KiliKikkendorf Level 1 of the Dungeon (0, 0, D:1) 25 bolts (4, 17, D:1) a +0 club (10, 27, D:1) a cursed -3 club (11, 3, D:1) 13 arrows (16, 5, D:1) a +0 club (16, 26, D:1) a +0 club (unseen) (20, 26, D:1) a +0 club (39, 8, D:1) a +0 club (40, -2, D:1) a +0 club (40, 24, D:1) a +0 leather armour (51, 22, D:1) a +0 club (57, 7, D:1) a +0 club (57, 9, D:1) a +0 club (57, 12, D:1) a +0 chain mail (57, 23, D:1) a +0 club Level 2 of the Dungeon (9, -16, D:2) 24 arrows (9, -14, D:2) a +0 short sword (14, 5, D:2) a +1 dagger of holy wrath (19, -28, D:2) a +0 spear (20, -20, D:2) a +0 whip (21, -18, D:2) 4 stones (26, -23, D:2) a +0 dagger (32, 4, D:2) a +0 dagger (33, -28, D:2) a +0 spear (36, 2, D:2) a +0 club (39, -14, D:2) a +0 dagger (44, -5, D:2) a +0 hand axe a +0 leather armour a +0 short sword a cursed -1 dagger (44, -4, D:2) a +0 dagger (46, 6, D:2) a stone (50, 4, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a cursed -2 club (12, -1, D:3) a +0 mace (19, 1, D:3) 5 large rocks a +0 flail (25, 0, D:3) 2 stones (26, -6, D:3) 12 gold pieces (26, 0, D:3) 4 stones (27, 0, D:3) a +0 mace (27, 1, D:3) a cursed +0 leather armour a +0 whip (32, 1, D:3) 20 stones a +0 hunting sling (36, -11, D:3) a +1 short sword of venom (36, -10, D:3) a wand of random effects (22) (36, -9, D:3) 12 gold pieces (37, -26, D:3) a +0 ring mail (39, -26, D:3) a +0 chain mail (40, 0, D:3) a stone (54, 1, D:3) a cursed -2 hunting sling (61, -7, D:3) 29 arrows (62, -9, D:3) 13 stones Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of distortion a +0 scale mail (5, -23, D:4) a cursed -3 flail (6, 5, D:4) 26 bolts (8, -11, D:4) 21 arrows (27, -21, D:4) a +0 short sword (31, -15, D:4) a +0 war axe (32, -15, D:4) a cursed +0 leather armour a +0 short sword a +0 hand axe a +0 club (40, -14, D:4) 22 bolts (51, -4, D:4) a +0 robe (60, -11, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) 11 sling bullets (7, -7, D:5) the cursed +0 dagger "Rugism" {protect, +Inv rC- Int+6 Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+6). It affects your dexterity (+4). It makes you vulnerable to cold. It lets you turn invisible. It has a curse placed upon it. (11, 3, D:5) 17 arrows (15, -4, D:5) a +0 ring mail (15, 7, D:5) 23 stones (19, 4, D:5) a stone (21, 3, D:5) a stone (24, -21, D:5) a +0 chain mail a +0 mace (24, 20, D:5) a +0 glaive a +0 robe (25, -19, D:5) a +0 hand axe (27, -16, D:5) a +0 robe a +0 dagger of electrocution (27, 20, D:5) a cursed -1 war axe (34, 13, D:5) a +0 whip (35, 13, D:5) 17 stones (36, -1, D:5) a +0 spear (37, -22, D:5) 21 arrows (38, -2, D:5) an uncursed amulet of harm (38, 16, D:5) a +0 dagger (40, -14, D:5) a +0 mace (40, 8, D:5) 22 stones Level 6 of the Dungeon [Shop] Ociag's Distillery a potion of lignification (36 gold) a potion of stabbing (48 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) (0, 0, D:6) a +0 cloak (4, 0, D:6) a +0 short sword (6, -4, D:6) 21 stones (10, -2, D:6) a +0 shortbow (19, -5, D:6) a potion of mutation (19, 16, D:6) a +0 robe (22, -21, D:6) a +0 chain mail a +0 whip a +0 ring mail a +0 flail (23, -21, D:6) a +0 ring mail a +0 short sword 5 boomerangs a +0 short sword of speed (24, -21, D:6) a cursed -3 dagger (24, -6, D:6) a +0 quarterstaff (25, -22, D:6) a +0 quarterstaff (29, -12, D:6) a +0 robe (53, -21, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) a +0 robe (4, 5, D:7) a +0 giant club (9, 11, D:7) a +0 falchion a +0 robe (11, 10, D:7) a +0 robe (18, 4, D:7) 25 stones (23, 39, D:7) a +0 ring mail (25, -22, D:7) 25 stones (25, 11, D:7) a +0 robe a +1 halberd of freezing (25, 