Dungeon Crawl Stone Soup version 0.34-a0-478-gf6a5eb91fd (webtiles) character file. Game seed: 13765830543977770372 149 Kiciri the Magician (level 5, -1/35 HPs) Began as a Djinni Conjurer on Aug 3, 2025. Frozen to death by an endoplasm (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:36 (763 turns). Kiciri the Magician (Djinni Conjurer) Turns: 763, Time: 00:01:37 Health: -1/35 AC: 2 Str: 6 XL: 5 Next: 57% Gold: 82 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) a - staff of alchemy rCold x . . (150%) (no offhand) rNeg . . . (100%) d - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. You spent 36 gold pieces at shops. Inventory: Missiles c - a throwing net Armour d - a +0 robe (worn) Magical Staves a - a staff of alchemy (weapon) Jewellery b - a ring of protection from fire Scrolls c - 2 scrolls of acquirement {unknown} d - 2 scrolls of summoning {unknown} e - a scroll of identify {unknown} h - a scroll of fog {unknown} t - a scroll of teleportation Potions f - 2 potions of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Forgecraft + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 13% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 13% 4 e - Poisonous Vapours Alch/Air 100% 1d4 1% 1 f - Jinxbite Hex 52% 2d3 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17235 Altars: Shops: D:2 *: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You focus your ray upon Natasha. The searing ray hits Natasha! Natasha is heavily wounded. (Press . to maintain the ray.) The cerulean imp hits you from afar with a +1 spear. The endoplasm closely misses you. The searing ray hits Natasha. Natasha is severely wounded. The cerulean imp hits you from afar with a +1 spear. The endoplasm closely misses you. The searing ray hits Natasha. You kill Natasha! Natasha growls in agony! The cerulean imp disappears in a puff of smoke! The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 98% to hit) You miscast Searing Ray. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... .... #. ....##. ....... ....... ## .......###.### ............. ..........## ...........####### ........J@..##... .............#.# ...)....)......# ....)).)..##..## ....)########.## ....# #..# ...# ##.# ?. #.# #.# You could see an endoplasm. Vanquished Creatures 2 orc priests (D:2) Natasha (twice) (D:3) An adder (D:3) 9 orcs 2 endoplasms 3 hobgoblins A quokka (D:1) A ball python (D:2) 4 bats 2 frilled lizards 2 goblins A kobold (D:2) 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiciri the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Kiciri set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 126 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 415 | D:2 | Found Buamul's General Store. 424 | D:2 | Bought a scroll of teleportation for 36 gold pieces 506 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 506 | D:2 | Learned a level 1 spell: Poisonous Vapours 506 | D:2 | Reached XP level 4. HP: 23/31 MP: 0/0 546 | D:2 | Found Jiqeasab's Book Emporium. 602 | D:3 | Noticed Natasha 645 | D:3 | Killed Natasha 646 | D:3 | Reached XP level 5. HP: 20/35 MP: 0/0 646 | D:3 | Learned a level 2 spell: Jinxbite 755 | D:3 | Noticed Natasha 761 | D:3 | Killed Natasha 762 | D:3 | Reached skill level 5 in Spellcasting 762 | D:3 | Reached skill level 5 in Conjurations 762 | D:3 | Reached skill level 5 in Hexes 762 | D:3 | Reached skill level 5 in Summonings 762 | D:3 | Reached skill level 5 in Necromancy 762 | D:3 | Reached skill level 5 in Translocations 762 | D:3 | Reached skill level 5 in Forgecraft 762 | D:3 | Reached skill level 5 in Fire Magic 762 | D:3 | Reached skill level 5 in Ice Magic 762 | D:3 | Reached skill level 5 in Air Magic 762 | D:3 | Reached skill level 5 in Earth Magic 762 | D:3 | Reached skill level 5 in Alchemy 763 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring, st_stairs_4 D:2: cheibrodos_pilgrimage, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, shop, shop D:3: layout_rooms, grunt_dithmenos_smoke, gup_sewer_entry_bowl, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 35 | 3 || 38 Searing Ray | 1 | 6 || 7 Fulminant Prism | | 1 || 1 Armour: Robe | 1 | 14 || 15 Dodge: Dodged | 3 | 19 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 764 | 714 | 50 | 101 | 456 | 3 | 254.7 | Dungeon | 764 | 714 | 50 | 101 | 456 | 3 | 254.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 394 daAuts D:1: 315 daAuts D:3: 54 daAuts