Dungeon Crawl Stone Soup version 0.25-a0-578-gc91f01c39c (webtiles) character file. Game seed: 15189992877784509545, levelgen mode: deterministic 4 KiliKikkendorf the Charmwright (level 1, 0/14 HPs) Began as a Halfling Skald on Mar 7, 2020. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (211 turns). KiliKikkendorf the Charmwright (Halfling Skald) Turns: 211, Time: 00:01:46 Health: 0/14 AC: 3 Str: 12 XL: 1 Next: 77% Magic: 3/3 EV: 15 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . e - -2 mace (curse) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn b - ring of stealth MPRegen 0.08/turn (no ring) @: no status effects A: small, agile 1, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword e - a cursed -2 mace (weapon) Armour c - a +0 leather armour (worn) Jewellery b - a ring of stealth (left hand) Comestibles d - 2 rations Skills: + Level 1.7 Fighting + Level 2.4 Short Blades + Level 1.1 Armour + Level 2.7 Dodging + Level 1.5 Spellcasting + Level 3.2 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 16% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 30% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 52% 3 ####... Spectral Weapon Hex/Chrm #....... 52% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. You are agile. (Dex +2) Message History A leopard gecko comes into view. Found a potion of curing. You see here a +0 short sword. The dart slug barely misses you. The dart slug barely misses you. You hit the dart slug. The dart slug is heavily wounded. The dart slug misses you. You sock the dart slug! You kill the dart slug! The leopard gecko bites you but does no damage. You see here a dart slug corpse. You barely miss the leopard gecko. The leopard gecko barely misses you. The leopard gecko closely misses you. Your leather armour prevents you from hitting the leopard gecko. The leopard gecko closely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You barely miss the leopard gecko. The leopard gecko misses you. You miss the leopard gecko. The leopard gecko bites you. You die... #.###...[.............. ........................ #.########...(........[. ..# #.....(.(........ ###### #...........(.... .....###................ ####..##.......)........ .♣.##..'................ ....####........@....## ♣..♣# #...#....l....# ....# #...#............ ....# #.###............ ....♣###.#.............. ......#∩##..!........... .8......##.............. ........##.............. .........#....###+###... You could see a leopard gecko. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KiliKikkendorf the Halfling Skald began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 53 | D:1 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 211 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, minmay_indecisive_spiral Action || total -------------------------++------- Melee: Short sword || 8 Mace || 7 Cast: Infusion || 1 Use: Potion || 2 Armor: Leather armour || 1 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------