Dungeon Crawl Stone Soup version 0.31-a0-430-gf8416d752b (webtiles) character file. Game seed: 8923651798958406047 106 Kiciri the Conjurer (level 4, -2/24 HPs) Began as a Vampire Conjurer on July 31, 2023. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:04:47 (3707 turns). Kiciri the Conjurer (Vampire Conjurer) Turns: 3707, Time: 00:04:47 Health: -2/24 AC: 2 Str: 6 XL: 4 Next: 55% Magic: 1/8 EV: 12 Int: 22 God: Gold: 137 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . b - +1 dagger (venom) rCold + + . (no shield) rNeg + + + j - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++++ m - ring of wizardry HPRegen 0.00/turn (no ring) MPRegen 0.11/turn %: wizardry (x1) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons a - a +0 sling b - a +1 dagger of venom (weapon) w - a +1 trident of protection Missiles q - 6 poisoned darts Armour j - a +0 robe (worn) Jewellery m - a ring of wizardry (left hand) r - a ring of poison resistance x - a ring of wizardry Scrolls d - 2 scrolls of revelation {unknown} e - a scroll of fog {unknown} f - 2 scrolls of teleportation {unknown} h - a scroll of silence {unknown} i - 3 scrolls of identify {unknown} k - a scroll of blinking {unknown} o - a scroll of noise {unknown} p - a scroll of enchant weapon {unknown} t - a scroll of torment {unknown} u - a scroll of butterflies {unknown} Potions c - 3 potions of berserk rage {unknown} g - 2 potions of mutation {unknown} l - 2 potions of magic n - a potion of degeneration {unknown} s - a potion of might {unknown} v - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 3.0 Spellcasting * Level 4.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 6% 3 Stone Arrow Conj/Erth 24% 3d8 6% 3 Call Canine Familiar Summ 3% N/A 16% 3 Portal Projectile Hex/Tloc 6% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 21% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 21% 4 Iskenderun's Battlesphe Conj 21% 2d7 26% 5 Animate Armour Summ/Erth 6% N/A 43% 4 Leda's Liquefaction Hex/Erth 1% N/A 43% 4 Leda's Unmaking Conj/Erth 6% 9d2 96% 6 Spellforged Servitor Conj/Summ 6% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Fedhas Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The searing ray hits the orc! The orc is almost dead. The orc shouts! The orc priest hits you with a +0 club. The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. The searing ray hits the orc. You kill the orc! You finish channelling your searing ray. The orc priest barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest closely misses you. The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest completely misses you. Without enough magic to sustain it, your searing ray dissipates. The orc priest hits you with a +0 club. Your +1 dagger of venom begins to drip with poison! b - a +1 dagger of venom (weapon) You barely miss the orc priest. The orc priest is severely wounded. An orc priest comes into view. It is wielding a +0 hand axe. The orc priest hits you with a +0 club. The orc priest shouts! You hit the orc priest but do no damage. The orc priest is poisoned. The orc priest is severely wounded. The orc priest looks satisfied for a moment. The orc priest miscasts a cantrip. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .. .$. ... .# #o# #.# . #.# #.# #.#.#.#.# #.#)#.#.# #.oo..#.# #o# #.# #.# #<# ###@# #.# #...# #.# #.### #.# #.# #.# . #.#####.# #. #.....#.# #. #####.#.###########. #.#.........).#. #.###########.#. You could see 2 orc priests and 2 orcs. Vanquished Creatures A hound (D:4) A gnoll (D:3) 2 dart slugs 8 orcs A bat (D:2) 6 endoplasms A giant cockroach (D:2) 3 goblins 7 hobgoblins 2 quokkas 6 ball pythons 5 kobolds 9 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiciri the Vampire Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D:1 | Reached skill level 3 in Conjurations 407 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 497 | D:1 | Learned a level 2 spell: Searing Ray 1549 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1549 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1595 | D:2 | Found a blossoming altar of Fedhas. 1685 | D:2 | Found a faded altar of an unknown god. 3265 | D:3 | Found a broken altar of Ashenzari. 3492 | D:4 | Reached XP level 4. HP: 24/24 MP: 4/8 3613 | D:4 | Reached skill level 4 in Conjurations 3707 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, dk_noncrumbling_2 D:2: layout_basic, basic_altar, chequers_ecumenical_altar_lobes D:3: wad_crossroads, layout_basic, lemuel_round_altar D:4: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 4 | 4.1 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | 2 || 10 Fire: Sling | 53 | 4 || 57 Cast: Magic Dart | 39 | || 39 Searing Ray | 7 | 4 || 11 Ability: Exsanguinate | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 1 | || 1 Dodge: Dodged | 8 | 6 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3725 | 3418 | 307 | 100 | 2921 | 4 | 931.2 | Dungeon | 3725 | 3418 | 307 | 100 | 2921 | 4 | 931.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1276 daAuts D:1: 1166 daAuts D:3: 908 daAuts D:4: 374 daAuts