Dungeon Crawl Stone Soup version 0.31-a0-664-g902f515a81 (webtiles) character file. Game seed: 11158033061048270361 578 Kiciri the Conjurer (level 7, -2/46 HPs) Began as a Mummy Conjurer on Sept 2, 2023. Shot with an arrow by a centaur (13 damage) ... on level 5 of the Dungeon. The game lasted 00:07:25 (5343 turns). Kiciri the Conjurer (Mummy Conjurer) Turns: 5343, Time: 00:07:25 Health: -2/46 AC: 4 Str: 17 XL: 7 Next: 13% Magic: 8/14 EV: 11 Int: 19 God: Gold: 279 SH: 0 Dex: 10 Spells: 9/16 levels left rFire x . . a - +5 shortbow "Kiciri's Peril" {flame, Fragile rC+ Stlth+} rCold + + . (shield currently unavailable) rNeg + + + l - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . f - +0 pair of boots Will ..... (no amulet) Stlth +++ k - +6 ring of strength HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 279 gold pieces. Inventory: Hand Weapons a - the +5 shortbow "Kiciri's Peril" (weapon) {flame, Fragile rC+ Stlth+} (You took it off a kobold on level 3 of the Dungeon) rC+: It protects you from cold. Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. Missiles d - a throwing net Armour c - a +0 pair of gloves (worn) f - a +0 pair of boots (worn) l - a +0 robe (worn) Jewellery k - a +6 ring of strength (left hand) Wands i - a wand of mindburst (9) Scrolls b - 4 scrolls of vulnerability e - 2 scrolls of noise g - 3 scrolls of blinking h - 2 scrolls of enchant weapon j - a scroll of immolation m - a scroll of enchant armour Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting * Level 5.5 Conjurations + Level 2.2 Hexes + Level 2.0 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Fulminant Prism Conj/Hex 9% 3d6 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 8% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Ossuary (visited) Altars: Ashenzari Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Shops: D:4 : Portals: Abyss: D:3 Annotations: D:3 2 transporters, Opifex's ghost, amateur HOHu; Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You see here a +0 ring mail. b - 4 scrolls of vulnerability (gained 3) i - a wand of mindburst (9) Found a quarterstaff. Found a stone staircase leading down. No target in view! A centaur comes into view. You shoot an arrow. The arrow hits the centaur but does no damage. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you!! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 24% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow misses you. Casting: Fulminant Prism (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow (severely wounded, 87% to hit) The searing ray hits the centaur. The centaur is almost dead. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... # # ## ### ### # #.## #.########.# #.###.##...c...# #.......@###...# ## ###.....#### #...# .######...###.## #...# .....#...## #..## #....# .......### ##..# #....# ..#....## #..)..#....# .##.....# #........c.# ##......# #.####...... #.....#.## ..# ###.... You could see a centaur. Vanquished Creatures A howler monkey (D:4) A centaur zombie (Ossuary) 3 human zombies (Ossuary) An orc priest (D:4) 4 hounds 2 sleepcaps (D:5) 2 mummies (Ossuary) 4 gnolls (D:2) 3 adders A worm (D:3) 3 dart slugs 8 orcs 4 endoplasms 6 giant cockroaches 6 goblins 5 hobgoblins 6 jackals 4 quokkas 5 ball pythons 6 bats 5 frilled lizards 4 goblin zombies 10 hobgoblin zombies (Ossuary) A jackal zombie (Ossuary) 4 kobolds 9 kobold zombies (Ossuary) 9 orc zombies (Ossuary) A quokka zombie (D:5) 11 rats A rat zombie (Ossuary) 130 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms 2 creatures vanquished. Grand Total: 132 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiciri the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 375 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 378 | D:1 | Learned a level 2 spell: Searing Ray 597 | D:1 | Found a faded altar of an unknown god. 1520 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1659 | D:2 | Found a broken altar of Ashenzari. 2168 | D:2 | Reached XP level 4. HP: 5/30 MP: 2/9 2271 | D:2 | Learned a level 4 spell: Fulminant Prism 2805 | D:3 | Found an opulent altar of Gozag. 3024 | D:3 | Noticed a small abomination 3042 | D:3 | Found a transporter. 3097 | D:3 | Identified the +5 shortbow "Kiciri's Peril" {flame, Fragile | rC+ Stlth+} 3107 | D:3 | ...Huh. Well. :> 3107 | D:3 | ...Thank you, game? ^^' 3153 | D:3 | Noticed Terence 3176 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 3176 | D:3 | Noticed Opifex's ghost (amateur HOHu) 3191 | D:3 | Found a transporter. 3894 | D:4 | Reached skill level 1 in Hexes 3894 | D:4 | Reached XP level 5. HP: 35/35 MP: 8/11 3968 | D:4 | Reached skill level 1 in Translocations 4066 | D:4 | Found Zarchopp's Book Emporium. 4306 | D:4 | Reached XP level 6. HP: 41/41 MP: 8/12 4427 | D:4 | Reached skill level 5 in Conjurations 4522 | D:4 | Found an ornate altar of the Wu Jian Council. 4573 | D:5 | Entered Level 5 of the Dungeon 4638 | D:5 | Found a staircase to the Ecumenical Temple. 4642 | Temple | Entered the Ecumenical Temple 4655 | D:5 | Found a sand-covered staircase. 4699 | Ossuary | Entered an ossuary 5050 | Ossuary | Reached skill level 5 in Spellcasting 5054 | Ossuary | Reached XP level 7. HP: 38/46 MP: 4/14 5343 | D:5 | Shot with an arrow by a centaur Illustrated notes ###############.#.#.# #.# # #.#.#.# #.# #.#.#.# #.. #.#.#.##### #...#†.## #....(..# #.###†###.# #.....#.# #@###.# . #†....# # #.###.# #.. ### Turn 3107 on D:3: ...Huh. Well. :> Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, st_stairs_10 D:2: layout_basic, basic_altar, minmay_misc_feat_tiny D:3: layout_basic, nicolae_gozag_cash_rules_everything_around_me, gammafunk_ghost_abyssal_escape, minmay_checkerbox, uniq_terence D:4: layout_gridville, pdpol_wu_jian_five_deadly_venoms, serial_shops, shop D:5: layout_layer_cave, mainiacjoe_overflow_boulevard, minmay_temple_entry_butterflies, enter_ossuary_4, corexii_hall_statues_deadend, nicolae_grassy_gnolls, uniq_pikel Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.1 Conjurations | 4 5 | 5.5 Hexes | 1 2 | 2.2 Translocations | 1 2 | 2.0 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 35 | | || 35 Fire: Shortbow | | 88 | 12 || 100 Cast: Magic Dart | 52 | 17 | || 69 Searing Ray | 13 | 27 | 4 || 44 Fulminant Prism | | 1 | 1 || 2 Use: Scroll | | | 6 || 6 Armour: Robe | 24 | 38 | 18 || 80 Dodge: Dodged | 27 | 18 | 13 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5387 | 5224 | 163 | 331 | 4019 | 7 | 769.6 | Dungeon | 4924 | 4761 | 163 | 238 | 3789 | 5 | 984.8 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Ossuary | 460 | 460 | 0 | 93 | 230 | 1 | 460.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1570 daAuts D:1: 1248 daAuts D:3: 934 daAuts D:4: 858 daAuts Ossuary: 460 daAuts D:5: 313 daAuts Temple: 1 daAuts