Dungeon Crawl Stone Soup version 0.34-a0-348-g79144c6770 (webtiles) character file. Game seed: 14580087020662942591 2864 Kiciri the Thaumaturge (level 9, 0/45 HPs) Began as a Deep Elf Conjurer on July 11, 2025. Succumbed to a hornet's poison ... while paralysed by a hornet ... on level 8 of the Dungeon. The game lasted 00:11:44 (5385 turns). Kiciri the Thaumaturge (Deep Elf Conjurer) Turns: 5385, Time: 00:11:45 Health: 0/45 AC: 7 Str: 14 XL: 9 Next: 47% Magic: 12/24 EV: 2 Int: 28 God: Gold: 86 SH: 0 Dex: 13 Spells: 8/26 levels left rFire . . . (100%) a - +8 flail of Boquiceu {freeze, Str+4} rCold . . . (100%) (no offhand) rNeg . . . (100%) K - +0 steam dragon scales rPois + (33%) i - +0 helmet rElec . (100%) t - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... E - amulet of the acrobat Stlth ++ I - ring of poison resistance HPRegen 0.27/turn e - +6 ring of strength MPRegen 0.38/turn %: acrobat @: paralysed, lethally poisoned (0 -> -5) A: magic regeneration a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 536 gold pieces. You spent 450 gold pieces at shops. Inventory: Hand Weapons a - the +8 flail of Boquiceu (weapon) {freeze, Str+4} (You found it on level 7 of the Dungeon) Str+4: It affects your strength (+4). Missiles w - 2 datura-tipped darts Armour i - a +0 helmet (worn) t - a +0 cloak (worn) K - +0 steam dragon scales (worn) Jewellery e - a +6 ring of strength (worn) p - an amulet of guardian spirit u - an amulet of faith E - an amulet of the acrobat (worn) I - a ring of poison resistance (worn) J - a ring of flight Wands q - a wand of digging (5) y - a wand of acid (8) H - a wand of flame (8) Scrolls c - 2 scrolls of fog {unknown} f - 2 scrolls of blinking {unknown} j - 3 scrolls of revelation {unknown} n - 3 scrolls of amnesia {unknown} o - a scroll of summoning {unknown} r - 3 scrolls of identify {unknown} x - a scroll of vulnerability {unknown} A - a scroll of immolation {unknown} B - 3 scrolls of teleportation {unknown} F - 3 scrolls of enchant armour {unknown} G - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} g - 3 potions of lignification {unknown} h - 2 potions of mutation {unknown} k - a potion of ambrosia {unknown} l - a potion of berserk rage {unknown} m - a potion of haste {unknown} s - a potion of cancellation {unknown} v - 3 potions of heal wounds {unknown} z - a potion of might {unknown} C - a potion of curing {unknown} D - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.4 Spellcasting + Level 9.2 Conjurations + Level 1.9 Translocations - Level 6.0 Forgecraft - Level 6.0 Fire Magic + Level 1.9 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 4% 4 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d54% 4 A - Forge Blazeheart Gol Fire/Frge 46% N/A 3% 4 K - Blink Tloc 48% N/A 2% 2 Z - Apportation Tloc 48% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Shock Conj/Air 100% 1d9 1% 1 Static Discharge Conj/Air 78% 3-7/arc 1% 2 Summon Small Mammal Summ 52% N/A 4% 1 Teleport Other Tloc 24% N/A 5% 3 Ensorcelled Hibernation Hex/Ice 26% N/A 6% 2 Sublimation of Blood Necr 13% N/A 6% 2 Ignite Poison Fire/Alch 35% N/A 9% 4 Sticky Flame Fire/Alch 35% 2d7 9% 4 Fugue of the Fallen Necr 13% N/A 13% 3 Gloom Hex/Necr 26% N/A 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Vampiric Draining Necr 13% 2d6 13% 3 Passage of Golubria Tloc 24% N/A 19% 4 Anguish Hex/Necr 6% N/A 38% 4 Summon Seismosaurus Egg Summ/Erth 13% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 26407 Temple (1/1) D:4 Zot: 5998 Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Qazlal Ru Sif Muna Uskayaw Wu Jian Xom Zin The Shining One Shops: D:7 = Annotations: D:6 1 runed translucent door, exclusion: door Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (lightly wounded, 74% to hit) You focus your ray upon the hornet. The searing ray hits the hornet. The hornet is lightly wounded. (Press . to maintain the ray.) The searing ray hits the hornet. The hornet is moderately wounded. The searing ray hits the hornet! The hornet is heavily wounded. The hornet stings you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hornet but does no damage. The hornet is heavily wounded. You stop channelling your searing ray. The hornet stings you. You are poisoned. You feel yourself slow down. The hornet misses you. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hornet! The hornet is almost dead. The hornet is knocked back by the mystic blast. You feel very sick. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (almost dead, 74% to hit) You focus your ray upon the hornet. The searing ray misses the hornet. (Press . to maintain the ray.) You feel yourself speed up. You feel very sick. The hornet stings you! x2 * * * LOW HITPOINT WARNING * * * You suddenly lose the ability to move! You stop channelling your searing ray. You die... ...... #.# .###.## ##.....## ##.# .# #.# ##.......## ##..# # .. #.........