Killerpretzel Level 1 of the Dungeon (5, 12, D:1) a +0 falchion (7, 7, D:1) a +1 helmet (17, 9, D:1) a +0 club (19, 11, D:1) a +0 club (22, 20, D:1) a +0 short sword (27, -30, D:1) a +0 hand axe (28, -6, D:1) a +0 dagger (31, -14, D:1) a +0 long sword (33, 10, D:1) a +2 dagger of freezing (38, 0, D:1) a +0 dagger (55, -11, D:1) a +0 leather armour (55, 12, D:1) a +0 dagger Level 2 of the Dungeon (6, -7, D:2) a +0 whip (8, -31, D:2) a +0 war axe (14, -24, D:2) a +0 dagger (15, -3, D:2) a +0 club (15, 1, D:2) a +0 whip (16, -23, D:2) a +0 robe (26, -8, D:2) a +0 short sword (27, 4, D:2) a staff of fire (35, -5, D:2) a +0 dagger (36, -4, D:2) a +0 club a +0 dagger (40, -20, D:2) a +0 dagger (40, -8, D:2) a +2 dagger of venom (42, -8, D:2) a +0 club a +0 animal skin a +0 helmet (43, -8, D:2) a +0 dagger a +0 dagger a +2 sling of freezing a +0 club (44, -8, D:2) a +0 club (48, -3, D:2) a potion of degeneration 20 stones a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, 12, D:3) a +0 flail a +0 leather armour (11, 6, D:3) a +0 long sword (11, 15, D:3) a +0 sling (15, 5, D:3) a +0 ring mail (24, 1, D:3) a +0 ring mail (26, 8, D:3) a +1 trident of protection (32, 2, D:3) a +0 hand axe a +0 leather armour (41, 12, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail of cold resistance (10, 35, D:4) a +0 hand axe (19, 12, D:4) a +0 dagger (21, 9, D:4) 2 potions of degeneration (29, 18, D:4) a +1 whip of electrocution a +0 robe (30, -20, D:4) a +0 leather armour (31, -20, D:4) a +0 falchion (35, -19, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 short sword (1, 1, D:5) a +0 war axe (2, 1, D:5) a +0 club (4, -2, D:5) a +0 short sword a +0 leather armour (10, 11, D:5) a +0 hand axe (14, -8, D:5) a +0 whip (17, 39, D:5) a +0 dagger a +0 ring mail (18, -7, D:5) a staff of cold (33, 0, D:5) a +0 scythe a +0 robe (35, 33, D:5) a potion of degeneration (36, 11, D:5) a +0 club a +0 leather armour (41, 4, D:5) a +0 ring mail Level 6 of the Dungeon (1, 19, D:6) a +0 flail (2, 21, D:6) a +0 flail of draining (3, 20, D:6) a +0 spear (14, 12, D:6) a +0 dagger (27, 41, D:6) a +4 trident of draining a +2 robe of cold resistance an orb of mayhem (29, 27, D:6) a +0 short sword (34, 14, D:6) a +1 long sword of electrocution (34, 44, D:6) a +0 whip of venom a +0 spear a +0 ring mail a +0 kite shield (37, 43, D:6) a +0 halberd a +0 whip (50, 25, D:6) a +0 dagger a +0 leather armour a +0 club a +0 scale mail a +0 club (53, 19, D:6) a +0 club (54, 17, D:6) a +0 spear (55, 17, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (2, 42, D:7) a +0 mace (8, 43, D:7) a +0 leather armour (9, -1, D:7) a +0 quarterstaff (14, -4, D:7) a +0 scimitar (29, -11, D:7) a +0 hammer (36, 41, D:7) a +0 chain mail (37, 40, D:7) a +0 dagger a +0 robe (38, 39, D:7) a +0 whip (40, 37, D:7) a +0 club a +0 scale mail (40, 43, D:7) a +0 dagger a +0 scale mail (41, 37, D:7) a +0 flail (48, 29, D:7) a +0 dagger a +0 hand axe a +0 plate armour (49, 29, D:7) a +0 hand axe (58, 3, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a staff of death (5, 13, D:8) a steam dragon corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (8, 0, D:8) a +0 club (11, 0, D:8) a +0 giant club a +0 giant spiked club (13, -17, D:8) a +0 dagger (14, -13, D:8) a +0 hand axe (15, -19, D:8) a +0 hand axe (16, -17, D:8) a +0 sling a +1 plate armour of cold resistance (16, 0, D:8) a +0 dagger of electrocution a +0 robe (24, 1, D:8) a +0 halberd a +0 plate armour (25, -1, D:8) a +0 hand axe a +0 leather armour (25, 2, D:8) a +0 dagger a +0 leather armour a +0 flail a +0 leather armour (32, -18, D:8) a +0 robe (35, 4, D:8) a +0 pair of boots (35, 5, D:8) a +0 glaive (37, -11, D:8) a +0 leather armour (39, 4, D:8) +0 steam dragon scales a flux talisman 68 stones a flux talisman a +0 long sword a +0 leather armour (49, 2, D:8) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 great sword of freezing (unseen) (6, 11, Lair:1) 2 potions of might a +0 orcbow the +12 flail "Teirec" {freeze, rC+ rN+ Int+6} Int+6: It affects your intelligence (+6). rC+: It protects you from cold. rN+: It protects you from negative energy. +0 swamp dragon scales a potion of mutation +0 acid dragon scales 8 poisoned darts 2 boomerangs a maw talisman 8 javelins a serpent talisman a potion of attraction 6 atropa-tipped darts +1 steam dragon scales a potion of enlightenment (20, 15, Lair:1) a +0 war axe (21, 2, Lair:1) a komodo dragon corpse (still there?) a cane toad corpse (still there?) a yak corpse (still there?)