Killerpretzel Level 1 of the Dungeon (0, 0, D:1) 7 stones (2, -7, D:1) a +0 short sword (3, -9, D:1) 5 silver javelins (5, -13, D:1) a +0 club (7, 3, D:1) a +0 dagger (10, -30, D:1) a +0 short sword (10, -8, D:1) a +1 dagger of flaming (19, -11, D:1) a +0 leather armour (27, -14, D:1) a +0 leather armour (42, -8, D:1) 4 stones (43, -27, D:1) a +0 club (44, -26, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 4 stones (9, -12, D:2) a +0 club (13, -8, D:2) a +0 mace (22, -5, D:2) a +0 leather armour (24, -10, D:2) 6 stones (30, 8, D:2) a +0 dagger (36, -14, D:2) a +0 dagger (42, -3, D:2) 5 stones Level 3 of the Dungeon (4, -11, D:3) a +0 robe (7, 11, D:3) a +0 spear (12, -11, D:3) a +3 dagger of venom a +0 robe (16, -3, D:3) a +0 flail (18, 29, D:3) a +0 morningstar (19, 25, D:3) 3 stones (25, -4, D:3) a +0 long sword (25, -1, D:3) a +0 club (25, 6, D:3) a +0 whip (27, -12, D:3) a +0 trident (37, 34, D:3) a +0 scythe a +0 robe (38, 15, D:3) a +0 hand axe (46, 11, D:3) a +0 dagger a +0 leather armour (47, 22, D:3) a +0 leather armour (47, 34, D:3) 5 stones (55, 22, D:3) 3 stones Level 4 of the Dungeon [Shop] Mecun's Antique Weapon Boutique a +0 club (25 gold) a +2 heavy flail (457 gold) a +0 mace (75 gold) a +2 short sword of speed (525 gold) a +0 falchion (75 gold) a +0 trident (87 gold) a +0 halberd (100 gold) a +0 dagger (50 gold) (0, 0, D:4) a +0 club (4, 5, D:4) a +0 chain mail (10, -12, D:4) a +0 dagger 7 poisoned darts (17, 7, D:4) 2 potions of enlightenment (25, 2, D:4) a +0 mace (30, -7, D:4) a +0 short sword (32, 9, D:4) a +0 cloak (35, -21, D:4) a +0 sling (40, 0, D:4) 3 stones (41, 16, D:4) a +0 falchion (44, -18, D:4) a +0 ring mail (44, -13, D:4) a +0 whip 3 stones (44, 12, D:4) a +0 dagger of venom (45, -17, D:4) a +0 whip Level 5 of the Dungeon (5, -15, D:5) 4 stones (10, 0, D:5) a +0 robe (31, -5, D:5) a +0 hand axe (37, -33, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +2 plate armour of cold resistance (12, -19, D:6) a +0 club a +0 leather armour a +0 short sword 13 stones a +0 dagger a curare-tipped dart a +0 dagger a +0 club (12, -18, D:6) a +0 dagger 4 poisoned darts (12, -9, D:6) a +0 club a +0 leather armour a +0 short sword 8 poisoned darts (21, -10, D:6) Sif Muna's Folio of the Alembic Spells Type Level a - Sting Conjuration/Alchemy 1 (22, -10, D:6) Sif Muna's Codex of Kindling Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (23, -10, D:6) Sif Muna's Incunabulum of Kinetic Energy Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (24, -16, D:6) 6 stones (25, -23, D:6) a +0 hand axe a +0 ring mail (33, -20, D:6) a +0 pair of gloves (36, -22, D:6) 4 stones (46, -20, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Foxze Irch's Assorted Antiques an amulet of the acrobat (630 gold) a +0 rapier (84 gold) a scroll of identify (42 gold) a +0 battleaxe (136 gold) a potion of curing (63 gold) the +7 rapier of Soeskeir {heavy, Stlth+} (1092 gold) Stlth+: It makes you more stealthy. a +0 cloak (94 gold) a scroll of identify (42 gold) the +2 helmet of Yczutel {Harm rN++ Dex-4 SInv} (583 gold) Dex-4: It affects your dexterity (-4). rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (0, 0, D:7) a +0 long sword (4, 7, D:7) a staff of alchemy (5, 11, D:7) a +0 dagger of draining a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 hand axe (11, -13, D:7) a +0 club a stone a +0 dagger a +0 club a +0 short sword a +3 short sword 4 poisoned darts a +0 dagger (14, -12, D:7) a +0 cloak (14, -7, D:7) 2 darts of dispersal (23, 30, D:7) a +0 short sword a +0 club 8 poisoned darts a +0 dagger a +0 short sword a +0 short sword 2 stones (24, 30, D:7) a +0 club 3 stones (29, -4, D:7) a +0 long sword (30, -19, D:7) a +0 spear (31, -19, D:7) a +0 spear (39, 29, D:7) a +0 dagger 5 stones (39, 32, D:7) a +0 dagger a curare-tipped dart a kobold corpse (skeletalised by now) (40, 32, D:7) a +0 dagger 3 stones (42, 20, D:7) a +0 dagger 5 stones (42, 21, D:7) a +0 sling a +0 shortbow a centaur corpse (skeletalised by now) (52, 9, D:7) a +0 scale mail a +0 flail of holy wrath a +0 chain mail a +0 club a +0 robe a +0 dagger a +0 hand axe a +0 club (56, 8, D:7) a +0 giant club (56, 18, D:7) 3 stones (56, 26, D:7) the +1 chain mail of the Baku {-Tele Fly Dex+3} Dex+3: It affects your dexterity (+3). Fly: It grants you flight. -Tele: It prevents most forms of teleportation. Level 8 of the Dungeon (1, -1, D:8) a +0 whip a +0 leather armour a bullfrog corpse a yak corpse a gnoll corpse (2, -2, D:8) a +0 shortbow (still there?) a ring of resist corrosion (still there?) (2, -1, D:8) 3 gold pieces (still there?) a +0 hand axe (still there?) a +0 ring mail (still there?) a water moccasin corpse (still there?) (6, -8, D:8) a scroll of identify (10, -1, D:8) 12 gold pieces the Ecumenical Temple