Kinoniko Level 1 of the Dungeon (6, -2, D:1) a +1 pair of boots (15, -8, D:1) a +0 leather armour (15, 3, D:1) 12 poisoned darts (15, 30, D:1) a +2 helmet of intelligence (16, 12, D:1) a +2 whip of venom a stone (18, 13, D:1) a +0 hand axe (20, 29, D:1) a +0 short sword (20, 37, D:1) a +0 dagger (22, 3, D:1) a +0 pair of gloves (30, -5, D:1) 21 stones (40, -5, D:1) a +0 pair of gloves Level 2 of the Dungeon (1, 25, D:2) a +0 club (29, 11, D:2) a +0 dagger (31, -4, D:2) 13 poisoned darts (33, -11, D:2) 15 stones (35, 3, D:2) a +0 scythe a +0 robe (40, -7, D:2) a +0 dagger (43, 21, D:2) a +0 dagger (46, 8, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, 0, D:3) a +0 spear (2, 0, D:3) a +0 spear (4, 0, D:3) a +0 flail (7, 14, D:3) a +0 ring mail (8, 15, D:3) a +0 hand crossbow (11, 51, D:3) a +0 dagger 4 stones (19, 39, D:3) 22 stones (24, 12, D:3) a +0 robe (59, 39, D:3) a +0 club (still there?) 5 boomerangs (still there?) a +0 mace (still there?) (61, 5, D:3) 8 boomerangs (61, 41, D:3) a +0 whip Level 4 of the Dungeon (0, 1, D:4) a +0 dagger a stone (5, -8, D:4) a +0 short sword (12, -7, D:4) 30 arrows (12, 3, D:4) a +0 falchion a +0 leather armour (14, 9, D:4) a +0 club (20, -4, D:4) a +0 club (23, 21, D:4) a +0 club (23, 31, D:4) a +0 falchion (24, 3, D:4) 19 stones (33, -17, D:4) a +0 mace (34, -17, D:4) a +0 whip (34, 2, D:4) a +0 giant spiked club (35, -27, D:4) a +0 chain mail (35, -3, D:4) a +0 whip (39, 8, D:4) a +0 dagger (39, 12, D:4) a +0 dagger (45, -6, D:4) 17 stones (45, 6, D:4) a +0 robe (47, 4, D:4) a +0 hand axe (51, -4, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, -8, D:5) 17 sling bullets (1, -2, D:5) a +0 dagger (2, -1, D:5) a +0 flail a +0 ring mail (4, 0, D:5) a +0 hand axe a +0 leather armour a +1 whip of flaming a +2 robe (8, -1, D:5) a +0 leather armour (9, 26, D:5) a +0 robe (10, 0, D:5) a +0 hunting sling of freezing (11, 21, D:5) a +0 spear (14, 9, D:5) a +0 flail (16, -12, D:5) 3 javelins (17, 11, D:5) a +0 club (17, 12, D:5) a +0 mace a +0 ring mail (18, 12, D:5) a +0 mace a +1 ring mail of willpower (19, -2, D:5) the +0 flail "Newtslayer" {holy, rElec rPois Will+ Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It increases your willpower. (21, 4, D:5) 23 stones (23, 30, D:5) 21 stones (25, -29, D:5) a +0 giant spiked club (35, 10, D:5) a +4 quarterstaff of chaos a +0 cloak (36, 7, D:5) a +0 mace (45, -7, D:5) a +1 short sword of venom a +0 robe Level 6 of the Dungeon (5, 1, D:6) a +0 dire flail a +0 robe (5, 7, D:6) a +0 club a +0 robe (6, 7, D:6) a +0 halberd (7, 3, D:6) a +3 long sword a +0 robe (7, 4, D:6) a +3 spear a +0 robe (7, 5, D:6) a +0 club (7, 6, D:6) a +0 dagger a +0 hand axe a +0 leather armour a +0 dagger a +0 whip a +2 ring mail of cold resistance (7, 7, D:6) a +0 dagger a +0 robe a +0 flail a +0 leather armour (7, 8, D:6) a +0 falchion (7, 9, D:6) a +0 spear (7, 10, D:6) a +0 dagger a +0 robe a +0 scimitar 8 boomerangs a +0 plate armour (14, 33, D:6) 12 stones (18, 17, D:6) 24 stones (21, 38, D:6) 25 stones (26, 24, D:6) 15 stones (27, 11, D:6) a +0 club (44, 1, D:6) a +0 dagger a +0 robe (44, 8, D:6) a +0 club (46, 1, D:6) a +0 dagger a +0 robe (47, 1, D:6) a +0 mace a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a book of Party Tricks (2, 3, D:7) a +0 dagger (2, 4, D:7) a +0 trident (3, 2, D:7) a +0 battleaxe of flaming a +0 chain mail (3, 5, D:7) a +0 dagger a +0 robe (3, 6, D:7) a +4 dagger of venom a +0 robe (4, 5, D:7) a +0 flail (4, 6, D:7) a +0 shortbow 24 arrows (19, 11, D:7) a +0 whip (20, 11, D:7) a +0 dagger a +0 robe (21, 14, D:7) a +0 hand axe a +0 ring mail (22, 15, D:7) a +0 club a +0 leather armour (22, 16, D:7) a +3 whip (23, 15, D:7) a +0 trident 3 boomerangs a +0 dagger a +0 robe (23, 17, D:7) a +0 dagger a +0 leather armour (25, -7, D:7) a +0 giant club (35, -26, D:7) 19 arrows (35, -5, D:7) a +0 hunting sling (35, 0, D:7) a +0 ring mail (40, 1, D:7) a +0 long sword (48, 0, D:7) a +0 leather armour (50, -14, D:7) 21 arrows Level 8 of the Dungeon (0, 0, D:8) 14 stones (2, -7, D:8) a +0 shortbow 20 arrows (3, 15, D:8) a +0 shortbow of freezing (6, -14, D:8) a staff of air (13, -10, D:8) 17 stones (15, -18, D:8) a +0 shortbow 23 arrows (21, 9, D:8) a staff of cold (32, -20, D:8) a +0 dagger (32, -19, D:8) a +0 dagger (34, -18, D:8) a +0 short sword (35, -3, D:8) a +0 hand axe (39, 8, D:8) 22 sling bullets (40, -4, D:8) a +4 hand axe a +0 robe (40, -3, D:8) a +3 battleaxe a +0 robe a +0 scimitar a +0 robe (41, -5, D:8) a +0 robe a +0 shortbow 19 arrows a +2 battleaxe a +0 robe (41, -4, D:8) a +4 battleaxe a +0 robe a +3 long sword a +0 robe (41, -3, D:8) a +0 mace a +0 robe (43, -18, D:8) a +0 pair of gloves (44, 11, D:8) a +2 helmet (46, -13, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 mace (3, 29, D:9) 17 stones (13, 8, D:9) a +0 club a +0 leather armour (13, 9, D:9) a +0 flail a +0 leather armour (15, -6, D:9) a +2 halberd of protection 25 stones (17, -7, D:9) a +0 flail (19, -3, D:9) a +0 morningstar (20, -5, D:9) a +0 club (20, -3, D:9) a +0 dagger a +2 robe of willpower (28, -7, D:9) a +0 ring mail (30, -2, D:9) a +0 giant spiked club a +0 giant spiked club (32, 33, D:9) 21 arrows (39, 8, D:9) a +0 dire flail a +0 chain mail (41, 9, D:9) 19 stones (42, -1, D:9) 27 stones (44, 2, D:9) a +0 dagger a +0 robe (45, 2, D:9) a +0 short sword a +0 dagger a +0 robe (45, 3, D:9) a +0 hand axe a +0 leather armour (45, 4, D:9) a +0 dagger 2 boomerangs (46, 23, D:9) a +2 hand axe of venom a +0 ring mail (46, 24, D:9) a +0 