Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 11570518629060826526 1236 Kiciri the Thaumaturge (level 8, -13/50 HPs) Began as a Djinni Conjurer on Oct 20, 2024. Was an Initiate of Ru. Shot with an arrow by a centaur (14 damage) ... on level 6 of the Dungeon. The game lasted 00:07:06 (2660 turns). Kiciri the Thaumaturge (Djinni Conjurer) Turns: 2660, Time: 00:07:06 Health: -13/50 AC: 3 Str: 6 XL: 8 Next: 78% Gold: 118 EV: 10 Int: 23 God: Ru [......] SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . o - orb {light} rNeg . . . s - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + g - ring of wizardry HPRegen 0.28/turn (no ring) %: wizardry (x1), infuse magic (-14 HP) @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Ru. Ru was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 118 gold pieces. Inventory: Missiles n - a throwing net Armour o - an orb of light (worn) s - a +0 leather armour (worn) Jewellery g - a ring of wizardry (left hand) l - an amulet of the acrobat Scrolls a - a scroll of teleportation {unknown} i - a scroll of summoning {unknown} j - 2 scrolls of fog {unknown} m - a scroll of identify {unknown} q - a scroll of silence {unknown} Potions b - a potion of berserk rage {unknown} c - 4 potions of invisibility d - a potion of ambrosia {unknown} e - 2 potions of enlightenment {unknown} f - a potion of heal wounds {unknown} h - a potion of degeneration {unknown} k - a potion of lignification {unknown} p - a potion of haste {unknown} r - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 8.6 Spellcasting + Level 8.6 Conjurations + Level 8.6 Hexes + Level 8.6 Summonings + Level 8.6 Necromancy + Level 8.6 Translocations + Level 8.6 Fire Magic + Level 8.6 Ice Magic + Level 8.6 Air Magic + Level 8.6 Earth Magic + Level 8.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Fulminant Prism Conj/Alch 24% 3d12 1% 4 d - Iskenderun's Mystic Conj/Tloc 49% 2d11 (+2d51% 4 e - Freeze Ice 100% 1d10 1% 1 A - Call Imp Summ 98% N/A 1% 2 H - Dazzling Flash Hex/Fire 98% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Zot: 26940 Temple (1/1) D:5 Zot: 5984 Altars: Cheibriados Elyvilon Fedhas Gozag Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Xom The Shining One Shops: D:3 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found 10 gold pieces. Your fulminant prism explodes! The blast of energy engulfs the iguana!! You kill the iguana! You hear a shout! x4 Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. Something unseen opens the door. The centaur shoots an arrow. The arrow hits you! A phantom comes into view. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism. Your fulminant prism crackles loudly. The phantom hits your fulminant prism. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the centaur!! The centaur is almost dead. The blast of energy engulfs the phantom!! The phantom is almost destroyed. The blast of energy engulfs your cerulean imp!! You kill your cerulean imp! Your cerulean imp disappears in a puff of smoke! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... Ru respects your ultimate sacrifice. #......# #....# #......#######....## ##+#...............# #...............# #...............# #.............<.# #......c.§......# #.......W.......# ..[..##'#####@..$# ......# #....+ ..c... #....# .... #....# #.. ....... ........ ......... .......... You could see a phantom and a centaur. Vanquished Creatures A black bear (D:5) 2 phantoms (D:5) 2 scorpions 2 water moccasin zombies (D:5) A bullfrog zombie (D:5) A centaur zombie (D:5) 3 hounds 3 gnoll boudas 4 iguanas A sleepcap (D:5) 4 orc wizards 12 gnolls 8 adders A white imp (D:4) A dart slug (D:4) 13 orcs 2 endoplasms (D:2) A giant cockroach (D:4) 2 goblins 5 hobgoblins A quokka (D:3) 5 ball pythons 6 bats 3 frilled lizards 3 kobolds A rat (D:1) 88 creatures vanquished. Vanquished Creatures (collateral kills) A centaur zombie (D:5) 1 creature vanquished. Grand Total: 89 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiciri the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Kiciri set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 186 | D:1 | Found a faded altar of an unknown god. 194 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 550 | D:3 | Found Xumnuaxo's Armour Shoppe. 561 | D:3 | Reached XP level 3. HP: 19/25 MP: 0/0 561 | D:3 | Learned a level 1 spell: Freeze 605 | D:4 | Reached XP level 4. HP: 14/31 MP: 0/0 670 | D:4 | Reached skill level 5 in Spellcasting 670 | D:4 | Reached skill level 5 in Conjurations 670 | D:4 | Reached skill level 5 in Hexes 670 | D:4 | Reached skill level 5 in Summonings 670 | D:4 | Reached skill level 5 in Necromancy 670 | D:4 | Reached skill level 5 in Translocations 670 | D:4 | Reached skill level 5 in Fire Magic 670 | D:4 | Reached skill level 5 in Ice Magic 670 | D:4 | Reached skill level 5 in Air Magic 670 | D:4 | Reached skill level 5 in Earth Magic 670 | D:4 | Reached skill level 5 in Alchemy 670 | D:4 | Reached XP level 5. HP: 27/35 MP: 0/0 670 | D:4 | Learned a level 2 spell: Call Imp 929 | D:4 | Reached XP level 6. HP: 31/40 MP: 0/0 1061 | D:5 | Entered Level 5 of the Dungeon 1473 | D:5 | Reached XP level 7. HP: 34/45 MP: 0/0 1473 | D:5 | Learned a level 3 spell: Dazzling Flash 1750 | D:5 | Reached XP level 8. HP: 18/50 MP: 0/0 2339 | D:5 | Found a staircase to the Ecumenical Temple. 2369 | Temple | Entered the Ecumenical Temple 2530 | Temple | Became a worshipper of Ru the Awakened 2660 | D:6 | HP: 1/50 [centaur/arrow (15)] 2660 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_corners, serial_shops, shop, angelslayer_ecumenical_altar_broken_walls_simple D:2: layout_loops_cross, hangedman_glass_garden D:3: layout_loops_cross, serial_shops, shop_fountains, minmay_surrounded D:4: layout_loops_ring D:5: layout_loops_corners, overflow_temple_1_default, minmay_temple_entry_overgrown, serial_undead, serial_undead_d, serial_undead_a, serial_undead_d, serial_undead_c, minmay_misc_feat_plants D:6: layout_gridville, nicolae_overflow_hidden_temple, gammafunk_ghost_nasty_kobolds, eino_small_chamber_without_monster, ebering_dispersal_statue_hall D:7: layout_loops_cross, general_overflow_altar Temple: hellmonk_temple_two_chambers Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 8 | 8.6 Conjurations | 4 5 6 7 8 | 8.6 Hexes | 4 5 6 7 8 | 8.6 Summonings | 4 5 6 7 8 | 8.6 Necromancy | 4 5 6 7 8 | 8.6 Translocations | 4 5 6 7 8 | 8.6 Fire Magic | 4 5 6 7 8 | 8.6 Ice Magic | 4 5 6 7 8 | 8.6 Air Magic | 4 5 6 7 8 | 8.6 Earth Magic | 4 5 6 7 8 | 8.6 Alchemy | 4 5 6 7 8 | 8.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Cast: Magic Dart | 39 | 26 | 22 || 87 Searing Ray | 3 | 11 | 10 || 24 Fulminant Prism | | 8 | 18 || 26 Iskenderun's Myst | | 1 | 10 || 11 Call Imp | | 1 | 3 || 4 Freeze | | | 2 || 2 Armour: Skin | 3 | 2 | 4 || 9 Leather armour | | | 6 || 6 Dodge: Dodged | 2 | 2 | 3 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2663 | 2493 | 170 | 165 | 1606 | 8 | 332.9 | Dungeon | 2648 | 2485 | 163 | 165 | 1606 | 7 | 378.3 | Temple | 15 | 8 | 7 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1076 daAuts D:4: 883 daAuts D:2: 343 daAuts D:1: 206 daAuts D:6: 84 daAuts D:3: 46 daAuts Temple: 15 daAuts D:7: 6 daAuts