12, D:7) a +0 robe (27, -12, D:7) 20 sling bullets (27, 5, D:7) 15 arrows a +0 shortbow (28, 4, D:7) an arrow (31, 20, D:7) a cursed -2 spear (35, -24, D:7) 21 arrows (37, -11, D:7) 14 stones (46, 7, D:7) 23 stones (55, 7, D:7) a +0 dagger a +0 robe (57, 5, D:7) a +0 short sword a +0 flail a +0 trident a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 34 sling bullets (20, 2, D:8) a +1 plate armour of cold resistance (20, 18, D:8) 5 datura-tipped darts (27, 8, D:8) a +0 ring mail (27, 21, D:8) a cursed -3 dire flail a +0 giant spiked club (29, 20, D:8) 27 arrows a +0 shortbow (33, 14, D:8) a +0 ring mail (34, 7, D:8) 18 bolts (38, -4, D:8) a cursed -2 club (39, 17, D:8) a +0 giant spiked club a +0 robe a +0 giant club (40, 0, D:8) a +0 hand crossbow (40, 17, D:8) a +0 flail a +0 leather armour a +0 flail (41, 28, D:8) a +3 leather armour (43, 16, D:8) 2 arrows (43, 18, D:8) an arrow (43, 19, D:8) an arrow (43, 20, D:8) 19 arrows a +0 shortbow (49, 4, D:8) a cursed -2 giant spiked club Level 9 of the Dungeon (0, 0, D:9) 18 sling bullets (6, -30, D:9) 29 bolts (16, -10, D:9) a +0 helmet (17, -1, D:9) 9 arrows (unseen) (22, -1, D:9) an arrow (23, -26, D:9) a +0 hand axe (23, -22, D:9) a +0 whip a +0 robe (23, -19, D:9) a cursed -2 leather armour a +0 club (23, 0, D:9) 2 arrows (24, 0, D:9) 26 arrows a +0 shortbow (26, -19, D:9) a throwing net (27, -19, D:9) a cursed +0 chain mail a throwing net (29, -16, D:9) a +0 robe a +0 dagger (30, -12, D:9) a +0 leather armour a cursed -3 mace (30, -9, D:9) a +0 scale mail a +0 club (31, -9, D:9) 13 stones a +0 leather armour a +0 dagger (34, -9, D:9) a +0 leather armour a +0 hand axe (35, -10, D:9) a throwing net (37, -18, D:9) a +0 robe a +2 spear (38, -18, D:9) a +0 robe a +2 long sword of freezing (40, -18, D:9) a +0 robe a +4 halberd (44, 13, D:9) a +0 short sword (47, 13, D:9) a +1 vorpal flail a +1 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand crossbow (4, -26, Lair:1) a +0 club (12, -20, Lair:1) a +0 ring mail (12, -15, Lair:1) a +0 robe (21, -20, Lair:1) a +0 ring mail (22, -17, Lair:1) 18 stones (34, -22, Lair:1) 24 stones (34, -14, Lair:1) 10 stones (38, 12, Lair:1) 18 sling bullets (42, -37, Lair:1) a +0 robe (42, -29, Lair:1) a +0 dagger (42, 2, Lair:1) 18 stones (46, 2, Lair:1) a +0 robe (51, -11, Lair:1) 27 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Minor Magic (13, 11, Lair:2) a Young Poisoner's Handbook (13, 45, Lair:2) a cursed +0 chain mail (24, 7, Lair:2) a +0 war axe (27, 34, Lair:2) 19 stones (35, 46, Lair:2) a potion of mutation a +0 spear (37, 25, Lair:2) a +0 trident (38, 27, Lair:2) a +0 trident 3 boomerangs of dispersal (39, 26, Lair:2) a +0 vorpal trident 7 boomerangs (46, 11, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of heal wounds (5, -23, Lair:3) a +0 trident (6, -20, Lair:3) a potion of mutation (35, 2, Lair:3) a poisoned dart (41, -44, Lair:3) a +0 ring mail (41, -38, Lair:3) an uncursed ring of see invisible Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 javelins (1, 19, Lair:4) a +0 whip (20, -20, Lair:4) 16 stones (32, 13, Lair:4) 26 arrows (35, 11, Lair:4) a cursed -1 dagger (43, 20, Lair:4) 5 javelins (45, 19, Lair:4) 18 stones (51, -22, Lair:4) 17 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 26 sling bullets (14, -7, Lair:5) the +7 hunting sling "Dethro" {flame, rElec MR+ Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (16, -54, Lair:5) a +0 falchion (16, -12, Lair:5) a +0 dagger (20, -19, Lair:5) a +0 flail (30, -25, Lair:5) an elephant skeleton (43, -20, Lair:5) 18 stones (52, -27, Lair:5) 11 stones