Kiciri Level 1 of the Dungeon [Shop] Eloyruoxt's Antique Weapon Shop a +2 rapier of speed (456 gold) a +0 falchion (57 gold) a +0 mace (57 gold) a +3 long sword of holy wrath (442 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (1630 gold) rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. a +0 quarterstaff of draining (174 gold) a +0 dagger (38 gold) a +0 sling (28 gold) a +0 dagger (38 gold) [Shop] Ukumum's Magic Scroll Emporium a scroll of vulnerability (48 gold) 3 scrolls of revelation (270 gold) a scroll of fog (48 gold) a scroll of teleportation (36 gold) [Shop] Ufemimib's Antique Weapon Shoppe a +0 sling (34 gold) a +0 spear (69 gold) a +0 longbow of draining (315 gold) a +0 whip (57 gold) a +0 sling (34 gold) a +0 club (23 gold) a +0 dagger (46 gold) a +0 short sword (69 gold) a +0 club (23 gold) [Shop] Zessen's Antique Weapon Shoppe a +0 trident (52 gold) a +2 war axe of electrocution (310 gold) the +9 whip "Wekhlo" {venom, rN+ Will+ Str+4} (1098 gold) Str+4: It affects your strength (+4). rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 short sword (45 gold) a +0 dagger (30 gold) a +2 shortbow of draining (261 gold) a +4 dagger of draining (384 gold) a +0 spear (45 gold) a +0 sling (22 gold) [Shop] Qebiluinu's Book Emporium a book of Touch (286 gold) a book of Debilitation (364 gold) the Parchment of Silt and Blows (598 gold) Spells Type Level a - Animate Armour Summoning/Earth 4 b - Orb of Destruction Conjuration 7 c - Shatter Earth 9 a book of the Tundra (390 gold) a book of Misfortune (442 gold) the Cyclopedia of the Crevasse and Wildfire (390 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Freezing Cloud Conjuration/Ice/Air 5 a book of Misfortune (442 gold) (0, 0, D:1) a +0 dagger (3, -33, D:1) a +0 leather armour (8, -24, D:1) a hobgoblin skeleton (12, -5, D:1) a quokka corpse (skeletalised by now) (15, 1, D:1) a +0 scale mail (18, -23, D:1) a +0 dagger a kobold skeleton (19, -25, D:1) a +0 whip a kobold skeleton a rat skeleton a hobgoblin skeleton (19, 1, D:1) a rat skeleton (25, 18, D:1) a bat corpse (skeletalised by now) (30, -20, D:1) a bat skeleton (33, -16, D:1) 9 stones (33, -6, D:1) a frilled lizard skeleton (34, 6, D:1) a +0 club 4 stones (43, -33, D:1) a +0 club (43, -29, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Anewniro's Armour Shop a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 pair of boots (45 gold) a +0 plate armour (230 gold) a +2 pair of gloves (165 gold) a +0 leather armour (20 gold) a +0 chain mail (45 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1064 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a scarf of invisibility (120 gold) (0, 0, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (8, -21, D:2) a +0 dagger (8, -7, D:2) a rat corpse (skeletalised by now) (11, -37, D:2) a +0 dagger (15, -3, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, -28, D:2) a +0 club a +0 chain mail (18, 6, D:2) a frilled lizard corpse (skeletalised by now) (22, 8, D:2) an adder skeleton (23, -1, D:2) a quokka corpse (skeletalised by now) (24, 0, D:2) a stone (27, -36, D:2) 6 stones (32, -39, D:2) a +0 leather armour (32, 6, D:2) a +0 ring mail (37, -8, D:2) a +0 club (40, 2, D:2) a ball python skeleton (45, -14, D:2) a +0 rapier (51, -33, D:2) a +0 short sword (55, -24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (18, -10, D:3) 9 stones (22, 14, D:3) a hobgoblin corpse (skeletalised by now) (32, -6, D:3) a +0 robe (33, -2, D:3) a jackal corpse (skeletalised by now) (34, -2, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, 33, D:3) a +0 club (41, 36, D:3) an adder corpse (skeletalised by now) (46, 7, D:3) a +0 barding (54, 19, D:3) a +0 dagger (54, 23, D:3) a jackal corpse (skeletalised by now) (60, 6, D:3) 7 stones (60, 8, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) 3 gold pieces (12, -23, D:4) a +0 short sword a kobold corpse (12, -22, D:4) a +0 robe (17, 1, D:4) a +0 club (18, 3, D:4) a +0 short sword a kobold corpse (24, 6, D:4) a ball python corpse (30, 1, D:4) a +0 club (33, 2, D:4) a +0 club (38, -8, D:4) a +0 club (39, -8, D:4) a book of Scorching a potion of curing