Kiel97 Level 1 of the Dungeon (0, 0, D:1) 14 stones (0, 17, D:1) a +0 hunting sling (2, -8, D:1) a +0 ring mail (9, -6, D:1) a +0 mace (21, -13, D:1) a +0 club (22, 2, D:1) 18 stones (24, -8, D:1) 25 sling bullets (24, -5, D:1) a +0 club (24, -4, D:1) a +0 club (26, -22, D:1) a +0 club (26, -19, D:1) a stone (26, -17, D:1) a stone (29, 17, D:1) a +0 whip (30, 8, D:1) a +0 club (37, 30, D:1) a +0 leather armour (38, 1, D:1) a +0 scale mail (47, 9, D:1) a +0 dagger (47, 14, D:1) 20 sling bullets (49, -5, D:1) a +0 club (50, 8, D:1) 10 stones (53, 10, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a cursed -2 ring mail (1, 29, D:2) 4 stones (4, 30, D:2) a stone (10, 11, D:2) a +0 club (11, -2, D:2) a +0 dagger (12, 12, D:2) a +0 club (12, 32, D:2) a +0 club (12, 38, D:2) a +0 hunting sling (17, -4, D:2) 14 arrows (17, 8, D:2) a +0 club (19, 11, D:2) a +0 club (24, 13, D:2) a +0 club (25, 29, D:2) a +0 robe (30, 7, D:2) a +0 dagger (30, 18, D:2) an uncursed amulet of harm an uncursed ring of wizardry (31, 48, D:2) a +0 whip (36, 1, D:2) a +0 club (37, 0, D:2) a +0 club (40, 16, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -29, D:3) a cursed amulet of inaccuracy (7, -25, D:3) a +0 ring mail (7, 3, D:3) a +0 club (8, -26, D:3) a +0 robe (10, -29, D:3) a +0 dagger (11, 1, D:3) a +0 short sword (20, -30, D:3) a +0 dagger (20, -2, D:3) a +0 ring mail (23, 7, D:3) a +0 club (25, 8, D:3) a +0 leather armour (34, 13, D:3) a +0 club (36, -11, D:3) 25 stones (55, 13, D:3) a +0 club (57, -1, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 glaive (4, 10, D:4) a +0 robe (11, -17, D:4) a +0 short sword of flaming (12, -16, D:4) a cursed +0 dagger (17, 26, D:4) a cursed +0 robe (18, 9, D:4) a +2 war axe of electrocution (19, -16, D:4) 24 bolts (36, -2, D:4) a +0 hand axe (37, 0, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 halberd a cursed +0 spear a +0 halberd (12, -8, D:5) a +0 helmet (19, 10, D:5) a +0 spear (19, 12, D:5) a +0 spear (19, 15, D:5) a +0 whip (20, -14, D:5) 29 sling bullets (24, 5, D:5) a +0 giant spiked club (30, 0, D:5) 25 bolts (30, 26, D:5) 16 stones (33, -9, D:5) a +0 club (33, 2, D:5) a +0 mace Level 6 of the Dungeon (7, 3, D:6) an arrow (9, 2, D:6) a +0 short sword a +0 leather armour a +0 hand axe (9, 4, D:6) an arrow (10, 1, D:6) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (10, 2, D:6) a +0 shortbow 14 arrows a +0 leather armour (12, 2, D:6) an arrow (12, 3, D:6) an arrow (29, 36, D:6) a potion of degeneration (30, 3, D:6) 22 stones (32, 29, D:6) a +0 war axe (34, 7, D:6) a +0 mace a +0 leather armour (36, 31, D:6) a +0 leather armour (41, 28, D:6) a +0 leather armour (45, 31, D:6) the +4 great sword "Itzefr Watu" {flame, Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). (49, 2, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, -14, D:7) a +0 giant club (4, -17, D:7) 18 sling bullets (7, 4, D:7) a +0 trident (8, -2, D:7) 12 arrows (9, -1, D:7) 18 sling bullets (10, 1, D:7) 19 stones (10, 22, D:7) a +0 war axe (12, 22, D:7) a +0 giant club a throwing net (16, -26, D:7) 22 bolts (19, -25, D:7) a +0 flail (21, 17, D:7) 21 arrows (24, 6, D:7) 23 stones (24, 16, D:7) 24 stones (50, 1, D:7) 21 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (25, -24, D:8) 12 gold pieces (27, 20, D:8) 18 arrows