Dungeon Crawl Stone Soup version 0.34-a0-584-gdd7f91d1c4 (webtiles) character file. Game seed: 5127151747648294566 79 Kiciri the Magician (level 4, -1/34 HPs) Began as a Djinni Conjurer on Aug 10, 2025. Was a Follower of Ru. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (1300 turns). Kiciri the Magician (Djinni Conjurer) Turns: 1300, Time: 00:02:12 Health: -1/34 AC: 2 Str: 6 XL: 4 Next: 64% Gold: 144 EV: 11 Int: 28 God: Ru [*.....] SH: 4 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) b - orb {Mesmerism} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: on mesmerism cooldown, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, unskilled 1, float, innate caster, HP casting, extra vitality 1, large bone plates 1, robust 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Ru. Ru was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 144 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of mesmerism (worn) Jewellery c - a +6 ring of intelligence (worn) Scrolls c - 5 scrolls of identify {unknown} e - 2 scrolls of fear {unknown} h - a scroll of teleportation {unknown} j - a scroll of poison {unknown} k - a scroll of butterflies {unknown} Potions d - a potion of attraction {unknown} M - a potion of mutation l - a potion of heal wounds {unknown} n - a potion of ambrosia {unknown} o - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 1.4 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 13% 4 e - Soul Splinter Necr 100% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10700 Altars: Ru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You are somewhat unskilled. (-1 Apt) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are partially covered in large bone plates. (SH +4) You are robust. (+10% HP) Message History Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! The searing ray hits something. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Your orb emites a pulse of dizzying energy. It was a potion of mutation. You feel extremely strange. Large bone plates grow over parts of your arms. You feel robust. f -> M - a potion of mutation You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (moderately wounded, dazed, 79% to hit) You focus your ray upon the orc priest. The searing ray hits something. The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest snaps out of its daze. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 hand axe. Something hits you but does no damage. The searing ray hits something. The searing ray hits the orc priest! You kill the orc priest! * * * LOW HITPOINT WARNING * * * Something hits you. You die... Ru respects your ultimate sacrifice. ######.#.####.# #....<...# #)# #.##.....# #.### ##......# #...# # .##....#.# ###.# # # ##.####.## # #.# .#.# #..# .# #.# .o.. ..# .# #.#).# .## .# #@{)# .# #..## .# ...# .# ##.## .##### #.. ...... .#! .###.# . # ..... . ....# You could see an orc. Vanquished Creatures 2 orc priests (D:2) An adder (D:2) 2 dart slugs (D:1) An orc (D:2) 6 endoplasms 4 giant cockroaches A hobgoblin (D:1) 3 quokkas 3 bats (D:1) 4 frilled lizards 3 goblins (D:1) 6 kobolds (D:1) 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiciri the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Kiciri set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 96 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 373 | D:1 | Found a faded altar of an unknown god. 384 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 384 | D:1 | Learned a level 1 spell: Soul Splinter 389 | D:1 | Prayed at the altar of an unknown god. 389 | D:1 | Became a worshipper of Ru the Awakened 402 | D:1 | Gained mutation: You are somewhat unskilled. (-1 Apt) [Ru | sacrifice] 402 | D:1 | Reached * piety under Ru 1131 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1298 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 1298 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1300 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_corners, chequers_ecumenical_altar_simple, corexii_corridor_pit D:2: layout_rooms, amcnicky_mini_rare_corridor_liquid, hex_intersection Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.1 Conjurations | 3 4 | 4.1 Hexes | 3 4 | 4.1 Summonings | 3 4 | 4.1 Necromancy | 3 4 | 4.1 Translocations | 3 4 | 4.1 Forgecraft | 3 4 | 4.1 Fire Magic | 3 4 | 4.1 Ice Magic | 3 4 | 4.1 Air Magic | 3 4 | 4.1 Earth Magic | 3 4 | 4.1 Alchemy | 3 4 | 4.1 Dodging | | 2.0 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 74 | 3 || 77 Searing Ray | 1 | 3 || 4 Invoke: Sacrifice Skill | 1 | || 1 Use: Potion | | 1 || 1 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1298 | 1230 | 68 | 0 | 1036 | 2 | 649.0 | Dungeon | 1298 | 1230 | 68 | 0 | 1036 | 2 | 649.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 978 daAuts D:2: 319 daAuts