Killerpretzel Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (0, 8, D:1) a +0 robe (4, 36, D:1) a +0 ring mail (38, 2, D:1) a +0 club (56, 18, D:1) a +0 dagger (57, 22, D:1) a +0 whip (58, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, -17, D:2) a staff of earth (15, 27, D:2) a staff of air (40, 16, D:2) a +0 ring mail (49, -5, D:2) a +0 ring mail (49, 15, D:2) a +0 club Level 3 of the Dungeon (4, -14, D:3) a +0 ring mail (5, -29, D:3) a +0 spear a +0 spear (6, -29, D:3) a +0 whip (7, -39, D:3) a +0 short sword (7, -17, D:3) a +0 dagger (11, -13, D:3) a +0 morningstar a +0 ring mail a +0 whip (12, -14, D:3) a +0 hand axe (26, -21, D:3) a +0 dagger (35, -28, D:3) a +0 dagger (39, -5, D:3) a +0 trident (43, -22, D:3) 3 large rocks (47, -28, D:3) a +0 club a +0 leather armour (48, -27, D:3) a +0 whip (51, -27, D:3) a +0 mace a +0 flail a +0 falchion a +0 flail a +0 ring mail a +0 club a +0 scale mail Level 4 of the Dungeon [Shop] Uric's Antique Weapon Shoppe a +0 whip (57 gold) a +0 heavy orcbow (190 gold) a +0 sling (34 gold) a +0 spear (69 gold) a +7 glaive of freezing (1120 gold) the +3 war axe of Quraatto {holy, rElec rN+} (908 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +0 quarterstaff (92 gold) a +0 long sword (80 gold) a +0 short sword (69 gold) (0, 0, D:4) a +0 leather armour (3, 1, D:4) a +0 whip (10, -46, D:4) a +0 hand axe a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (16, -50, D:4) a +0 dagger 2 potions of degeneration a +0 short sword (17, -26, D:4) a +0 giant club (30, 7, D:4) a +0 helmet (37, -29, D:4) a +0 dagger (39, -39, D:4) a +0 club (39, -11, D:4) a +0 rapier (41, 9, D:4) a +0 ring mail (48, -10, D:4) a +0 short sword of freezing (48, -3, D:4) a +0 mace (51, 4, D:4) a +0 short sword (60, -45, D:4) a +0 club (61, -45, D:4) a +0 robe Level 5 of the Dungeon [Shop] Haahimnann's Mayhem Merchandise a +0 battleaxe (84 gold) a +0 hand axe (39 gold) a +0 battleaxe (84 gold) a +0 battleaxe (84 gold) a +0 hand axe (39 gold) a book of Fire (416 gold) a +0 war axe (45 gold) the Unrestrained Analects (572 gold) a +0 battleaxe (84 gold) a +0 hand axe (39 gold) a +0 war axe (45 gold) [Shop] Benzaiten's Dragon-Slaying Spoils +0 steam dragon scales (440 gold) +0 acid dragon scales (440 gold) the +7 swamp dragon scales "Bitoil" {rElec rPois rC- rN+++ Stlth-} (1189 gold) rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. +1 fire dragon scales (737 gold) +1 ice dragon scales (737 gold) +0 pearl dragon scales (1100 gold) +0 shadow dragon scales (880 gold) +0 storm dragon scales (880 gold) +0 gold dragon scales (880 gold) the quicksilver dragon scales "Reudgh" {Will+ Str+3} (806 gold) Str+3: It affects your strength (+3). Will+: It increases your willpower. (0, 0, D:5) a +0 pair of boots (9, -35, D:5) a +0 ring mail (11, -6, D:5) a +0 scale mail (12, -7, D:5) a +0 dagger a +0 robe (12, 5, D:5) 2 potions of degeneration (36, -37, D:5) a +0 plate armour (42, -35, D:5) a +3 dagger (57, 7, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow (2, 2, D:6) a +0 robe (21, -8, D:6) a +0 dagger (21, 19, D:6) a +0 robe a +0 mace (22, 18, D:6) a +0 robe a +0 hand axe (22, 19, D:6) a +0 robe a +0 morningstar (28, 14, D:6) a +0 robe a +3 long sword (40, 24, D:6) a +0 trident (49, 49, D:6) a +0 dagger (62, 42, D:6) a +0 dagger a +0 robe (63, 42, D:6) a +0 dagger a +0 leather armour a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (8, 1, D:7) a +0 falchion (17, 5, D:7) a +0 ring mail of poison resistance (18, -16, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Vimopud's Jewellery Shoppe a ring of see invisible (210 gold) an amulet of reflection (420 gold) a ring of see invisible (210 gold) a ring of magical power (280 gold) a ring of ice (350 gold) a ring of magical power (280 gold) (0, 0, D:8) a +0 trident a +0 chain mail (0, 2, D:8) a +0 dagger a +0 robe (0, 3, D:8) a +0 flail (1, -36, D:8) a +0 plate armour (2, -35, D:8) a +2 flail of holy wrath a +0 ring mail (2, -24, D:8) a +0 leather armour (3, -36, D:8) a +0 hand axe a +0 leather armour (4, -36, D:8) a +0 robe a +0 dagger (5, -21, D:8) a +0 trident (9, -17, D:8) a +0 lajatang (21, -4, D:8) the +1 robe "Aveunkam" {-Tele Harm rN+ Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (26, -37, D:8) a +0 robe (26, -31, D:8) a +0 club (27, -32, D:8) a +0 club a +0 war axe a +0 club (43, -20, D:8) a +0 orcbow (49, -7, D:8) a +0 robe (49, -3, D:8) a +0 war axe a +0 hand axe a +0 leather armour a +0 club a +0 chain mail a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a scroll of torment (1, -11, D:9) 7 gold pieces (5, 29, D:9) a +0 ring mail (6, -13, D:9) a +0 chain mail (8, -5, D:9) a +0 dagger a +0 robe (8, -3, D:9) a +0 cloak (16, 35, D:9) a +0 dagger (17, 35, D:9) a +0 plate armour a +0 long sword (18, 35, D:9) a +0 chain mail a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 demon whip of venom (7, -1, Lair:1) a +0 scale mail (9, 10, Lair:1) a +0 cloak (18, 24, Lair:1) a +0 chain mail a +0 halberd (20, 3, Lair:1) a +0 pair of boots (31, -6, Lair:1) 32 stones a scroll of enchant armour a +2 short sword of protection a flux talisman a scroll of amnesia 3 scrolls of identify a +4 rapier a +0 long sword of holy wrath a +0 whip of freezing a +0 dagger of draining 3 potions of mutation a flux talisman (40, 17, Lair:1) a +0 halberd (44, -7, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) 29 gold pieces (0, 2, Lair:2) 3 gold pieces (20, -3, Lair:2) a +0 scale mail