Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (webtiles) character file. Game seed: 16568672963659313628 67 Kiciri the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Oct 22, 2024. Slain by a gnoll bouda ... wielding a +0 club (11 damage) ... on level 4 of the Dungeon. The game lasted 00:03:12 (597 turns). Kiciri the Magician (Djinni Conjurer) Turns: 597, Time: 00:03:12 Health: -1/31 AC: 0 Str: 5 (6) XL: 4 Next: 40% Gold: 38 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + a - staff of fire rCold x . . (no shield) rNeg . . . (no body armour) rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: weakened, flying, very slightly contaminated, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, inability to read after injury 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 38 gold pieces. Inventory: Magical Staves a - a staff of fire (weapon) Scrolls c - 2 scrolls of identify {unknown} Potions b - a potion of mutation d - 2 potions of lignification {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 Z - Apportation Tloc 48% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23268 Temple: D:4-7 Altars: Cheibriados Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You occasionally lose the ability to read scrolls when taking damage. Message History The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. The gnoll bouda calls upon its god to heal the gnoll. The gnoll is healed somewhat. A gnoll comes into view. It is wielding a +0 club. You hear a bark! The gnoll shouts! You feel your strength returning. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You hear a bark! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (covering ground quickly, 82% to hit) The searing ray hits the gnoll bouda. The gnoll bouda is almost dead. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * A jackal comes into view. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. You hear a bark! It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to read scrolls when taking damage. You hear an angry hiss. The gnoll bouda hits you with a +0 club! You die... . g. .#.## .... #h.# #g.#####. #........ #g# #g####### #g@.....# #..####.# #..#### #.<...# ##.##.# #.. .. #### ## You could see a gnoll bouda, 3 gnolls and a jackal. Vanquished Creatures An adder (D:2) A gnoll (D:4) A white imp (D:3) 4 dart slugs A ribbon worm (D:3) A ball python (D:2) An endoplasm (D:3) A giant cockroach (D:3) 3 goblins A hobgoblin (D:1) A jackal (D:4) 7 kobolds 7 bats 2 frilled lizards (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiciri the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Kiciri set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 129 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 148 | D:1 | Found a faded altar of an unknown god. 156 | D:1 | Prayed at the altar of an unknown god. 156 | D:1 | Became a worshipper of Cheibriados the Contemplative 156 | D:1 | Reached * piety under Cheibriados 157 | D:1 | Fell from the grace of Cheibriados 345 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 345 | D:2 | Learned a level 1 spell: Apportation 506 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 597 | D:4 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 597 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic, hellmonk_ecumenical_altar_prayer_group, chequers_decorated_corner, chequers_arboretum, st_stairs_6 D:2: layout_loops_ring, basic_altar, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b D:3: layout_loops_cross, dolorous_overflow_abandoned_chaos_spawn_temple, minmay_quantized D:4: layout_loops_cross, mainiacjoe_overflow_tiny_flanked, nicolae_overflow_crystal_walls, serial_shops, nicolae_shop_stone, serial_demonic, serial_demonic_a, serial_demonic_a, serial_demonic_e, serial_demonic_e, serial_demonic_b, serial_demonic_c, serial_demonic_e Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 34 | 5 || 39 Searing Ray | 6 | 3 || 9 Fulminant Prism | | 1 || 1 Invoke: Renounce Religion | 1 | || 1 Use: Potion | | 1 || 1 Armour: Skin | 4 | 3 || 7 Dodge: Dodged | 5 | 2 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 731 | 731 | 0 | 57 | 0 | 4 | 182.8 | Dungeon | 731 | 731 | 0 | 57 | 0 | 4 | 182.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 272 daAuts D:3: 248 daAuts D:2: 184 daAuts D:4: 26 daAuts