Killerpretzel Level 1 of the Dungeon (2, 23, D:1) a +0 short sword (4, 23, D:1) a +0 short sword (5, -7, D:1) a +0 short sword (15, 30, D:1) a +0 club (25, -13, D:1) a +0 whip (41, 27, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 17, D:2) a +0 sling (9, 31, D:2) a +0 robe (16, 32, D:2) a +0 plate armour (19, 13, D:2) a +0 whip (20, -1, D:2) a +0 dagger (27, -1, D:2) a +0 flail (33, -4, D:2) a +0 sling (38, 33, D:2) a +0 whip Level 3 of the Dungeon (9, -19, D:3) a +0 cloak (33, 12, D:3) a +0 ring mail (60, 17, D:3) a +0 barding Level 4 of the Dungeon (0, 0, D:4) 15 gold pieces (1, 2, D:4) 15 gold pieces (6, -13, D:4) a +0 whip a +0 leather armour (10, -37, D:4) a +0 dagger (16, -12, D:4) a +0 club (16, -11, D:4) a +0 hand axe a +0 ring mail (18, -25, D:4) a +0 dagger a +0 short sword (19, -12, D:4) a +2 dagger of venom (19, -11, D:4) a +0 club (22, -24, D:4) a +0 leather armour a +0 short sword a +0 dagger a +0 short sword (23, -12, D:4) a +0 dagger a +0 robe (25, -6, D:4) a +2 vampiric dagger (32, -21, D:4) a +0 robe (34, 9, D:4) a +1 pair of gloves (39, -5, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +1 trident of distortion (3, -18, D:5) a +0 giant spiked club (7, -27, D:5) a +0 sling (7, 3, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 ring mail (12, 6, D:5) a +0 dagger (14, 14, D:5) a +0 falchion (15, 7, D:5) a +0 whip (17, 3, D:5) a +0 whip (22, 7, D:5) a +0 long sword (27, 14, D:5) a +0 robe (31, 0, D:5) a +0 flail (33, -14, D:5) a +0 leather armour (33, 12, D:5) a +0 war axe (37, -24, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 10, D:6) a +0 leather armour a +0 dagger (2, 9, D:6) a +0 ring mail a +0 short sword (2, 10, D:6) a +0 leather armour of positive energy a +0 short sword (11, -12, D:6) a +0 robe (23, -22, D:6) a +0 long sword (34, 16, D:6) a +0 flail (39, 8, D:6) a +1 dagger of venom (41, -14, D:6) a +0 scale mail (46, 24, D:6) a +0 leather armour (48, -23, D:6) a +0 short sword (49, -23, D:6) a +0 war axe a +0 plate armour (50, -23, D:6) a +0 trident a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 club (9, -17, D:7) a +0 dagger (9, -8, D:7) a +0 club (unseen) (14, -21, D:7) a +0 mace (17, -2, D:7) a +0 dagger a +2 whip of distortion a +0 club a +0 dagger a +0 club (20, -7, D:7) a +0 falchion (22, -7, D:7) a +0 robe (still there?) a +0 dagger (still there?) (22, -5, D:7) a +0 ring mail a +0 club (23, -4, D:7) a +0 whip (still there?) a +1 cloak of willpower (still there?) (26, 4, D:7) a +0 sling (27, -25, D:7) a scroll of identify (30, 9, D:7) a scroll of teleportation (31, 11, D:7) a scroll of identify (32, 9, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (33, 11, D:7) a potion of heal wounds (34, 9, D:7) a potion of magic (43, -8, D:7) a +0 robe (46, -27, D:7) a +0 flail (47, -34, D:7) a +1 war axe a +0 robe a +2 mace a +0 robe a +0 scimitar a +0 robe (47, -33, D:7) a +5 flail a +0 robe (61, -2, D:7) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (6, 15, D:8) a +0 giant club a +0 giant club (14, 20, D:8) a +0 mace a +0 chain mail (15, 33, D:8) a +0 mace (16, 27, D:8) a +0 flail the Ecumenical Temple