Dungeon Crawl Stone Soup version 0.31-a0-524-g2a164cf6a2 (webtiles) character file. Game seed: 12486697049898065745 14 Kiciri the Magician (level 2, -3/21 HPs) Began as a Djinni Hedge Wizard on Aug 12, 2023. Slain by a gnoll ... wielding a +0 flail of protection (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (654 turns). Kiciri the Magician (Djinni Hedge Wizard) Turns: 654, Time: 00:00:58 Health: -3/21 AC: 2 Str: 9 XL: 2 Next: 55% Gold: 15 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of fear {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes Level 0.0 Charms + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Transmutations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Mephitic Cloud Conj/Pois/Air 12% N/A 14% 3 c - Slow Hex 48% N/A 4% 1 A - Call Imp Summ 24% N/A 8% 2 K - Blink Tloc 24% N/A 8% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll hits you with a +0 flail of protection! Ouch! That really hurt! Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail of protection (chance to affect: 54%) The gnoll seems to slow down. The gnoll is no longer moving slowly. Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail of protection (100% to hit) The magic dart hits the gnoll but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail of protection (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail of protection (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 flail of protection. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail of protection (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail of protection! You die... #.#..# #.#.# #.#..# #.#.# #.#..# #.#.# #.#..# #.#.# #w#..# #.#.# #.#..# #.#.### #.#..# #.....# #.#..###########.#.# #g#............g@#.# #.#.##############.## #.#....).#.....(....# #.g......#.########## ###.######.# .†..#### #.# .......# #.# ######.# #.# #.# #.# You could see a gnoll. Vanquished Creatures A giant cockroach (D:1) 4 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 5 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiciri the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Kiciri set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 355 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 654 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.3 Conjurations | 3 | 3.3 Hexes | 3 | 3.3 Summonings | 3 | 3.3 Necromancy | 3 | 3.3 Translocations | 3 | 3.3 Transmutations | 3 | 3.3 Fire Magic | 3 | 3.3 Ice Magic | 3 | 3.3 Air Magic | 3 | 3.3 Earth Magic | 3 | 3.3 Poison Magic | 3 | 3.3 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 37 Slow || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 654 | 654 | 0 | 0 | 555 | 1 | 654.0 | Dungeon | 654 | 654 | 0 | 0 | 555 | 1 | 654.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 654 daAuts