Dungeon Crawl Stone Soup version 0.34-a0-624-g73f07e0534 (webtiles) character file. Game seed: 396917217833238889 66 Kiciri the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 16, 2025. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:35 (1705 turns). Kiciri the Conjurer (Deep Elf Conjurer) Turns: 1705, Time: 00:02:36 Health: 0/19 AC: 0 Str: 4 XL: 3 Next: 96% Magic: 16/24 EV: 18 Int: 24 God: Gold: 50 SH: 0 Dex: 13 Spells: 6/11 levels left rFire x . . (150%) - Magic Parchment rCold + . . (50%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.23/turn f - ring of protection from cold MPRegen 0.38/turn b - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. You spent 84 gold pieces at shops. Inventory: Armour a - a +0 robe (melded) d - a +2 leather armour of poison resistance g - the +1 leather armour "Ebiwabb" {rC+} (You found it on level 4 of the Dungeon) rC+: It protects you from cold. Magical Staves c - a staff of earth Jewellery e - a ring of magical power (worn) f - a ring of protection from cold (worn) Talismans b - an inkwell talisman (worn) Wands a - a wand of flame (21) Scrolls x - 2 scrolls of amnesia e - a scroll of butterflies {unknown} h - a scroll of fear {unknown} N - a scroll of noise t - a scroll of teleportation c - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 3 potions of curing {unknown} j - a potion of lignification {unknown} k - 4 potions of brilliance {unknown} l - a potion of invisibility {unknown} n - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2(6.2) Conjurations - Level 1.0 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 K - Blink Tloc 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22295 Temple: D:4-7 Altars: Qazlal Shops: D:1 ( D:2 ? Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (83% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc but does no damage. The orc is heavily wounded. The orc hits you with a +0 hand axe. The searing ray misses the orc. The searing ray misses the adder. The orc hits you with a +0 hand axe. The searing ray hits the orc. You kill the orc! The searing ray hits the adder. The adder is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 68% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! The searing ray hits something. (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. You die... ## #. #.#####.# #.;)..#.# #### #####.#.# .... #######.#.#### ..... .............# ..... #.#####....#.#...... #......#.#...o.. #......>...§§§.. #....)...#..... #..........#.#. There were no monsters in sight! Vanquished Creatures 3 adders 2 ribbon worms (D:2) 3 orcs 4 endoplasms 4 giant cockroaches 3 hobgoblins A quokka (D:3) A ball python (D:2) 3 bats A frilled lizard (D:2) 3 goblins 4 kobolds 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiciri the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 239 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 244 | D:1 | Learned a level 2 spell: Searing Ray 249 | D:1 | Learned a level 2 spell: Blink 529 | D:1 | Found Anamo's Weapon Emporium. 1165 | D:2 | Found Uzigul's Magic Scroll Emporium. 1172 | D:2 | Bought a scroll of noise for 14 gold pieces 1172 | D:2 | Bought a scroll of teleportation for 42 gold pieces 1172 | D:2 | Bought a scroll of identify for 28 gold pieces 1242 | D:2 | Found a faded altar of an unknown god. 1245 | D:2 | Reached skill level 1 in Shapeshifting 1245 | D:2 | Reached XP level 3. HP: 19/19 MP: 14/14 1464 | D:3 | Reached skill level 5 in Conjurations 1586 | D:3 | You fall into a shaft and drop 1 floor! 1592 | D:4 | Found a stormy altar of Qazlal. 1599 | D:4 | Identified the +1 leather armour "Ebiwabb" {rC+} 1705 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, serial_shops, shop D:2: layout_basic, angelslayer_ecumenical_altar_muddy, serial_shops, shop D:3: layout_basic, nicolae_elyvilon_temple_path, serial_corexii_hall, chequers_hall_statues_corner_a, chequers_hall_statues_wall_a, corexii_hall_statues_deadend, corexii_hall_statues_l, chequers_hall_statues_y, chequers_hall_statues_corner_a, hangedman_decor_points D:4: layout_basic, grunt_qazlal_sundering Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Shapeshifting | 1 | 1.0 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 8 Use: Scroll || 1 Armour: Skin || 8 Dodge: Dodged || 4 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1703 | 1649 | 54 | 66 | 1342 | 4 | 425.8 | Dungeon | 1703 | 1649 | 54 | 66 | 1342 | 4 | 425.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 869 daAuts D:2: 506 daAuts D:3: 234 daAuts D:4: 92 daAuts