Killerpretzel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 3, D:1) a +0 dagger (24, -20, D:1) a +0 dagger (30, 16, D:1) a +0 club (35, 0, D:1) a +0 robe (46, -12, D:1) a scarf of invisibility Level 2 of the Dungeon (14, -18, D:2) a +0 ring mail (25, -30, D:2) a +0 plate armour (42, 11, D:2) the +0 ring mail of the Equator {-Tele rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Level 3 of the Dungeon (17, 3, D:3) a +0 short sword (18, 4, D:3) a +0 club (19, -23, D:3) a +0 spear (20, 7, D:3) a +0 club (27, -31, D:3) a +0 hammer (50, -26, D:3) a +0 robe (53, -21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -7, D:4) 10 gold pieces (2, -6, D:4) a book of Displacement (6, 1, D:4) a +0 ring mail (7, -2, D:4) 2 poisoned darts (unseen) (10, 21, D:4) a +4 flail a +0 club (11, 17, D:4) a +0 club (11, 21, D:4) a +0 club (17, 33, D:4) a +0 spear (21, 45, D:4) a +0 dagger (33, 46, D:4) a +0 scale mail (34, 16, D:4) a staff of conjuration (36, 30, D:4) a +0 leather armour a +0 rapier (39, 13, D:4) an amulet of magic regeneration (53, 34, D:4) a +0 club a +0 scale mail (56, 31, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (6, -3, D:5) a +0 falchion a +0 dagger a +0 robe (8, -5, D:5) a +0 mace (9, -6, D:5) a +0 dagger a +0 leather armour (10, -7, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a potion of resistance (14, -2, D:6) a +0 dagger of venom (still there?) a +0 robe (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (21, -1, D:7) a +0 hand axe (22, -2, D:7) a +0 hand axe (22, 0, D:7) a +0 hand axe (23, -1, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a black bear corpse (skeletalised by now)