Dungeon Crawl Stone Soup version 0.34-a0-340-g2db4d66fed (webtiles) character file. Game seed: 7911446182692651634 181 Kiciri the Magician (level 5, -5/35 HPs) Began as a Djinni Conjurer on July 10, 2025. Slain by an iguana (12 damage) ... on level 4 of the Dungeon. The game lasted 00:01:43 (809 turns). Kiciri the Magician (Djinni Conjurer) Turns: 809, Time: 00:01:44 Health: -5/35 AC: 2 Str: 6 XL: 5 Next: 92% Gold: 50 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: flying, studying Armour A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands e - a wand of iceblast (7) Scrolls d - a scroll of identify {unknown} f - a scroll of revelation {unknown} Potions b - a potion of curing {unknown} c - a potion of brilliance {unknown} g - a potion of attraction {unknown} Talismans h - an inkwell talisman Skills: - Level 3.0 Dodging - Level 2.3 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations + Level 4.8 Hexes + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations + Level 4.8 Forgecraft + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 A - Call Imp Summ 52% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23189 Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (79% to hit) The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. HP restored. You fly downwards. The iguana bites you. There is a stone staircase leading up here. An iguana is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (82% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is moderately wounded. (Press . to maintain the ray.) The iguana bites you. The searing ray hits the iguana but does no damage. The iguana is moderately wounded. The iguana bites you! The searing ray hits the iguana. The iguana is heavily wounded. The iguana closely misses you. The searing ray hits the iguana but does no damage. The iguana is heavily wounded. You finish channelling your searing ray. The iguana bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW HITPOINT WARNING * * * The iguana misses you. Your cerulean imp hits the iguana but does no damage. The iguana attacks as it pursues you! The iguana bites you! You die... g. ... #. .. # # ##.#.# . #.#....# .## #.#.#.###..# ##.#†#.#.#.## #....<......# ##.#l#.#.#.## #..††@5.....# ##.#.#.#.#.## .............# ..#.#.#.#.#.## ...............# ##.##.#.#.# #.## # #....... ..# ..# #.#.# ## #. ..# You could see an iguana (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A scorpion (D:4) A howler monkey (D:4) 2 orc priests (D:3) An orc (D:3) 5 endoplasms 2 giant cockroaches 4 hobgoblins 2 jackals (D:3) 2 quokkas 3 ball pythons 2 bats A frilled lizard (D:2) A goblin (D:1) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiciri the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Kiciri set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 261 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 412 | D:3 | Found a shimmering altar of Xom. 420 | D:3 | Reached XP level 3. HP: 22/25 MP: 0/0 420 | D:3 | Learned a level 1 spell: Kinetic Grapnel 427 | D:3 | Reached XP level 4. HP: 25/31 MP: 0/0 677 | D:4 | Noticed a scorpion 682 | D:4 | Killed a scorpion 683 | D:4 | Reached XP level 5. HP: 30/35 MP: 0/0 683 | D:4 | Learned a level 2 spell: Call Imp 809 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, minmay_misc_feat_roman D:2: layout_rooms, feat_on_display, minmay_increasing_density D:3: layout_loops_ring, general_overflow_altar, grunt_ministairs_5, grunt_decor_resistance, nrook_campfire D:4: layout_rooms, yredelemnul_altar_generic, nicolae_overflow_hallway_of_the_gods, solitary_fountain, hangedman_abyss_or_decor_passed, st_stairs_10, grunt_decor_fettered, uniq_eustachio, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.0 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 31 | 17 || 48 Searing Ray | 4 | 7 || 11 Call Imp | | 2 || 2 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 809 | 757 | 52 | 83 | 490 | 4 | 202.2 | Dungeon | 809 | 757 | 52 | 83 | 490 | 4 | 202.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 433 daAuts D:1: 278 daAuts D:2: 52 daAuts D:4: 45 daAuts