Kiciri Level 1 of the Dungeon (0, 0, D:1) a stone (0, 7, D:1) a quokka corpse (skeletalised by now) (1, 1, D:1) a +0 dagger (1, 2, D:1) 6 stones a hobgoblin corpse (skeletalised by now) (3, 3, D:1) a hobgoblin corpse (skeletalised by now) (14, 11, D:1) a +0 scale mail (15, 21, D:1) a beast talisman (17, 14, D:1) a +0 robe (23, -1, D:1) a +0 dagger (24, -6, D:1) 4 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -2, D:3) a ball python corpse (skeletalised by now) (10, -32, D:3) a frilled lizard corpse (skeletalised by now) (11, -14, D:3) a bat corpse (skeletalised by now) (14, -22, D:3) a +0 club a goblin skeleton (17, -1, D:3) 4 boomerangs (18, -8, D:3) a +3 dagger a goblin corpse (skeletalised by now) (25, -21, D:3) an adder corpse (skeletalised by now) (31, -22, D:3) a frilled lizard corpse (skeletalised by now) (33, -32, D:3) a +0 club a goblin corpse (skeletalised by now) (39, -35, D:3) a +0 ring mail (39, -3, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a potion of degeneration (9, 23, D:4) a +0 robe (12, -16, D:4) a +0 club (21, -3, D:4) 6 poisoned darts (22, -20, D:4) 3 boomerangs (23, -22, D:4) an iguana corpse (skeletalised by now) (32, -22, D:4) a book of Air (32, -15, D:4) a Compendium of Siegecraft (33, -6, D:4) 2 stones a +0 short sword (34, 21, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (38, 13, D:4) 8 stones (45, 13, D:4) a +0 club a goblin skeleton (56, 23, D:4) a +0 spear (57, -12, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) 8 stones (1, 21, D:5) a book of the Senses (4, 9, D:5) an adder corpse (skeletalised by now) (10, 11, D:5) a river rat skeleton (12, 13, D:5) a river rat skeleton a rat skeleton (13, 2, D:5) 6 stones (14, 12, D:5) a quokka skeleton (17, 9, D:5) a +0 ring mail (20, 5, D:5) 3 stones (20, 16, D:5) a +0 sling (20, 18, D:5) a +0 hand axe (33, 17, D:5) a book of Storms (34, 19, D:5) a potion of degeneration (39, 27, D:5) an adder corpse (skeletalised by now) (40, 21, D:5) Xetynona's Handbook of Wicked Outbursts Spells Type Level a - Magic Dart Conjuration 1 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Curse of Agony Necromancy 5 Level 6 of the Dungeon [Shop] Voquaf's Jewellery Shop a flux talisman (300 gold) a maw talisman (360 gold) a maw talisman (360 gold) a ring of resist corrosion (240 gold) an amulet of the acrobat (360 gold) a ring of wizardry (360 gold) a ring of willpower (300 gold) (0, 0, D:6) a +0 spear a gnoll corpse (skeletalised by now) (0, 3, D:6) a +0 flail (10, 9, D:6) a +0 dagger (12, 7, D:6) +0 steam dragon scales (13, 11, D:6) a +0 whip a +0 robe (13, 13, D:6) a +0 club (14, 10, D:6) a +0 club (19, 43, D:6) a +0 leather armour (21, 36, D:6) a +0 club an orc corpse (skeletalised by now) (23, 9, D:6) a +0 falchion an orc skeleton (26, 6, D:6) a +0 robe a +0 dagger (27, 15, D:6) a +0 rapier (27, 20, D:6) a +0 robe (28, 20, D:6) 5 stones (29, 20, D:6) 3 stones (29, 24, D:6) an adder corpse (skeletalised by now) (29, 29, D:6) a +0 whip (36, 24, D:6) a howler monkey corpse (skeletalised by now) (39, 9, D:6) a +0 whip a gnoll skeleton (40, -3, D:6) a +0 flail a +0 leather armour (40, 7, D:6) a +0 spear a +0 robe (40, 9, D:6) a +0 whip a +0 ring mail a gnoll corpse (skeletalised by now) (40, 13, D:6) 19 gold pieces (41, 6, D:6) a steam dragon corpse (skeletalised by now) (42, 3, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a scroll of blinking (3, -1, D:7) a scroll of blinking (4, -3, D:7) the +1 leather armour of the Doldrums {rF- rN++ Str-4 Stlth+} (still there?) Str-4: It affects your strength (-4). