Kinoniko Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (0, 5, D:1) a +0 short sword (4, -15, D:1) a +0 ring mail a +0 leather armour a +0 animal skin (7, -24, D:1) a +0 club (7, 1, D:1) a +0 short sword (7, 17, D:1) 5 boomerangs (20, 5, D:1) a +0 club (20, 6, D:1) a +0 dagger (23, -18, D:1) a +0 hand axe (28, -2, D:1) 10 bolts (38, 0, D:1) a +0 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a +4 spear (1, 17, D:2) 14 sling bullets (3, 36, D:2) 17 stones (3, 45, D:2) 29 bolts (4, 35, D:2) a +0 club a stone (9, 25, D:2) a +0 dagger (10, 29, D:2) 21 arrows (11, 42, D:2) 17 stones (14, 40, D:2) 12 arrows (15, 7, D:2) 13 bolts (25, 30, D:2) a +0 robe (27, 27, D:2) a +0 ring mail (31, 20, D:2) a +3 dagger (31, 21, D:2) a +0 club (32, 13, D:2) a +0 club (32, 20, D:2) a +0 dagger a +0 club (33, 19, D:2) a +0 dagger (33, 21, D:2) a +0 club (34, 13, D:2) a +0 dagger (36, 32, D:2) a +0 club (52, 56, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (10, 2, D:3) a +0 dagger (26, 5, D:3) a +0 short sword (still there?) 3 stones (still there?) (27, 5, D:3) a +0 flail (34, 5, D:3) a +0 club (39, -13, D:3) a +0 hand axe (39, -11, D:3) a +0 dagger (39, -1, D:3) a +0 whip (40, -13, D:3) a +4 dagger a +0 robe a +0 club a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour (40, -12, D:3) a +0 mace a +0 leather armour a +0 short sword (40, -11, D:3) a +0 trident (41, -2, D:3) a +0 hand axe (42, -10, D:3) a +0 club a +0 leather armour (47, 16, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 shortbow (10, -13, D:4) a scroll of amnesia (11, 33, D:4) 22 bolts (28, 18, D:4) a +0 kite shield (31, 0, D:4) 17 stones (32, -10, D:4) a +0 short sword (33, -10, D:4) a +0 giant spiked club (39, 29, D:4) a +0 chain mail (40, 10, D:4) a +0 spear (51, 9, D:4) a scroll of immolation (56, 4, D:4) a +0 club Level 5 of the Dungeon [Shop] Vichekumm's Antique Weapon Emporium a +2 flail of protection (453 gold) a +0 war axe (98 gold) a +0 quarterstaff (112 gold) a +0 quarterstaff (112 gold) a +0 spear (84 gold) a +0 mace (84 gold) (0, 0, D:5) 25 stones (10, -19, D:5) a +0 giant spiked club (unseen) (10, -17, D:5) 23 sling bullets (14, 20, D:5) a +0 hand axe (21, 1, D:5) 25 arrows (29, -14, D:5) 19 sling bullets (29, 5, D:5) a staff of air (29, 24, D:5) a +0 club a +0 leather armour (29, 27, D:5) a +0 dagger a +0 robe a +0 whip a +0 scale mail a +0 war axe (35, -6, D:5) 17 poisoned darts (38, 22, D:5) a +0 robe (47, 6, D:5) a scroll of immolation (51, -10, D:5) 18 arrows Level 6 of the Dungeon (0, 0, D:6) 10 bolts (3, 3, D:6) 23 sling bullets (6, 13, D:6) a +0 short sword (still there?) a +0 ring mail (still there?) (7, 11, D:6) a +0 dagger 5 boomerangs (7, 14, D:6) a +0 falchion (still there?) a +0 leather armour (still there?) (13, 1, D:6) 9 arrows (23, -6, D:6) 14 stones (23, 10, D:6) 28 stones (24, 12, D:6) 7 poisoned darts a +0 club (24, 15, D:6) a +0 short sword (25, 11, D:6) a +0 short sword a +0 club a +0 club (25, 12, D:6) a +0 long sword 3 stones a +0 short sword a +0 whip 11 poisoned darts (26, 11, D:6) 2 stones a +0 dagger a curare-tipped dart a +0 short sword a +0 club (27, 11, D:6) a +0 whip (38, 23, D:6) the +5 