Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 4963780790006717244 55 Kiciri the Magician (level 4, -4/31 HPs) Began as a Djinni Conjurer on Dec 2, 2023. Shot with a bolt by an orc warrior (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:34 (1711 turns). Kiciri the Magician (Djinni Conjurer) Turns: 1711, Time: 00:01:34 Health: -4/31 AC: 5 Str: 6 XL: 4 Next: 14% Gold: 83 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . j - +0 animal skin rPois ∞ i - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying, very slightly contaminated, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 83 gold pieces. Inventory: Armour i - a +2 helmet (worn) j - a +0 animal skin (worn) Jewellery m - an amulet of the acrobat Scrolls a - a scroll of enchant weapon {unknown} b - a scroll of fear {unknown} c - 4 scrolls of identify {unknown} e - a scroll of magic mapping {unknown} g - a scroll of summoning {unknown} l - a scroll of enchant armour {unknown} Potions d - 3 potions of heal wounds {unknown} f - a potion of resistance {unknown} h - 3 potions of might {unknown} k - a potion of degeneration {unknown} n - a potion of lignification {unknown} o - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Hex 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 e - Sandblast Erth 46% 2d11 1% 1 H - Dazzling Flash Conj/Hex 46% N/A 5% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the orc! You kill the orc! The searing ray hits the orc warrior. The orc warrior is lightly wounded. The orc warrior shouts! (Press . to maintain the ray.) The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc warrior unwields a +2 heavy war axe. The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt. The searing ray hits the orc warrior. The orc warrior is moderately wounded. Something hits you. The searing ray misses the orc warrior. The orc warrior shoots a bolt. The bolt barely misses you. Something hits you but does no damage. A magic dart appears from out of thin air! The magic dart hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (19% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You feel a bit tired. You feel yourself slow down. Casting: Fulminant Prism (extremely dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (19% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 19% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You hear some strange, mumbled words. Something tries to affect you, but you resist. The orc warrior shoots a bolt. The bolt hits you. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. The orc warrior shoots a bolt. The bolt hits you! You die... ########## ...o)....# ....).o*.###### #.......# #..$###.# ###@..### ## #.......#.†# #........# #.......$# ###...##.# #...# .# ##### # You could see an orc warrior (ally target) and a friendly fulminant prism. Vanquished Creatures Robin (D:2) 2 orcs (D:3) 3 ball pythons 2 bats (D:2) An endoplasm (D:1) 13 goblins 5 hobgoblins 2 quokkas (D:1) 3 frilled lizards A kobold (D:1) 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiciri the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Kiciri set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 389 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1110 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 1110 | D:2 | Learned a level 1 spell: Sandblast 1117 | D:2 | Noticed Robin 1118 | D:2 | Reached skill level 4 in Spellcasting 1215 | D:2 | Killed Robin 1438 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1704 | D:3 | Noticed an orc warrior 1711 | D:3 | Shot with a bolt by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic D:2: layout_rooms, serial_bayou_ford_a, minmay_goblin_outpost, uniq_robin D:3: layout_loops_ring, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 53 | 6 || 59 Searing Ray | 2 | 1 || 3 Fulminant Prism | | 1 || 1 Armour: Robe | 1 | || 1 Animal skin | | 2 || 2 Dodge: Dodged | 3 | 2 || 5