Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 3329319680503102900 378 Kiciri the Magician (level 7, -6/45 HPs) Began as a Djinni Conjurer on Oct 20, 2024. Was an Initiate of Makhleb. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 6 of the Dungeon. The game lasted 00:05:07 (1477 turns). Kiciri the Magician (Djinni Conjurer) Turns: 1477, Time: 00:05:08 Health: -6/45 AC: 3 Str: 6 XL: 7 Next: 4% Gold: 128 EV: 10 Int: 22 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . s - +0 leather armour rPois ∞ (no helmet) rElec . o - scarf {harm} rCorr . (no gloves) SInv + (boots unavailable) Will +.... (no amulet) Stlth + d - ring of see invisible HPRegen 0.27/turn h - ring of willpower %: harm (+30% outgoing, +20% incoming), infuse magic (-7 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +1 antimagic sling m - the +0 dagger "Killer Klown's Doom" {protect, Str+3 Dex+4} (You found it on level 4 of the Dungeon) Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Armour o - a scarf of harm (worn) s - a +0 leather armour (worn) Jewellery d - a ring of see invisible (left hand) h - a ring of willpower (right hand) Scrolls b - 2 scrolls of identify {unknown} g - a scroll of amnesia {unknown} n - a scroll of torment {unknown} p - a scroll of acquirement {unknown} q - a scroll of vulnerability {unknown} t - a scroll of noise {unknown} Potions c - 3 potions of resistance {unknown} e - a potion of brilliance {unknown} f - 2 potions of curing {unknown} i - a potion of might {unknown} j - a potion of attraction {unknown} k - a potion of invisibility {unknown} l - 2 potions of degeneration {unknown} r - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.3 Spellcasting + Level 6.3 Conjurations + Level 6.3 Hexes + Level 6.3 Summonings + Level 6.3 Necromancy + Level 6.3 Translocations + Level 6.3 Fire Magic + Level 6.3 Ice Magic + Level 6.3 Air Magic + Level 6.3 Earth Magic + Level 6.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 10% 4 d - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 10% 4 e - Sandblast Erth 70% 2d15 1% 1 A - Grave Claw Necr 70% 2d12 1% 2 C - Swiftness Air 35% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26944 Temple (1/1) D:4 Zot: 5977 Altars: Cheibriados Fedhas Gozag Hepliaklqana Makhleb Okawaru Qazlal Uskayaw Yredelemnul Zin The Shining One Shops: D:4 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest shouts! You hear the slow rusting of a very distant drain. Casting: Fulminant Prism (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits your fulminant prism with a +0 flail! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc! You kill the orc! Makhleb accepts your kill. x2 You feel a bit more experienced. An ogre comes into view. It is wielding a +0 giant club. Casting: Fulminant Prism (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 falchion and wearing a +0 ring mail (83% to hit) The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc priest looks encouraged for a moment. The searing ray hits the orc priest. The orc priest is moderately wounded. * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ##.#.##.# # #....##.# ######### #.#..#.##.#####........ #.#.(...........####... ###..)...########## #... #...#.#### ### #.#. #.#.#.#### .... #..# # #......# ..... #.#. #....#@###...... #... ####....o....... #### #...O#####..)... # #.#..# ..... # # #... .... # ##.## ### # #.# # #.. # ### # You could see an ogre and an orc priest. Vanquished Creatures 3 scorpions (D:4) A howler monkey (D:4) A hound (D:5) An iguana (D:6) 4 adders 2 dart slugs 2 orcs (D:6) 6 ball pythons 7 bats 5 endoplasms 3 giant cockroaches 10 goblins 8 hobgoblins 2 jackals (D:3) 10 kobolds 2 quokkas 2 frilled lizards 2 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiciri the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Kiciri set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 37 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 166 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 166 | D:1 | Learned a level 1 spell: Sandblast 532 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 613 | D:4 | Found a staircase to the Ecumenical Temple. 627 | Temple | Entered the Ecumenical Temple 639 | Temple | Became a worshipper of Makhleb the Destroyer 678 | D:4 | Identified the +0 dagger "Killer Klown's Doom" {protect, | Str+3 Dex+4} 709 | D:4 | Noticed a scorpion 716 | D:4 | Killed a scorpion 717 | D:4 | Reached skill level 5 in Spellcasting 717 | D:4 | Reached skill level 5 in Conjurations 717 | D:4 | Reached skill level 5 in Hexes 717 | D:4 | Reached skill level 5 in Summonings 717 | D:4 | Reached skill level 5 in Necromancy 717 | D:4 | Reached skill level 5 in Translocations 717 | D:4 | Reached skill level 5 in Fire Magic 717 | D:4 | Reached skill level 5 in Ice Magic 717 | D:4 | Reached skill level 5 in Air Magic 717 | D:4 | Reached skill level 5 in Earth Magic 717 | D:4 | Reached skill level 5 in Alchemy 717 | D:4 | Reached XP level 5. HP: 27/35 MP: 0/0 717 | D:4 | Learned a level 2 spell: Grave Claw 806 | D:4 | Found a hide-covered altar of Uskayaw. 806 | D:4 | Found an iron altar of Okawaru. 954 | D:4 | Reached XP level 6. HP: 34/40 MP: 0/0 1132 | D:5 | Entered Level 5 of the Dungeon 1156 | D:4 | Found Nebrymall's Weapon Shoppe. 1349 | D:3 | Found a glowing golden altar of the Shining One. 1426 | D:6 | Reached XP level 7. HP: 41/45 MP: 0/0 1426 | D:6 | Learned a level 3 spell: Swiftness 1477 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms D:2: layout_basic, minmay_pentomino_o4, uniq_robin D:3: layout_basic, mainiacjoe_overflow_paths, lemuel_round_altar, cheibrodos_ashenzari_chains, mainiacjoe_overflow_two_lobes, grunt_decor_mini_mirrors D:4: layout_basic, mainiacjoe_overflow_six_doors_small, minitemple, minmay_temple_entry_grid, serial_shops, shop D:5: layout_loops_ring, gammafunk_ghost_stat_death, uniq_edmund D:6: layout_loops_cross, portal_sewer_entry_f Temple: nicolae_temple_figure_zero Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.3 Conjurations | 4 5 6 | 6.3 Hexes | 4 5 6 | 6.3 Summonings | 4 5 6 | 6.3 Necromancy | 4 5 6 | 6.3 Translocations | 4 5 6 | 6.3 Fire Magic | 4 5 6 | 6.3 Ice Magic | 4 5 6 | 6.3 Air Magic | 4 5 6 | 6.3 Earth Magic | 4 5 6 | 6.3 Alchemy | 4 5 6 | 6.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 64 | 42 | || 106 Searing Ray | 4 | 9 | 1 || 14 Sandblast | 2 | | || 2 Fulminant Prism | | 1 | 1 || 2 Armour: Robe | 8 | 3 | || 11 Leather armour | | 3 | || 3 Dodge: Dodged | 10 | 8 | || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1478 | 1346 | 132 | 0 | 723 | 7 | 211.1 | Dungeon | 1456 | 1334 | 122 | 0 | 723 | 6 | 242.7 | Temple | 22 | 12 | 10 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 599 daAuts D:2: 277 daAuts D:1: 252 daAuts D:3: 242 daAuts D:6: 54 daAuts D:5: 30 daAuts Temple: 22 daAuts