rapier of Iceylit {flame, Int+4 SInv} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). SInv: It lets you see invisible. Level 7 of the Dungeon (0, 0, D:7) a +1 dagger of electrocution a +0 robe (0, 1, D:7) a +1 dagger of protection a +0 mace a +0 chain mail (0, 16, D:7) a +0 plate armour (0, 22, D:7) a +0 trident (1, -20, D:7) a +0 robe (1, -11, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger (1, 6, D:7) 16 stones (1, 7, D:7) a box of beasts (1, 8, D:7) a scroll of immolation (2, -11, D:7) a +0 hand axe (2, -10, D:7) 19 arrows a +0 shortbow (2, 7, D:7) a staff of air (4, 4, D:7) a +0 falchion (4, 5, D:7) 11 arrows (4, 19, D:7) a +1 great mace of protection a +0 shortbow 16 arrows a +2 robe (5, 4, D:7) 2 boomerangs (7, 7, D:7) a +0 hand crossbow of freezing (8, 16, D:7) 7 curare-tipped darts (14, 17, D:7) a +0 giant spiked club (still there?) a +0 giant club (still there?) (16, 6, D:7) a +0 short sword 3 boomerangs (16, 19, D:7) a +0 leather armour (17, 7, D:7) a +0 dagger a +0 robe (17, 9, D:7) a +0 club a +0 plate armour (18, 6, D:7) a +0 club 8 poisoned darts (18, 8, D:7) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 scimitar a +0 chain mail a +0 whip (19, 7, D:7) a +0 club (19, 8, D:7) a +0 hand axe a +0 leather armour a +0 club (20, 7, D:7) a +0 dagger a +0 leather armour (21, 5, D:7) a +0 club (21, 6, D:7) a +0 club a +0 leather armour (22, 7, D:7) a +0 hand axe a +0 dagger a +0 robe (31, 0, D:7) a +0 quarterstaff (37, 1, D:7) a +0 broad axe a +0 shortbow 29 arrows (41, 3, D:7) 14 stones (46, 8, D:7) a book of Armaments (52, -12, D:7) a +1 vampiric broad axe (53, -11, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 leather armour (1, -1, D:8) a +0 war axe a +0 leather armour (1, 0, D:8) a +0 hand axe a +0 chain mail (2, -2, D:8) a +0 dagger a +0 robe a +0 short sword (3, -2, D:8) a +0 flail (3, 6, D:8) 18 stones (6, -2, D:8) +0 steam dragon scales (10, 11, D:8) a -1 glaive of venom a +0 animal skin (10, 12, D:8) +0 acid dragon scales (12, 11, D:8) a +0 flail (18, 0, D:8) a +0 war axe (21, 19, D:8) 10 stones (22, 3, D:8) a +0 ring mail (24, 3, D:8) a +0 hunting sling (27, 9, D:8) a +0 flail (45, 24, D:8) a book of Blood (45, 30, D:8) a +0 war axe (47, 5, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (3, 39, D:9) 5 javelins (6, 7, D:9) 26 stones (8, 24, D:9) a +3 scimitar of draining a +0 scale mail (18, 56, D:9) 22 stones (19, 54, D:9) a +0 dagger (20, 53, D:9) a +0 whip (20, 54, D:9) a +0 whip (21, 55, D:9) a +0 club a curare-tipped dart (22, 53, D:9) a +0 short sword (23, 44, D:9) a box of beasts (25, 5, D:9) a +0 hand axe (25, 15, D:9) a +1 whip of flaming a +0 robe (27, 29, D:9) a +0 helmet (28, 29, D:9) a scarf of harm (35, 41, D:9) a +0 club a +0 ring mail (36, 4, D:9) a staff of fire (37, 39, D:9) a +0 hand axe (38, 25, D:9) a +0 dagger of venom a +0 dagger a +0 club (38, 26, D:9) a +0 club a +0 leather armour a +0 dagger 20 stones (38, 38, D:9) a +0 war axe a +0 ring mail a +0 war axe a +0 chain mail (38, 39, D:9) a +0 club 2 boomerangs a +0 mace (39, 29, D:9) a +0 club (39, 39, D:9) a +1 quarterstaff of flaming (44, 3, D:9) a +0 halberd a +0 plate armour (44, 