Killerpretzel Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) a +0 leather armour (7, 1, D:1) a flux talisman (16, -10, D:1) a +0 dagger (29, 18, D:1) a +0 dagger (33, 33, D:1) a +0 club (40, -1, D:1) a staff of alchemy (44, -2, D:1) a +0 dagger Level 2 of the Dungeon (5, -7, D:2) a +0 leather armour (27, 1, D:2) a +0 club (28, 21, D:2) a +0 ring mail (29, -10, D:2) a +0 hand axe (55, 16, D:2) a +0 robe Level 3 of the Dungeon [Shop] Rust's Jewellery Shop the ring "Jovuisog" {rCorr Str-4 Int+6 SInv} (413 gold) [ring of see invisible] Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a ring of magical power (260 gold) an amulet of regeneration (390 gold) a ring of positive energy (260 gold) a ring of protection from cold (325 gold) a flux talisman (325 gold) an amulet of magic regeneration (390 gold) a ring of positive energy (260 gold) (9, -15, D:3) a +0 chain mail (13, 6, D:3) a +0 sling (14, -26, D:3) a +0 dagger a +0 whip a +0 leather armour (14, -25, D:3) a +0 short sword (17, -28, D:3) a +0 leather armour (17, -26, D:3) a +0 falchion a +0 war axe (19, -23, D:3) a +0 whip (27, -27, D:3) a +0 ring mail (28, -3, D:3) a +0 robe (29, 16, D:3) a +0 flail (33, 20, D:3) a +0 robe (39, 9, D:3) a +0 spear Level 4 of the Dungeon (9, 0, D:4) a +0 leather armour (12, 16, D:4) a +0 sling (13, 19, D:4) a +0 giant club (14, 29, D:4) a +0 ring mail (17, 15, D:4) a +0 mace (18, 20, D:4) a +0 club (20, 16, D:4) a +0 mace (21, 8, D:4) a +0 leather armour a +0 hand axe (22, 8, D:4) a +0 leather armour a +0 whip a +0 ring mail a +0 club a +0 ring mail a +0 dagger (23, -1, D:4) a +0 ring mail (29, 14, D:4) a +1 leather armour of cold resistance (30, 15, D:4) a +2 heavy hand axe (35, 2, D:4) a +0 dagger a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +1 short sword of venom (1, 4, D:5) a +0 leather armour a +0 short sword a +0 dagger (7, 5, D:5) a +0 pair of gloves (8, 12, D:5) a scroll of vulnerability (14, -11, D:5) a +0 ring mail (14, 9, D:5) a +0 robe (16, -21, D:5) a +0 short sword (17, -22, D:5) a +0 flail (43, -11, D:5) a +0 flail a +0 club a +0 flail (43, -9, D:5) a +0 hand axe (43, -8, D:5) a +0 ring mail a +0 hand axe (49, 0, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +2 dire flail of draining a +1 leather armour of positive energy (0, 1, D:6) a +0 rapier (5, 8, D:6) a +0 leather armour (6, 10, D:6) a +0 robe (11, 22, D:6) a +0 dagger a +0 robe (12, 21, D:6) a +0 falchion a +0 scale mail (14, -17, D:6) a +0 sling (23, 18, D:6) a +0 whip a +0 leather armour (29, 16, D:6) a +0 robe a +0 dagger (30, 15, D:6) a +0 dagger (30, 16, D:6) a +0 flail (31, -19, D:6) the +5 chain mail "Lymalet" {Harm ^Drain rC- Int+3} Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (31, 19, D:6) a +0 mace (40, -3, D:6) a +0 trident a +0 ring mail (43, -1, D:6) a +0 robe a +0 dagger a +0 chain mail a +0 whip (44, 1, D:6) a +0 dagger (47, 5, D:6) a beast talisman Level 9 of the Dungeon [Shop] Axzuokab's Antique Weapon Emporium a +0 arbalest (130 gold) a +0 dire flail (116 gold) a +0 morningstar (116 gold) a +0 halberd (116 gold) the +6 spear of the Enemy {freeze, rElec rC+ Stlth+} (1716 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +0 mace (87 gold) a +0 falchion (87 gold) a +0 spear (87 gold) the +3 short sword "Dahipsun" {venom, Dex+2} (864 gold) Dex+2: It affects your dexterity (+2). a +0 broad axe (116 gold) (0, 0, D:9) a +0 short sword (1, 1, D:9) 7 gold pieces Level 10 of the Dungeon (0, 0, D:10) a poisoned dart (1, 0, D:10) a poisoned dart (1, 1, D:10) a poisoned dart (3, 0, D:10) a poisoned dart (3, 6, D:10) 7 gold pieces (9, 13, D:10) a +0 war axe (17, -6, D:10) 7 stones (18, 1, D:10) a +0 morningstar the Ecumenical Temple