####...##### +.........+..........# #.........##.#...###.# #.......# #.#...# #.# #..y..# #.#.### #.# #.@.# #.#.#####.# ##'## #.........# #.# ###.####### #.# #.# ##.## #.# ##...## #.# #.....######.# ###...#.......# .........####### You could see a hornet. Vanquished Creatures A hornet (D:7) 2 steam dragons (D:7) 2 water moccasins (D:6) An orc warrior (D:7) 2 ice beasts (D:6) A black bear (D:6) 2 ogres (D:5) 3 phantoms 3 kobold brigands A bullfrog (D:6) A scorpion (D:6) A howler monkey (D:7) A bombardier beetle (D:5) 4 hounds 4 orc priests 3 jellies (D:6) 2 gnoll boudas A drude (D:6) 2 iguanas (D:5) A sleepcap (D:6) Jessica (D:2) 6 orc wizards 8 gnolls 6 adders A shadow imp (D:6) A white imp (D:7) 5 dart slugs A ribbon worm (D:3) 17 orcs A giant cockroach (D:3) 3 hobgoblins 4 jackals (D:4) 3 quokkas 4 ball pythons 5 bats 5 endoplasms 2 frilled lizards 6 goblins 20 kobolds A rat (D:1) 138 creatures vanquished. Vanquished Creatures (collateral kills) An ice beast (D:7) 2 human simulacra (D:8) 3 creatures vanquished. Grand Total: 141 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiciri the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 296 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 299 | D:1 | Learned a level 2 spell: Searing Ray 712 | D:2 | Reached skill level 5 in Conjurations 791 | D:2 | Noticed Jessica 796 | D:2 | Killed Jessica 797 | D:2 | Reached XP level 3. HP: 13/19 MP: 3/10 806 | D:2 | Found a faded altar of an unknown god. 1300 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1306 | D:3 | Learned a level 4 spell: Fulminant Prism 1311 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1464 | D:3 | Found a blossoming altar of Fedhas. 1508 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/14 2293 | D:4 | Reached skill level 5 in Spellcasting 2319 | D:4 | Found a staircase to the Ecumenical Temple. 2319 | D:4 | Found a statue of an orb of fire. 2323 | D:4 | Found a statue of an orb of fire. 2330 | Temple | Entered the Ecumenical Temple 2612 | D:4 | Learned a level 1 spell: Apportation 2849 | D:5 | Entered Level 5 of the Dungeon 3021 | D:5 | Reached XP level 6. HP: 32/32 MP: 7/16 3173 | D:5 | Reached XP level 7. HP: 36/36 MP: 6/18 3263 | D:5 | Found a burning altar of Makhleb. 3781 | D:6 | Reached XP level 8. HP: 41/41 MP: 15/22 3794 | D:6 | Found a hide-covered altar of Uskayaw. 3851 | D:6 | Learned a level 4 spell: Forge Blazeheart Golem 3876 | D:6 | Learned a level 2 spell: Blink 3917 | D:6 | Reached skill level 1 in Forgecraft 3917 | D:6 | Reached skill level 1 in Fire Magic 4446 | D:7 | Identified the +8 flail of Boquiceu {freeze, Str+4} 4562 | D:7 | Reached XP level 9. HP: 34/45 MP: 10/24 4608 | D:7 | Reached skill level 5 in Forgecraft 4608 | D:7 | Reached skill level 5 in Fire Magic 4761 | D:7 | Found Jopirait's Jewellery Emporium. 4764 | D:7 | Bought a ring of poison resistance for 240 gold pieces 4764 | D:7 | Bought a ring of flight for 210 gold pieces 4766 | D:7 | Found a white marble altar of Elyvilon. 4794 | D:7 | You fall into a shaft and drop 1 floor! 5020 | D:7 | Reached skill level 1 in Translocations 5020 | D:7 | Reached skill level 1 in Alchemy 5028 | D:7 | Found a shimmering blue altar of Sif Muna. 5384 | D:8 | HP: 2/45 [hornet (12)] 5384 | D:8 | Paralysed by a hornet for 2 turns 5385 | D:8 | Succumbed to a hornet's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_cross D:2: layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_jessica D:3: layout_basic, old_standard_altar D:4: layout_loops_ring, minmay_temple_entry_drinking_statues, due_unseen_surprise D:5: layout_gridville, makhleb_blood_cavern_becter, hangedman_minor_gate_pass D:6: layout_gridville, mainiacjoe_overflow_chevrons, minmay_tree_intersection, uniq_crazy_yiuf_cottage D:7: layout_rooms, serial_shops, kennysheep_mini_moat, hangedman_feature_mirror D:8: layout_loops_corners, mainiacjoe_overflow_concentric_impassable, erik_lair_orcish_takeover, bh_circular_ruins Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 | 9.2 Spellcasting | 4 5 6 8 9 | 9.4 Forgecraft | 4 6 | 6.0 Fire Magic | 4 6 | 6.0 Translocations | 1 | 1.9 Alchemy | 1 | 1.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | | 9 || 9 Flail | | | 4 || 4 Cast: Magic Dart | 58 | 53 | 50 || 161 Searing Ray | 2 | 16 | 39 || 57 Fulminant Prism | | 2 | 13 || 15 Iskenderun's Myst | | | 14 || 14 Apportation | | | 2 || 2 Forge Blazeheart | | | 2 || 2 Evoke: Wand | | 1 | || 1 Armour: Robe | 2 | | || 2 Leather armour | | 11 | 32 || 43 Steam dragon scal | | | 5 || 5 Dodge: Dodged | 6 | 13 | 53 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5390 | 5082 | 308 | 594 | 3420 | 9 | 598.9 | Dungeon | 5388 | 5080 | 308 | 594 | 3420 | 8 | 673.5 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1054 daAuts D:6: 890 daAuts D:4: 749 daAuts D:5: 715 daAuts D:1: 703 daAuts D:7: 610 daAuts D:2: 382 daAuts D:8: 281 daAuts Temple: 1 daAuts