flail (47, 23, D:9) a +0 short sword a +0 plate armour (49, 21, D:9) a +0 hand axe 5 boomerangs a +0 leather armour of cold resistance (56, 30, D:9) 12 poisoned darts (61, 4, D:9) 11 bolts (66, -17, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe a +0 chain mail (0, 2, D:10) a +0 dagger a +0 robe (1, 0, D:10) a +0 club (1, 1, D:10) a +0 dagger a +0 robe (1, 2, D:10) a +0 giant spiked club a +0 giant club (1, 3, D:10) a +0 giant club a +0 robe (2, 2, D:10) a +0 hand axe (2, 3, D:10) a +5 short sword 19 arrows (3, 3, D:10) a +0 giant club a +0 giant spiked club (9, 25, D:10) 9 bolts (10, -9, D:10) 2 scrolls of noise a +5 great sword (12, -15, D:10) a scroll of identify (12, -13, D:10) a +1 vorpal demon blade (12, 0, D:10) a +0 great sword (14, -14, D:10) 12 gold pieces (15, -12, D:10) the +3 ring mail of Conscience {Harm rN+ Stlth+} It protects you from negative energy. It increases damage dealt and taken. It makes you more stealthy. (15, 20, D:10) a +0 leather armour (16, -10, D:10) the +5 long sword of Obagoraf {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. (19, 0, D:10) 11 bolts (22, -9, D:10) a +0 trident (25, 0, D:10) a +0 shortbow 25 arrows (32, 20, D:10) a +1 antimagic quarterstaff (35, 23, D:10) a +0 club 6 poisoned darts (37, 21, D:10) a +0 dagger a +0 dagger a +0 robe (37, 22, D:10) a +0 short sword 3 poisoned darts (37, 23, D:10) a +0 dagger a +0 hand crossbow 19 bolts (41, 26, D:10) a +0 robe Level 1 of the Lair of Beasts (14, -8, Lair:1) 22 stones (14, -7, Lair:1) 26 stones (14, -6, Lair:1) 23 stones (15, -8, Lair:1) 17 stones (15, -5, Lair:1) 22 arrows (16, -9, Lair:1) a +0 hand crossbow (16, -8, Lair:1) 18 stones (16, -6, Lair:1) 11 stones (25, 4, Lair:1) the +0 helmet of Miracles {Int+9 Dex+2} It affects your intelligence (+9). It affects your dexterity (+2). (36, 11, Lair:1) 15 sling bullets (38, -21, Lair:1) 7 poisoned darts (44, -12, Lair:1) a +0 pair of gloves (50, -27, Lair:1) 17 bolts (52, -17, Lair:1) 28 bolts Level 2 of the Lair of Beasts (7, 25, Lair:2) 21 stones (23, 37, Lair:2) a +0 plate armour (27, 4, Lair:2) a +0 quarterstaff (54, 7, Lair:2) 13 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (19, -14, Lair:3) 17 stones (25, 30, Lair:3) a +0 shortbow (26, -14, Lair:3) 10 arrows (26, -5, Lair:3) 11 stones (27, -5, Lair:3) a +0 rapier (47, 10, Lair:3) a +0 halberd (56, 13, Lair:3) a +0 club Level 4 of the Lair of Beasts (0, 0, Lair:4) a boulder beetle corpse (3, 20, Lair:4) a scarf of harm (5, -11, Lair:4) a hydra corpse (8, 19, Lair:4) 21 gold pieces (9, 17, Lair:4) a +5 battleaxe (10, 17, Lair:4) 23 stones (31, 11, Lair:4) a phial of floods (38, -14, Lair:4) a +0 short sword (44, 32, Lair:4) a hydra corpse (skeletalised by now) (51, 24, Lair:4) a +0 short sword