Dungeon Sprint DCSS version 0.31-a0-524-g2a164cf6a2 (webtiles) character file. Game seed: 69129484692100232 105 Kiciri the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on Aug 12, 2023. Slain by a human ... wielding a +0 club (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:41 (194 turns). Kiciri the Magician (Djinni Conjurer) Turns: 194, Time: 00:00:41 Health: -1/35 AC: 2 Str: 6 XL: 5 Next: 8% Gold: 20 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands h - a wand of flame (23) Scrolls f - a scroll of blinking j - a scroll of torment {unknown} k - 2 scrolls of identify {unknown} m - a scroll of poison {unknown} Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage g - a potion of degeneration {unknown} i - 5 potions of mutation l - 3 potions of enlightenment Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.6 Spellcasting + Level 7.6 Conjurations + Level 7.6 Hexes Level 0.0 Charms + Level 7.6 Summonings + Level 7.6 Necromancy + Level 7.6 Translocations + Level 7.6 Transmutations + Level 7.6 Fire Magic + Level 7.6 Ice Magic + Level 7.6 Air Magic + Level 7.6 Earth Magic + Level 7.6 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Fulminant Prism Conj/Hex 21% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 42% 2d10 3% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Momentum Strike Conj/Tloc 84% 3d10 1% 2 H - Dazzling Flash Conj/Hex 84% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Fulminant Prism (quite dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You reach down and close the door. You hear a loud crackle. You hear an explosion! You start resting. You hear a shout! x3 HP restored. You reach down and open the door. A human and a water elemental come into view. Casting: Fulminant Prism (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water elemental. The water elemental is moderately damaged. The water elemental is knocked back by the mystic blast. A human comes into view. Casting: Iskenderun's Mystic Blast (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The human rages. The water elemental hits you! Casting: Iskenderun's Mystic Blast (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the human. The human is lightly wounded. The human is knocked back by the mystic blast. The human slams into the stone wall! The human is lightly wounded. The mystic blast hits the water elemental. The water elemental is moderately damaged. The water elemental is knocked back by the mystic blast. The human hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The human hits you with a +0 club. You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##...#..#..###+#'# ##.##.###).##'#..#...... ▓#.####.##..###...'.p.... ▓.###..##..####@pE#...## ▓#.....##..###....# .# ###..##...##.....# ##..##....#......# #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental and 2 humans. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 2 endoplasms (D) 5 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Kiciri the Djinni Conjurer began the quest for the Orb. 0 | D | Kiciri set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 45 | D | Noticed Jessica 54 | D | Killed Jessica 55 | D | Reached skill level 5 in Spellcasting 55 | D | Reached skill level 5 in Conjurations 55 | D | Reached skill level 5 in Hexes 55 | D | Reached skill level 5 in Summonings 55 | D | Reached skill level 5 in Necromancy 55 | D | Reached skill level 5 in Translocations 55 | D | Reached skill level 5 in Transmutations 55 | D | Reached skill level 5 in Fire Magic 55 | D | Reached skill level 5 in Ice Magic 55 | D | Reached skill level 5 in Air Magic 55 | D | Reached skill level 5 in Earth Magic 55 | D | Reached skill level 5 in Poison Magic 55 | D | Reached XP level 2. HP: 14/21 MP: 0/0 55 | D | Reached XP level 3. HP: 16/25 MP: 0/0 55 | D | Learned a level 1 spell: Foxfire 131 | D | Noticed a scorpion 135 | D | Killed a scorpion 136 | D | Reached XP level 4. HP: 26/31 MP: 0/0 136 | D | Reached XP level 5. HP: 29/35 MP: 0/0 136 | D | Learned a level 2 spell: Momentum Strike 189 | D | Noticed a human 189 | D | Noticed a water elemental 190 | D | Noticed a human 194 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 7 | 7.6 Conjurations | 5 7 | 7.6 Hexes | 5 7 | 7.6 Summonings | 5 7 | 7.6 Necromancy | 5 7 | 7.6 Translocations | 5 7 | 7.6 Transmutations | 5 7 | 7.6 Fire Magic | 5 7 | 7.6 Ice Magic | 5 7 | 7.6 Air Magic | 5 7 | 7.6 Earth Magic | 5 7 | 7.6 Poison Magic | 5 7 | 7.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 10 | || 10 Searing Ray | 2 | || 2 Iskenderun's Myst | | 2 || 2 Fulminant Prism | | 1 || 1 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 194 | 194 | 0 | 68 | 70 | 1 | 194.0 | Dungeon | 194 | 194 | 0 | 68 | 70 | 1 | 194.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 194 daAuts