Killerpretzel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (13, 17, D:1) a +0 robe (19, 3, D:1) a +0 short sword (26, -15, D:1) a +0 hand axe (27, -24, D:1) a +0 robe (32, 3, D:1) a +0 dagger (35, 5, D:1) a +0 robe (36, 10, D:1) a +0 ring mail (41, 22, D:1) a +0 leather armour (46, 22, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (6, 14, D:2) a +0 spear (8, -6, D:2) a +0 club (17, 3, D:2) a +0 dagger (22, 12, D:2) a +0 club (24, -18, D:2) a +0 helmet (25, -16, D:2) a +0 hand axe (31, -18, D:2) a +0 short sword (33, -13, D:2) a +0 short sword (46, -23, D:2) a +0 club (48, -34, D:2) a +0 dagger (48, -29, D:2) a +0 flail (50, -29, D:2) a +0 plate armour (57, -20, D:2) a +0 spear (63, -2, D:2) 4 large rocks (67, -23, D:2) a +0 dagger Level 3 of the Dungeon (0, 2, D:3) a jackal corpse (skeletalised by now) (4, -7, D:3) a +0 short sword (11, 3, D:3) a +0 leather armour (16, 5, D:3) a scarf of invisibility (19, -18, D:3) a +0 robe (22, 25, D:3) a +0 club (26, 25, D:3) a +0 dagger (35, 1, D:3) a +0 spear (36, 25, D:3) a +0 short sword (42, -9, D:3) the +3 ring mail of Dithmenos's Anger {^Contam Fly rN+ Stlth+} rN+: It protects you from negative energy. Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (45, 22, D:3) a bat corpse (48, 2, D:3) a potion of degeneration (49, 25, D:3) a ball python corpse (49, 26, D:3) a bat corpse (50, 28, D:3) a +0 robe (50, 32, D:3) a hobgoblin corpse Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (4, -2, D:4) a datura-tipped dart