Dungeon Crawl Stone Soup version 0.34-a0-720-g7fb7e31020 (webtiles) character file. Game seed: 6808044275026210159 181 Kiciri the Magician (level 5, -8/35 HPs) Began as a Djinni Conjurer on Aug 30, 2025. Mangled by a crocodile zombie (11 damage) ... in an ossuary. The game lasted 00:02:54 (2022 turns). Kiciri the Magician (Djinni Conjurer) Turns: 2022, Time: 00:02:54 Health: -8/35 AC: 2 Str: 6 XL: 5 Next: 92% Gold: 70 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 103 gold pieces. You spent 33 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Wands c - a wand of iceblast (3) Scrolls c - 3 scrolls of blinking {unknown} e - a scroll of summoning {unknown} h - a scroll of immolation {unknown} m - a scroll of teleportation {unknown} d - a scroll of identify {unknown} n - a scroll of fog {unknown} o - a scroll of noise {unknown} q - a scroll of torment {unknown} Potions c - 2 potions of curing f - a potion of magic {unknown} j - a potion of lignification {unknown} k - 2 potions of brilliance {unknown} l - a potion of might {unknown} p - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.2 Spellcasting + Level 5.2 Conjurations + Level 5.2 Hexes + Level 5.2 Summonings + Level 5.2 Necromancy + Level 5.2 Translocations + Level 5.2 Forgecraft + Level 5.2 Fire Magic + Level 5.2 Ice Magic + Level 5.2 Air Magic + Level 5.2 Earth Magic + Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 12% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 12% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 56% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22197 Ossuary (1/1) Zot: 5780 Temple: D:4-7 Altars: Ashenzari Elyvilon Hepliaklqana Yredelemnul Shops: D:1 = D:2 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The crocodile zombie is moderately damaged. The crocodile zombie bites you. The crocodile zombie drags you backwards! You stop channelling your searing ray. The crocodile zombie bites you! The crocodile zombie drags you backwards! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (moderately damaged, 87% to hit) You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie. The crocodile zombie is heavily damaged. (Press . to maintain the ray.) The crocodile zombie bites you. The crocodile zombie drags you backwards! You stop channelling your searing ray. The crocodile zombie closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (heavily damaged, 87% to hit) You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie. The crocodile zombie is heavily damaged. (Press . to maintain the ray.) The searing ray hits the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie completely misses you. The searing ray misses the crocodile zombie. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the crocodile zombie! The crocodile zombie is almost destroyed. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The crocodile zombie bites you! You die... ##.....## #.^.....# ##.....## #.^.....# ##.....## #....^..# ##.^...## #.......# ##@....## #.Z^....# ###...### +++++ You could see a crocodile zombie. Vanquished Creatures A bombardier beetle (D:3) A hound (D:4) A crocodile zombie (Ossuary) A centaur zombie (Ossuary) A mummy (Ossuary) An adder (D:2) 4 dart slugs A ribbon worm (D:2) 3 gnoll zombies (Ossuary) 3 endoplasms 2 giant cockroaches 2 hobgoblins A jackal (D:2) 5 quokkas 10 ball pythons A bat (D:3) A frilled lizard (D:1) 6 goblins A goblin zombie (D:4) 4 kobolds A kobold zombie (Ossuary) 3 rats A rat zombie (D:4) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kiciri the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Kiciri set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:1 | Found Efroobirph's Jewellery Shoppe. 140 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 397 | D:1 | Found a faded altar of an unknown god. 462 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 462 | D:2 | Learned a level 1 spell: Soul Splinter 537 | D:2 | Found a broken altar of Ashenzari. 651 | D:2 | Found Setonuo's Distillery. 674 | D:2 | Bought a potion of curing for 33 gold pieces 888 | D:3 | Reached XP level 4. HP: 24/31 MP: 0/0 1248 | D:3 | Found a hazy altar of Hepliaklqana. 1276 | D:3 | Found a white marble altar of Elyvilon. 1538 | D:3 | Found a basalt altar of Yredelemnul. 1713 | D:4 | Found a sand-covered staircase. 1723 | D:4 | Reached XP level 5. HP: 17/35 MP: 0/0 1723 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 1803 | Ossuary | Entered an ossuary 1816 | Ossuary | Reached skill level 5 in Spellcasting 1816 | Ossuary | Reached skill level 5 in Conjurations 1816 | Ossuary | Reached skill level 5 in Hexes 1816 | Ossuary | Reached skill level 5 in Summonings 1816 | Ossuary | Reached skill level 5 in Necromancy 1816 | Ossuary | Reached skill level 5 in Translocations 1816 | Ossuary | Reached skill level 5 in Forgecraft 1816 | Ossuary | Reached skill level 5 in Fire Magic 1816 | Ossuary | Reached skill level 5 in Ice Magic 1816 | Ossuary | Reached skill level 5 in Air Magic 1816 | Ossuary | Reached skill level 5 in Earth Magic 1816 | Ossuary | Reached skill level 5 in Alchemy 2022 | Ossuary | Mangled by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, serial_shops, nicolae_shop_gaudy_bauble, ebering_ecumenical_altar_mist, chequers_serial_rivers_small_3, minmay_misc_feat_room D:2: layout_basic, serial_shops, nicolae_shop_industrial_runoff, basic_altar, kennysheep_potato D:3: layout_loops_ring, kennysheep_ying_yang, worldfamousw_hep_ancestral_shrine, moated_statue D:4: layout_cave_pods, mainiacjoe_overflow_boulevard, okawaru_trees_1, enter_ossuary_4 Ossuary: ossuary_the_hunt_dpeg Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Forgecraft | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: War axe | 1 | || 1 Cast: Magic Dart | 59 | 39 || 98 Searing Ray | 5 | 10 || 15 Armour: Robe | 6 | 18 || 24 Dodge: Dodged | 3 | 9 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2021 | 1888 | 133 | 217 | 1286 | 5 | 404.2 | Dungeon | 1802 | 1669 | 133 | 69 | 1279 | 4 | 450.5 | Ossuary | 218 | 218 | 0 | 148 | 7 | 1 | 218.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 883 daAuts D:1: 413 daAuts D:2: 321 daAuts Ossuary: 218 daAuts D:4: 184 daAuts