Dungeon Crawl Stone Soup version 0.32-a0-2084-g2a9263fe16 (webtiles) character file. Game seed: 2057358575335602914 186 Kiciri the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on Aug 12, 2024. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:14 (1021 turns). Kiciri the Magician(Djinni Conjurer) Turns: 1021, Time: 00:04:14 Health: -1/35 AC: 4 Str: 8 XL: 5 Next: 98% Gold: 112 EV: 10 Int: 23 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . f - +0 leather armour "Funlelec" {*Slow Str+2 Int+2} rPois ∞ e - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) %: slow self (1%), infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 112 gold pieces. Inventory: Armour e - a +1 hat (worn) f - the +0 leather armour "Funlelec" (worn) {*Slow Str+2 Int+2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). *Slow: It may slow you when you take damage. Scrolls d - a scroll of silence {unknown} g - 2 scrolls of identify {unknown} j - a scroll of noise {unknown} Potions a - a potion of ambrosia {unknown} b - a potion of cancellation {unknown} c - 2 potions of curing {unknown} h - a potion of might {unknown} i - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.5 Spellcasting + Level 5.5 Conjurations + Level 5.5 Hexes + Level 5.5 Summonings + Level 5.5 Necromancy + Level 5.5 Translocations + Level 5.5 Fire Magic + Level 5.5 Ice Magic + Level 5.5 Air Magic + Level 5.5 Earth Magic + Level 5.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 14% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 14% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Momentum Strike Conj/Tloc 62% 3d9 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22976 Temple: D:4-7 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Energy rips through your body. Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 77% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Sigmund casts a spell at you. The puff of flame hits you. You resist. Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, ally target, 77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your fulminant prism crackles loudly. The searing ray hits something. Your fulminant prism explodes! The blast of energy engulfs something. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you! You die... .................##....###.#..... ......###....#{..##....'......... .........*####...##....###....... ##.....####).†.........# #....... .......##..............# ###..... .......##..*...........# #..... .......##...######.....#####..... ..{....##...######.........#....# (.........[.....@#.........#.##.# .................#.........#.##.# ##...............#.........#+#... ##...............#............... ...............###............... ................##...........<... ................##...^........... ................##...........#... ...........).................##.# There were no monsters in sight! Vanquished Creatures A howler monkey (D:3) Terence (D:3) 2 orc wizards (D:3) Ijyb (D:3) 2 adders (D:3) An orc (D:3) 4 endoplasms 3 goblins 4 hobgoblins 4 kobolds A quokka (D:1) A ball python (D:2) 3 bats 4 rats 32 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms (D:3) 7 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiciri the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Kiciri set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 117 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 449 | D:2 | Identified the +0 leather armour "Funlelec" {*Slow Str+2 | Int+2} 479 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 479 | D:2 | Learned a level 1 spell: Summon Small Mammal 702 | D:3 | Noticed Terence 741 | D:3 | Reached XP level 4. HP: 26/31 MP: 0/0 762 | D:3 | Reached skill level 5 in Spellcasting 762 | D:3 | Reached skill level 5 in Conjurations 762 | D:3 | Reached skill level 5 in Hexes 762 | D:3 | Reached skill level 5 in Summonings 762 | D:3 | Reached skill level 5 in Necromancy 762 | D:3 | Reached skill level 5 in Translocations 762 | D:3 | Reached skill level 5 in Fire Magic 762 | D:3 | Reached skill level 5 in Ice Magic 762 | D:3 | Reached skill level 5 in Air Magic 762 | D:3 | Reached skill level 5 in Earth Magic 762 | D:3 | Reached skill level 5 in Alchemy 762 | D:3 | Reached XP level 5. HP: 22/35 MP: 0/0 762 | D:3 | Learned a level 2 spell: Momentum Strike 787 | D:3 | Killed Terence 850 | D:3 | Noticed Ijyb 852 | D:3 | Noticed Sigmund 860 | D:3 | Killed Ijyb 1021 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic D:2: minmay_chambers_of_ones, layout_loops_cross D:3: layout_basic, uniq_terence, uniq_ijyb, uniq_sigmund D:4: layout_loops_ring, minmay_temple_entry_butterflies, uniq_eustachio, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.5 Conjurations | 4 5 | 5.5 Hexes | 4 5 | 5.5 Summonings | 4 5 | 5.5 Necromancy | 4 5 | 5.5 Translocations | 4 5 | 5.5 Fire Magic | 4 5 | 5.5 Ice Magic | 4 5 | 5.5 Air Magic | 4 5 | 5.5 Earth Magic | 4 5 | 5.5 Alchemy | 4 5 | 5.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 34 | 7 || 41 Searing Ray | 3 | 4 || 7 Fulminant Prism | | 7 || 7 Summon Small Mamm | | 1 || 1 Iskenderun's Myst | | 1 || 1 Armour: Skin | 3 | || 3 Leather armour | | 7 || 7 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1022 | 987 | 35 | 114 | 0 | 4 | 255.5 | Dungeon | 1022 | 987 | 35 | 114 | 0 | 4 | 255.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 446 daAuts D:2: 252 daAuts D:1: 245 daAuts D:4: 78 daAuts