Dungeon Sprint DCSS version 0.34-a0-584-gdd7f91d1c4 (webtiles) character file. Game seed: 4221374481542738727 2 Kiciri the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on Aug 10, 2025. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:47 (94 turns). Kiciri the Magician (Djinni Conjurer) Turns: 94, Time: 00:00:47 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 44% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-1 HP) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds B - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 1.8 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Annotations: D Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You aren't experienced enough to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (lightly wounded, 100% to hit) The magic dart hits the human but does no damage. The human is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (lightly wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human (lightly wounded, 100% to hit) The magic dart hits the human. The human is moderately wounded. The human barely misses you. The human closely misses you. The human misses you. The human closely misses you. The human attacks as it pursues you! The human hits you. The human attacks as it pursues you! The human hits you. Crazy Yiuf the Enlightened comes into view. He is wielding a +2 quarterstaff of chaos. Crazy Yiuf shouts! You aren't carrying any items that you can evoke. You feel yourself speed up. The human attacks as it pursues you! The human hits you. You reach down and open the door. A water elemental comes into view. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#(..#### ##.# ...#......## #..# ..##.......# #..# ##.##.##..†# #..# #+#+# ##.##.###..# +#..#...... #.####.##..# #..@'.⌠.... .###..##..####pj.#...### #.....##†.###....# E.# ###..##..p##.....# .# ##†.##....#......# # #..###..##.#.....# #).# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (dormant), a human and Crazy Yiuf. Vanquished Creatures An endoplasm (D) 3 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Kiciri the Djinni Conjurer began the quest for the Orb. 0 | D | Kiciri set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 87 | D | Noticed Crazy Yiuf 94 | D | Noticed a water elemental 94 | D | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Action || total ---------------------------++------- Cast: Magic Dart || 11 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 9 | 23 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 9 | 23 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 92 daAuts