4, D:9) a +0 morningstar 5 boomerangs (44, 28, D:9) a +0 dagger (45, 15, D:9) a +0 dagger a +0 robe (46, 2, D:9) a +2 dagger of speed a +0 robe (46, 23, D:9) a +0 hand axe a +0 ring mail a +0 mace a +0 chain mail (46, 24, D:9) a +0 dagger a +0 robe (46, 31, D:9) a scroll of amnesia (46, 50, D:9) a +0 club 7 poisoned darts (46, 51, D:9) a +0 dagger (46, 52, D:9) a +0 club a +0 shortbow 13 arrows (47, 17, D:9) a +2 hand axe of draining (47, 18, D:9) a +0 dagger a +0 robe (47, 50, D:9) a +0 club 3 stones (48, 17, D:9) a +0 flail a +0 chain mail (48, 23, D:9) a +0 trident (49, 23, D:9) a +0 mace a +0 leather armour a +0 scimitar a +0 chain mail (49, 24, D:9) a +0 dagger a +0 leather armour a +0 mace (51, 22, D:9) a +0 trident a +0 leather armour Level 10 of the Dungeon [Shop] Botrod's Assorted Antiques the +0 robe of Noifaev {Contam Harm rF+ Str+4} (490 gold) Str: It affects your strength (+4). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. a +0 lajatang (420 gold) a +3 trident of venom (593 gold) a potion of haste (280 gold) a scroll of immolation (98 gold) a scroll of identify (56 gold) a ring of positive energy (560 gold) an amulet of faith (1120 gold) a potion of heal wounds (140 gold) (0, 0, D:10) a +0 robe (2, -28, D:10) a +0 hand axe (2, -27, D:10) a +0 dagger a +0 robe (2, -26, D:10) a +0 club (2, -16, D:10) a +0 flail (3, -27, D:10) a +0 long sword a +0 chain mail (3, -16, D:10) a +0 spear (3, -15, D:10) a +0 long sword a +0 ring mail (4, -16, D:10) a +0 club (4, 1, D:10) a +0 spear 21 stones (5, -15, D:10) a +0 halberd (5, -14, D:10) a +0 club a +0 spear (13, -32, D:10) a scroll of amnesia (14, 5, D:10) a +0 short sword a +0 robe (15, 5, D:10) a +3 mace a +0 robe (16, 5, D:10) a +3 spear a +0 robe (17, -24, D:10) the +0 pair of boots "Gakhliupa" {rPois rF- rC+ Int+2} Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. (19, -3, D:10) a +0 leather armour (20, -1, D:10) 26 bolts (24, 3, D:10) a +4 long sword a +0 robe (29, -16, D:10) 21 arrows (30, -15, D:10) a +0 troll leather armour (31, -7, D:10) a +0 arbalest (31, 0, D:10) a +0 club a +0 scale mail (31, 1, D:10) a +0 hand axe a +0 dagger a +0 robe (33, -24, D:10) a +0 troll leather armour (36, -3, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 21 arrows (8, 6, D:11) a +0 short sword a +0 chain mail an orc corpse (12, -16, D:11) a scarf of harm (20, 8, D:11) a +0 trident (27, -17, D:11) a +0 halberd (27, -9, D:11) 20 stones (29, -17, D:11) a +3 trident a +0 scale mail (29, 1, D:11) a +0 mace (30, -17, D:11) a +0 spear (31, -13, D:11) a +0 long sword a +0 chain mail (32, -13, D:11) a +0 short sword (32, -12, D:11) a +1 halberd of venom (34, 9, D:11) a +0 leather armour (34, 12, D:11) a +0 cloak (37, 0, D:11) a +0 hand axe (39, -6, D:11) a +0 hand axe (40, 21, D:11) a +0 hat (41, -9, D:11) 23 stones (49, -22, D:11) 5 large rocks (49, -15, D:11) the +2 helmet "Roydacep" {rElec rN+ Str+2 Dex-2} Str: It affects your strength (+2). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. rN: It protects you from negative energy. (51, 22, D:11) 28 arrows (57, 21, D:11) a book of Rime Level 12 of the Dungeon (0, 0, D:12) a scroll of vulnerability