Dungeon Crawl Stone Soup version 0.32-a0-636-g4925a30cd0 (webtiles) character file. Game seed: 854056899620093897 14 Kiciri the Magician (level 2, -2/19 HPs) Began as a Merfolk Hedge Wizard on Mar 7, 2024. Slain by a kobold ... wielding a +0 spear (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:28 (721 turns). Kiciri the Magician (Merfolk Hedge Wizard) Turns: 721, Time: 00:01:28 Health: -2/19 AC: 2 Str: 10 XL: 2 Next: 41% Magic: 0/6 EV: 12 Int: 13 God: Gold: 37 SH: 0 Dex: 13 Spells: 2/7 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) g - a +0 dagger Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} Potions d - a potion of magic f - 2 potions of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 1.6 Conjurations + Level 1.4 Summonings - Level 0.7 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 b - Call Imp Summ 10% N/A 19% 2 K - Blink Tloc 6% N/A 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 22% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 2% N/A 34% 2 Hailstorm Conj/Ice 4% 3d5 45% 3 Summon Ice Beast Ice/Summ 3% N/A 45% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 50% 3 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A tiny devil pulls itself out of the air. The kobold shouts! The kobold hits you from afar with a +0 spear. You reach to attack! You closely miss the kobold. The kobold closely misses you. Your cerulean imp hits the kobold but does no damage. You reach to attack! You hit the kobold but do no damage. The kobold hits you from afar with a +0 spear. Your cerulean imp barely misses the kobold. You reach to attack! You closely miss the kobold. The kobold misses you. Your cerulean imp closely misses the kobold. You reach to attack! You hit the kobold but do no damage. The kobold hits you from afar with a +0 spear. Your cerulean imp hits the kobold but does no damage. Your magical contamination has completely faded away. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places. The kobold hits you but does no damage. Your cerulean imp hits the kobold but does no damage. You see here a hobgoblin corpse. Your cerulean imp hits the kobold but does no damage. Your cerulean imp completely misses the kobold. The kobold attacks as it pursues you! The kobold misses you. Your cerulean imp barely misses the kobold. The kobold attacks as it pursues you! The kobold barely misses you. Your cerulean imp barely misses the kobold. The kobold attacks as it pursues you! The kobold hits you from afar with a +0 spear. The kobold attacks as it pursues you! The kobold hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the kobold but does no damage. Casting: Call Imp (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold hits you from afar with a +0 spear. You die... #....~~~~.~~~~...#### +[...~~~~.~~~~.(..# # ≈[~≈≈~...## .~≈≈~...# .P~≈P.#.# ......#.# #######.# #.# #@# # #.# . ### #K# # ##.## #.# ##...###5# #..†5....# ##...##### ......## ####### You could see a kobold (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A goblin (D:1) 4 hobgoblins (D:1) A bat (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) 2 ball pythons (D:1) A frilled lizard (D:1) 3 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiciri the Merfolk Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 90 | D:1 | Reached skill level 1 in Conjurations 324 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 330 | D:1 | Learned a level 2 spell: Call Imp 333 | D:1 | Learned a level 2 spell: Blink 721 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_corners, minmay_tromino_mix6 Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.6 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 3.0 Summonings | | 1.4 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 15 Spear || 13 Cast: Magic Dart || 11 Call Imp || 5 Stab: Sleeping || 2 Armour: Robe || 31 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 720 | 720 | 0 | 57 | 515 | 1 | 720.0 | Dungeon | 720 | 720 | 0 | 57 | 515 | 1 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 720 daAuts