Killerpretzel Level 1 of the Dungeon (13, -26, D:1) a +0 dagger (15, -10, D:1) a +0 club (18, 11, D:1) a +0 dagger (23, -16, D:1) a +0 mace (25, 13, D:1) a +0 ring mail (26, -15, D:1) a +0 club (27, -13, D:1) a +0 dagger (30, -12, D:1) a +0 dagger (31, -17, D:1) a +0 ring mail (37, 13, D:1) a +0 ring mail (46, -2, D:1) a +0 leather armour (47, 0, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (4, -14, D:2) a +0 club (5, -3, D:2) a +0 falchion (10, 8, D:2) a bat corpse (skeletalised by now) (12, 12, D:2) a +0 dagger (12, 20, D:2) a +0 dagger (16, 24, D:2) a staff of fire (24, -1, D:2) a +0 dagger (32, 14, D:2) a +0 club (47, 26, D:2) a +0 short sword (52, 5, D:2) a +0 hand axe (60, -20, D:2) a +0 dagger (62, 17, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 robe (17, -8, D:3) a bat corpse (27, -16, D:3) a bat corpse (33, -18, D:3) a scroll of revelation