Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 5294539149455630938 218 Killerpretzel the Grave Robber (level 5, -2/31 HPs) Began as an Octopode Necromancer on Aug 7, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:09:34 (3333 turns). Killerpretzel the Grave Robber (OpNe) Turns: 3333, Time: 00:09:35 Health: -2/31 AC: 4 Str: 8 XL: 5 Next: 95% Magic: 3/10 EV: 13 Int: 19 God: Gold: 82 SH: 0 Dex: 12 Spells: 7/11 levels left rFire + . . a - +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec + (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -25) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - the +3 Elemental Staff (weapon) {ele, rElec rF+ rC+ AC+3} (You acquired it on level 2 of the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. e - a +0 dagger of flaming Missiles b - 5 poisoned darts c - 22 stones i - 5 boomerangs Jewellery j - a ring of ice Wands k - a wand of polymorph (8) Scrolls g - a scroll of enchant armour m - 2 scrolls of identify {unknown} Potions d - 4 potions of curing {unknown} f - 2 potions of haste {unknown} h - a potion of magic l - a potion of berserk rage {unknown} n - a potion of enlightenment {unknown} o - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.5 Spellcasting * Level 6.1 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 26% 2d7 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 26% N/A 12% 4 Curse of Agony Necr 26% N/A 32% 5 Summon Lightning Spire Summ/Air 5% N/A 82% 4 Lee's Rapid Deconstruct Erth 2% 3d5* 99% 5 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Gozag Trog Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (ally target, chance to affect: 83%) The water moccasin writhes in agony. The water moccasin bites you! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, ally target, chance to affect: 83%) The water moccasin writhes in agony. The water moccasin bites you. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, ally target) You draw life force from the water moccasin. You feel life coursing into your body. You feel very sick. The water moccasin bites you but does no damage. Your orc skeleton hits the water moccasin but does no damage. Casting: Vampiric Draining (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin barely misses you. Your orc skeleton misses the water moccasin. Okay, then. You hit the water moccasin. Your grab misses the water moccasin. The water moccasin is heavily wounded. You die... #....# #.# #.#.......# #....# #.# #.#.......# #....# #.# #.........# #....# #.# ###.......# ###### #.# ######### #.# ######.## #......(###. #..@S........ #....Z...##.J #........# #...)....# #.....!..# #[.......# #........# #........# You could see a water moccasin (ally target) and a friendly orc skeleton. Vanquished Creatures A weeping skull (D:3) Ijyb (D:3) 5 adders 2 ribbon worms (D:2) 3 dart slugs 2 orcs 7 bats 6 endoplasms 3 giant cockroaches 3 goblins 8 hobgoblins A quokka (D:1) 6 ball pythons 7 frilled lizards 9 kobolds 5 rats A spectral orc (D:3) 70 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:2) 1 creature vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Killerpretzel the Octopode Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 897 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1112 | D:1 | Learned a level 3 spell: Vampiric Draining 1426 | D:2 | Reached skill level 5 in Necromancy 1491 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/8 2201 | D:2 | Identified a scroll of acquirement 2202 | D:2 | Acquired the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} 2202 | D:2 | Found the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} 2408 | D:3 | Noticed Ijyb 2464 | D:3 | Killed Ijyb 2465 | D:3 | Reached XP level 5. HP: 9/31 MP: 3/9 2885 | D:3 | Found an opulent altar of Gozag. 2885 | D:3 | Found a broken altar of Ashenzari. 2886 | D:3 | Found a glowing golden altar of the Shining One. 3087 | D:3 | Found a basalt altar of Yredelemnul. 3087 | D:3 | Noticed a weeping skull 3100 | D:3 | Killed a weeping skull 3101 | D:3 | Reached skill level 6 in Necromancy 3162 | D:3 | Found a bloodstained altar of Trog. 3324 | D:3 | Noticed a water moccasin 3333 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic D:2: kennysheep_six_static_rooms, layout_basic D:3: layout_basic, yredelemnul_forgotten_temple_becter, nicolae_overflow_hidden_temple, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Necromancy | 5 6 | 6.1 Spellcasting | 3 | 3.5 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | 21 || 27 Tentacles | 5 | 4 || 9 Constrict | 3 | 2 || 5 Dagger | 7 | 3 || 10 Staff | | 14 || 14 Cast: Necrotise | 59 | 70 || 129 Vampiric Draining | | 2 || 2 Use: Scroll | | 5 || 5 Armour: Skin | 9 | 22 || 31 Dodge: Dodged | 15 | 25 || 40