KinonikoII Level 1 of the Dungeon (0, 0, D:1) 6 boomerangs (3, -2, D:1) a +0 barding (3, 22, D:1) a +0 dagger (5, 8, D:1) 17 arrows (11, 16, D:1) a +0 club (18, 19, D:1) a +0 mace (18, 29, D:1) a +0 club (20, 0, D:1) a +0 hand axe (21, 2, D:1) a +0 club (22, -3, D:1) a +0 dagger of draining (23, -3, D:1) a +0 club (27, 6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 trident (9, 28, D:2) a +0 hand axe (10, 9, D:2) a +0 spear (13, 12, D:2) a +0 hunting sling (18, -15, D:2) a +1 helmet (19, -15, D:2) a +0 club (21, -6, D:2) a +0 scale mail (23, -20, D:2) a +0 whip a +0 robe (24, -1, D:2) a +0 club a +0 club a +0 dagger a +0 robe (25, -3, D:2) a +0 club (45, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, 5, D:3) a +0 dagger (19, 34, D:3) a +0 dagger (22, 16, D:3) a +0 rapier (39, 6, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Xaruts's Armour Shop a +0 leather armour (22 gold) a +2 hat (176 gold) a +0 chain mail (49 gold) the +1 scale mail of Whack-A-Mole {rC- MR++ rCorr} (253 gold) It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) the cursed +0 swamp dragon scales of Yhiadyto {Rampage +Blink rPois rF-} (594 gold) It makes you vulnerable to fire. It protects you from poison. It lets you blink. It bestows one free step when moving towards enemies. It has a curse placed upon it. a +2 scale mail of magic resistance (231 gold) the +2 pair of gloves of Cowardice {MR- rCorr Dex+4 Stlth+} (375 gold) It affects your dexterity (+4). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (0, 0, D:4) a +0 dagger a +0 robe (3, -7, D:4) a +0 rapier a +0 ring mail (5, -1, D:4) a +0 plate armour (11, -15, D:4) 12 sling bullets (15, -20, D:4) a +0 hand axe a +2 flail of protection (19, -2, D:4) 9 gold pieces (26, -3, D:4) a +0 flail (27, -2, D:4) a +0 ring mail (30, -22, D:4) 16 arrows (35, -3, D:4) a +2 mace of protection a +0 robe (40, -37, D:4) a +0 club (43, -39, D:4) a +0 war axe (45, -12, D:4) a +0 whip (45, -11, D:4) a +0 short sword (45, -10, D:4) a +0 short sword a +0 leather armour a +0 dagger a cursed +0 chain mail a +0 trident (47, -17, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +2 scythe of venom a +0 robe (1, 5, D:5) an arrow (2, 3, D:5) an arrow (3, 3, D:5) a +0 shortbow 17 arrows (9, -15, D:5) a +0 leather armour (13, -26, D:5) a +0 rapier (16, -31, D:5) a wand of polymorph (7) (26, -28, D:5) a +0 falchion (26, -27, D:5) 15 poisoned darts (32, -8, D:5) a +0 leather armour (44, -23, D:5) 25 arrows Level 6 of the Dungeon [Shop] Refos Fep's Distillery a potion of curing (36 gold) a potion of berserk rage (60 gold) a potion of ambrosia (96 gold) a potion of attraction (36 gold) a potion of cancellation (96 gold) a potion of lignification (36 gold) a potion of degeneration (12 gold) a potion of attraction (36 gold) a potion of invisibility (96 gold) a potion of flight (36 gold) a potion of flight (36 gold) (0, 0, D:6) a +0 robe (0, 8, D:6) an uncursed staff of conjuration (1, 15, D:6) a +0 ring mail (4, 1, D:6) a +0 falchion (8, -3, D:6) a +0 robe (17, 11, D:6) a +0 falchion a +0 dagger a +0 robe (18, 11, D:6) a +0 scale mail a +0 dagger a +0 robe (19, 4, D:6) 6 curare-tipped darts (21, 34, D:6) a +0 whip (23, 38, D:6) a +0 ring mail (24, 22, D:6) a +0 scale mail (28, 7, D:6) a +0 whip (30, 43, D:6) a +0 robe (31, 7, D:6) a +0 dagger (32, 7, D:6) a +0 dagger a +0 chain mail a +0 mace (33, 6, D:6) a cursed -1 dagger (42, 17, D:6) a +0 ring mail (49, 