orc corpse (16, -2, Orc:1) 15 gold pieces (17, -2, Orc:1) a potion of magic (17, -1, Orc:1) a scroll of revelation (18, -8, Orc:1) a +0 morningstar (22, -7, Orc:1) 26 gold pieces