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. a scroll of teleportation (still there?) (7, -16, D:7) a book of Party Tricks (12, -7, D:7) a +0 ring mail a +0 robe a +3 long sword a water moccasin skeleton (15, -2, D:7) a +0 robe a +0 trident (18, -20, D:7) a +0 leather armour a +0 short sword an orc skeleton (22, -24, D:7) a +0 club a gnoll skeleton (23, -25, D:7) a +0 ring mail (23, -24, D:7) a +0 whip (24, -25, D:7) a +0 spear (24, -14, D:7) a +0 giant spiked club a +0 dire flail a two-headed ogre skeleton (26, -26, D:7) a +0 club a +0 robe a +0 whip (27, -27, D:7) a +0 ring mail (32, 4, D:7) a +0 robe (32, 11, D:7) 2 javelins (34, -17, D:7) 6 stones (39, 5, D:7) a black bear corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Viegh's Jewellery Emporium a ring of protection from fire (375 gold) a +4 ring of protection (540 gold) a ring of protection from fire (375 gold) a ring of ice (375 gold) an amulet of magic regeneration (450 gold) a maw talisman (450 gold) an amulet of faith (600 gold) an amulet of guardian spirit (450 gold) the amulet "Oxkiud" {Spirit Regen+ Dex+3 SInv} (712 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. a +4 ring of protection (540 gold) a ring of see invisible (225 gold) (0, 0, D:8) 6 poisoned darts (8, 25, D:8) a +0 leather armour (10, 22, D:8) a +0 mace an orc corpse (skeletalised by now) (10, 23, D:8) an orb of energy a +0 robe (10, 25, D:8) a +0 rapier of venom (unseen) (11, 20, D:8) a +0 short sword a +0 chain mail a +0 halberd an orc corpse (skeletalised by now) (11, 42, D:8) a +0 falchion (12, 19, D:8) a +0 ring mail (13, 24, D:8) a +0 short sword an orc corpse (skeletalised by now) (15, 20, D:8) a +0 animal skin a -2 spear (15, 35, D:8) a +0 broad axe (16, 20, D:8) a wolf corpse (skeletalised by now) (16, 21, D:8) a wolf corpse (skeletalised by now) (20, 13, D:8) a book of Vapours (21, 25, D:8) a +0 trident (23, 37, D:8) a +0 robe (29, 9, D:8) 5 atropa-tipped darts (36, 24, D:8) 3 stones (42, 35, D:8) a +0 giant club a +0 dire flail (44, 36, D:8) a book of Geomancy Level 9 of the Dungeon (0, 0, D:9) a +3 halberd a +0 robe (0, 2, D:9) a +3 mace (still there?) a +0 robe (still there?) (2, -2, D:9) a +0 scimitar a +0 robe (3, 4, D:9) a +0 rapier of venom (14, 34, D:9) 18 gold pieces (28, 14, D:9) 3 stones (29, 7, D:9) a +0 trident (47, 32, D:9) a potion of lignification (50, 40, D:9) 14 gold pieces (52, 29, D:9) the ring of Miracles {Wiz ^Drain rElec rF+ Will+ MP+9} [ring of wizardry] Wiz: It improves your spell success rate. rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). ^Drain: It drains your maximum health when unequipped. (unseen) (56, 29, D:9) a ring of flight (59, 39, D:9) a book of Weapons Level 10 of the Dungeon (0, 0, D:10) a +0 scimitar (4, -7, D:10) a +0 shortbow a +0 robe a +4 mace of freezing a centaur corpse (skeletalised by now) (4, -6, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (6, -8, D:10) an acid dragon corpse (skeletalised by now) (8, -8, D:10) a +0 robe a +0 dagger (17, -4, D:10) a serpent talisman (18, -3, D:10) a +0 flail (22, -24, D:10) a yak skeleton (22, -23, D:10) a yak skeleton (22, -22, D:10) a yak skeleton (23, -26, D:10) an iguana skeleton (24, -26, D:10) a water moccasin skeleton a wyvern skeleton (24, -24, D:10) a +0 dagger a +0 robe (25, -26, D:10) a yak skeleton (25, -24, D:10) a +0 sling a +0 robe a +0 dagger a +0 chain mail a +0 halberd an orc skeleton an orc skeleton (26, -24, D:10) a yak skeleton a yak skeleton (27, -24, D:10) a yak skeleton the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (5, -14, Lair:1) a yak corpse (skeletalised by now) (7, 2, Lair:1) a +0 falchion (8, 15, Lair:1) 6 stones (15, 11, Lair:1) 19 gold pieces (17, 0, Lair:1) a +0 flail (27, -19, Lair:1) a +0 dagger (27, 1, Lair:1) a +0 trident (29, 6, Lair:1) a komodo dragon skeleton (30, 15, Lair:1) a black mamba skeleton (37, 2, Lair:1) a black mamba corpse (skeletalised by now) (41, 15, Lair:1) a +0 chain mail (44, -17, Lair:1) a +1 robe of fire resistance a +1 leather armour of fire resistance a +2 leather armour of fire resistance (50, 10, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Spatial Translocations (2, 0, Lair:2) a -1 demon whip of venom the demonspawn corpse of Amaemon (18, 1, Lair:2) a +0 dagger a +0 robe (28, -15, Lair:2) a scroll of fog (30, -7, Lair:2) a water moccasin corpse (31, -14, Lair:2) a scroll of noise (33, -13, Lair:2) a potion of curing (41, -12, Lair:2) a +6 ring of dexterity (54, -44, Lair:2) a hydra corpse (skeletalised by now)