Killerpretzel Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold skeleton (1, -39, D:1) a +0 leather armour (2, -14, D:1) a +0 scale mail (3, 0, D:1) a frilled lizard skeleton (6, -26, D:1) a +0 dagger (9, -39, D:1) a +0 club a goblin skeleton (11, -22, D:1) a goblin skeleton (14, -30, D:1) a +0 ring mail (20, -16, D:1) a frilled lizard skeleton (20, -8, D:1) an orb of wrath (26, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (32, -14, D:1) a +0 pair of gloves (34, -29, D:1) a ball python skeleton (40, -31, D:1) a ball python skeleton (40, -7, D:1) a frilled lizard corpse (skeletalised by now) (41, -31, D:1) a +0 dagger a kobold skeleton (42, -7, D:1) a frilled lizard corpse (skeletalised by now) (43, -7, D:1) a ball python corpse (skeletalised by now) (43, -6, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (0, 7, D:2) a goblin skeleton (2, 25, D:2) an adder corpse (skeletalised by now) (16, 11, D:2) a bat corpse (skeletalised by now) (17, 15, D:2) a rat corpse (skeletalised by now) (24, -3, D:2) a +0 club (24, 9, D:2) a +0 whip (28, 10, D:2) a +0 dagger (33, 10, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (3, 2, D:3) a +0 hand axe (5, 0, D:3) a +0 leather armour (6, -22, D:3) an adder corpse (skeletalised by now) (11, -26, D:3) a +0 dagger (28, 1, D:3) a +0 club (37, 15, D:3) a +0 short sword (39, 0, D:3) a +0 sling (42, -26, D:3) a +0 robe the human skeleton of Jessica (46, 10, D:3) a staff of cold (49, 29, D:3) a +0 short sword (50, 21, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (7, 6, D:4) a +0 dagger a goblin corpse (skeletalised by now) (9, -15, D:4) a +0 flail a +0 scale mail (11, -17, D:4) a +0 club a +0 leather armour a +0 club an orc skeleton (15, -9, D:4) an adder skeleton (28, -28, D:4) a +0 club (36, -18, D:4) a +0 dagger (42, -33, D:4) the +2 ring mail "Weaffam" {^Contam rF+++ rN+} rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. (49, 14, D:4) a +0 short sword an orc corpse (skeletalised by now) (55, -28, D:4) a +0 flail (56, -28, D:4) a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton (56, -24, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 short sword of draining the elf skeleton of Duvessa (57, -38, D:4) a hobgoblin corpse (skeletalised by now) (62, -32, D:4) a +0 ring mail (62, 9, D:4) 2 potions of haste (62, 11, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (62, 13, D:4) a potion of curing (64, 10, D:4) a scroll of vulnerability (64, 12, D:4) a scroll of poison Level 5 of the Dungeon [Shop] Lyoddikkaus's Armour Shoppe a +0 cloak of stealth (126 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) a +2 pair of gloves (181 gold) a +0 ring mail (44 gold) a +1 leather armour of willpower (154 gold) a +0 cloak (49 gold) a +0 robe (7 gold) an orb of wrath (143 gold) (0, 0, D:5) an adder corpse (skeletalised by now) (4, -8, D:5) a +0 short sword (6, -7, D:5) a +0 dagger (13, -26, D:5) a +1 dagger of venom 43 stones a +0 dagger 2 potions of degeneration a flux talisman (19, -9, D:5) a +0 ring mail (22, -19, D:5) a +0 leather armour (27, -12, D:5) a +0 falchion (33, -37, D:5) a +0 falchion (36, -38, D:5) a +0 mace a +0 leather armour an orc skeleton (40, -24, D:5) a +0 dagger an orc skeleton (43, -10, D:5) a howler monkey corpse (skeletalised by now) (51, -46, D:5) an iguana corpse (skeletalised by now) (56, -11, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (1, 3, D:6) 6 gold pieces the Ecumenical Temple