5, D:6) a +0 flail (49, 6, D:6) a +0 spear of flaming (50, 6, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a scroll of vulnerability (2, -15, D:7) an uncursed ring of teleportation (4, -8, D:7) a +0 dagger a +0 dagger a +0 shortbow 12 arrows (5, -8, D:7) an arrow (6, -8, D:7) 2 arrows (17, -16, D:7) a curare-tipped dart (19, -15, D:7) a curare-tipped dart (19, -14, D:7) a +0 short sword (20, -14, D:7) 6 curare-tipped darts (21, -7, D:7) a +0 flail of protection (21, -6, D:7) a +0 ring mail a +0 hand axe a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour a +0 hand axe a +0 whip a cursed -1 leather armour a +2 dagger of speed a +0 robe (25, -24, D:7) a +0 giant spiked club (26, -21, D:7) a +0 dagger a cursed -1 leather armour (26, -20, D:7) a +0 mace a +0 chain mail (27, -20, D:7) 15 sling bullets a +0 club (37, 2, D:7) a +0 flail Level 8 of the Dungeon [Shop] Sycw's Weapon Boutique the cursed +1 broad axe "Kuff" {vorpal, rPois rC+ Int+4} (484 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from cold. It protects you from poison. It has a curse placed upon it. a +0 hand axe (42 gold) a +0 shortbow (42 gold) a +0 vorpal hand crossbow (100 gold) a +4 hand axe of flaming (383 gold) a +1 dagger of venom (131 gold) a +0 great mace (91 gold) a +0 halberd (56 gold) a cursed +0 battleaxe (77 gold) a +0 hand crossbow (49 gold) (0, 0, D:8) a scroll of vulnerability (2, -13, D:8) a +0 dagger a +0 shortbow 25 arrows (3, -15, D:8) a +0 whip a +0 spear (3, -13, D:8) a +0 ring mail (3, -12, D:8) a +0 dagger a +0 robe (4, -17, D:8) a +0 flail (4, -11, D:8) a +0 dagger a +0 robe (6, -35, D:8) a +0 club (6, 1, D:8) a +0 morningstar (8, -24, D:8) a +0 trident (10, -40, D:8) a +0 whip (13, -23, D:8) 16 sling bullets (47, -16, D:8) a +0 ring mail a cursed -2 dagger a +0 robe (49, -14, D:8) a +0 long sword 7 boomerangs a +0 plate armour (49, -13, D:8) a +0 leather armour a +0 trident Level 9 of the Dungeon [Shop] Cizyngas's Weapon Boutique a +8 dagger of electrocution (658 gold) the +5 long sword "Aheff" {vamp, Dex+4} (712 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). a +2 flail of holy wrath (256 gold) a +0 flail (49 gold) a +0 scimitar of protection (95 gold) a +1 antimagic lajatang (728 gold) the +4 demon whip "Tonwy" {venom, rPois MR+++ Stlth-} (826 gold) It poisons the flesh of those it strikes. It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. a +4 dire flail of protection (375 gold) a +0 club (14 gold) a +0 mace (42 gold) a +0 hunting sling (21 gold) a +0 short sword (42 gold) a +0 great sword (91 gold) a +0 shortbow (42 gold) a +0 war axe (49 gold) (2, -32, D:9) a +0 war axe (2, 3, D:9) a +0 long sword (3, -4, D:9) a +0 quarterstaff (4, -33, D:9) a +0 plate armour (4, -9, D:9) a +0 rapier (15, -35, D:9) a +0 scale mail (18, -28, D:9) a +0 scale mail (21, -11, D:9) a +0 trident (23, -21, D:9) a +0 great sword (23, -10, D:9) a +0 great mace (25, -24, D:9) a +0 dagger a +0 robe (25, -21, D:9) a +1 dagger of draining a +0 dagger (26, -21, D:9) a +0 war axe a +2 ring mail of poison resistance a +0 mace a +0 leather armour (27, -21, D:9) a cursed -2 dagger a +0 dagger a +0 robe a +0 ring mail (29, -46, D:9) a +0 giant club a cursed +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 helmet (1, -2, D:10) 13 bolts (5, 3, D:10) a worker ant corpse (17, 11, D:10) a +0 kite shield (22, 8, D:10) 18 stones (23, 12, D:10) a +0 dagger (34, -17, D:10) a scroll of amnesia