KinonikoII Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -34, D:1) a +0 leather armour (6, -3, D:1) 12 arrows (8, -32, D:1) 23 stones (13, -38, D:1) a +0 short sword (16, -33, D:1) 25 arrows (31, 1, D:1) a +0 hunting sling (41, -7, D:1) a +0 short sword (41, -6, D:1) a stone (42, -32, D:1) a +0 dagger (42, -31, D:1) a +0 dagger (42, -4, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (5, 28, D:2) 3 stones (6, 29, D:2) a stone (6, 36, D:2) 15 stones (17, -6, D:2) a +0 club a stone (21, 6, D:2) a +0 club (21, 26, D:2) a +0 club (29, 1, D:2) a +0 mace (31, 6, D:2) 2 stones (38, 6, D:2) a +0 club (39, 14, D:2) a +0 club (42, 44, D:2) a +0 robe (45, 0, D:2) 11 gold pieces (46, 1, D:2) a book of Geomancy (47, 2, D:2) 14 gold pieces (51, 37, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) 26 stones (1, -13, D:3) a +0 dagger of pain (6, -18, D:3) a +0 whip (8, 1, D:3) a +0 short sword (10, 14, D:3) a +0 dagger a stone (10, 19, D:3) 2 stones (11, 19, D:3) a stone (25, -16, D:3) 4 stones (25, 21, D:3) a +0 dagger (37, -21, D:3) a +0 hunting sling 18 stones (37, 2, D:3) a cursed -3 dagger (38, -24, D:3) a stone (38, 2, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 falchion (39, -24, D:3) a stone (48, -1, D:3) a +0 club (53, -7, D:3) 17 arrows Level 4 of the Dungeon (5, -15, D:4) 8 stones (7, -2, D:4) a +0 leather armour (7, 2, D:4) a cursed +0 robe (12, -15, D:4) a +0 dagger a +0 ring mail (18, -9, D:4) 21 stones (21, -24, D:4) 15 stones (21, -13, D:4) 27 stones (22, -27, D:4) a +0 leather armour (28, -3, D:4) a +0 hunting sling a cursed +0 flail a +0 club (28, -1, D:4) a +0 ring mail (31, -5, D:4) a +0 hand axe a +0 flail (31, -4, D:4) a +0 short sword (32, -27, D:4) a +0 dagger (32, -20, D:4) the +2 scimitar of Hubris {freeze, rElec MR- Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It insulates you from electricity. It affects your resistance to hostile enchantments. (32, -19, D:4) 10 gold pieces (33, -29, D:4) a +0 club 4 boomerangs (33, -28, D:4) a +3 flail of holy wrath a cursed +0 mace (34, -18, D:4) a scroll of identify (34, -7, D:4) a +0 robe a +0 dagger (36, -29, D:4) a potion of degeneration (46, -25, D:4) a +0 trident (47, -28, D:4) a potion of degeneration (48, -3, D:4) 13 poisoned darts (49, -16, D:4) 21 bolts Level 5 of the Dungeon (2, -1, D:5) a +0 leather armour (11, 4, D:5) a cursed +0 giant club a +1 whip of freezing a +0 robe (16, -18, D:5) a +0 spear (26, -27, D:5) the +4 long sword of Inflation {venom, *Drain rPois rF+++ Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It renders you almost immune to fire. It protects you from poison. It causes draining when unequipped. (32, -13, D:5) a +0 dagger a +0 robe a +0 flail a +0 ring mail a +0 hand axe a +2 dagger of venom a +0 robe (33, -14, D:5) a cursed -2 dagger a +0 robe Level 6 of the Dungeon (0, 16, D:6) a +0 mace (13, 2, D:6) 4 large rocks (18, 8, D:6) a +0 leather armour 7 boomerangs (19, 17, D:6) a +0 leather armour (23, 0, D:6) a +0 mace (28, 27, D:6) a +0 chain mail a +0 battleaxe (31, 29, D:6) a +0 robe a +0 dagger (32, 22, D:6) +0 steam dragon scales (unseen) (32, 29, D:6) a +0 robe a +0 dagger (32, 31, D:6) a +0 robe a +0 dagger (33, 31, D:6) a +0 robe a +2 dagger of holy wrath Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 1, D:7) 12 stones (2, -10, D:7) 14 stones (9, -1, D:7) a +2 robe of fire resistance (15, 4, D:7) 24 arrows (20, -23, D:7) a +0 robe a cursed +0 spear (21, -23, D:7) a +0 leather armour a cursed +0 club (21, -22, D:7) a +0 robe a +3 falchion (21, -21, D:7) a +0 robe a +5 short sword (23, -14, D:7) a +0 robe a +0 hand axe (24, -37, D:7) a +4 halberd of freezing a +0 robe (26, -40, D:7) a +0 buckler a +0 robe (27, -40, D:7) a cursed +2 dagger a +0 robe (27, -39, D:7) a cursed +2 dire flail a +0 robe a +0 flail a cursed +0 robe (29, -13, D:7) a +0 rapier (30, -13, D:7) a scroll of immolation (34, -26, D:7) a +0 dagger a +0 robe (34, -25, D:7) a cursed +0 short sword a +0 chain mail a +0 mace (35, -24, D:7) a +0 robe (35, -19, D:7) a +0 dagger a +0 robe (36, -26, D:7) a +0 giant club (36, -2, D:7) a +0 long sword (41, -8, D:7) a +0 leather armour (42, -5, D:7) a +0 mace (43, -19, D:7) a cursed amulet of inaccuracy (62, -15, D:7) 9 sling bullets Level 8 of the Dungeon (2, 14, D:8) a +0 pair of boots (6, 15, D:8) a +0 flail (7, 15, D:8) a +0 flail a +0 falchion a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 glaive a +0 chain mail a +0 robe (8, 15, D:8) a +0 dagger (18, 42, D:8) 19 stones (19, 29, D:8) a +0 short sword (19, 31, D:8) a +0 short sword (19, 41, D:8) 21 stones (24, 3, D:8) 19 bolts (28, 20, D:8) a +0 chain mail (28, 21, D:8) a +0 flail (28, 22, D:8) a +0 hand axe (29, 20, D:8) a +2 scimitar of flaming a +2 robe of magic resistance (32, 3, D:8) a +0 shortbow 32 arrows (32, 31, D:8) a +0 quarterstaff (33, 21, D:8) 12 stones (34, 4, D:8) a +0 leather armour (39, 11, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger 2 stones (1, 0, D:9) a +0 whip a cursed -3 short sword 4 poisoned darts (2, 0, D:9) a +0 short sword a +0 club (2, 1, D:9) a stone 2 poisoned darts (2, 2, D:9) a poisoned dart (2, 3, D:9) a poisoned dart (2, 4, D:9) a poisoned dart (2, 5, D:9) a poisoned dart (3, 24, D:9) 18 poisoned darts (9, 6, D:9) a +0 rapier (10, -4, D:9) a +1 halberd of venom a +0 animal skin (10, -1, D:9) a stone (11, 5, D:9) a +0 falchion a +0 hand axe (11, 6, D:9) a +0 dagger a +0 robe (12, 35, D:9) a cursed +0 scimitar (14, -1, D:9) a cursed -2 dagger (17, 3, D:9) a +0 flail (18, 3, D:9) an arrow (18, 40, D:9) 15 stones (19, 4, D:9) an arrow (19, 5, D:9) an arrow (19, 13, D:9) a cursed +4 war axe a +0 robe (20, 1, D:9) 2 arrows (20, 6, D:9) an arrow (20, 7, D:9) an arrow (20, 8, D:9) an arrow (21, 1, D:9) 2 arrows (21, 10, D:9) a +0 shortbow 17 arrows (22, 8, D:9) a cursed +1 mace a cursed +0 robe (22, 26, D:9) a +0 pair of gloves (23, 1, D:9) an arrow (24, 1, D:9) an arrow (25, 1, D:9) an arrow (26, -10, D:9) a +0 quarterstaff (27, 1, D:9) a +0 shortbow an arrow (28, -13, D:9) 25 bolts (28, -3, D:9) a +0 battleaxe (29, 29, D:9) a +0 spear a +2 robe of cold resistance (32, 15, D:9) a cursed +0 ring mail (41, 8, D:9) 24 stones (43, 1, D:9) a +0 mace (unseen) (45, 1, D:9) a +0 dagger a +0 robe (47, 34, D:9) a +0 scale mail Level 10 of the Dungeon (2, -5, D:10) a +0 whip 25 arrows (9, -42, D:10) 11 poisoned darts (21, -18, D:10) a +0 tower shield (21, -3, D:10) a +0 giant club (22, -8, D:10) a +0 leather armour (22, -4, D:10) 29 stones (24, -29, D:10) a +0 chain mail (25, -4, D:10) 24 sling bullets (34, -34, D:10) a +0 hand axe a +0 giant spiked club (35, -34, D:10) a +0 club a +0 leather armour (36, -34, D:10) a +0 dagger a +0 robe (36, -11, D:10) 20 sling bullets (37, -38, D:10) 17 bolts (38, -25, D:10) a +0 whip a cursed -2 short sword 3 stones (38, -24, D:10) a +0 short sword (39, -29, D:10) 28 sling bullets (39, -25, D:10) a +0 dagger a +0 short sword 4 stones (44, -23, D:10) a +0 ring mail (45, -25, D:10) a stone (46, -30, D:10) 28 arrows Level 11 of the Dungeon (0, 0, D:11) a large rock (0, 3, D:11) a large rock (0, 4, D:11) a large rock (1, 5, D:11) a large rock (13, 15, D:11) a +0 quarterstaff (16, -33, D:11) a +0 robe (17, -18, D:11) a +0 club (20, -29, D:11) 2 arrows (21, -28, D:11) an arrow (22, -28, D:11) an arrow (23, -29, D:11) a large rock (23, -28, D:11) an arrow (23, -9, D:11) 21 arrows (24, -28, D:11) an arrow (24, -27, D:11) a +0 shortbow 8 arrows a +3 halberd a +0 robe (25, -29, D:11) a +0 short sword a +0 great sword a +0 robe (25, -28, D:11) 3 large rocks a +2 dagger of speed a +0 leather armour a +0 dagger a +0 robe (25, -27, D:11) a +0 club 5 boomerangs a +0 giant club a +0 mace a +0 robe (26, -27, D:11) a +0 dagger a +0 robe (28, -26, D:11) a +0 shortbow 17 arrows (33, -22, D:11) a potion of degeneration (34, 7, D:11) the cursed +3 quarterstaff "Jejuq" {holy, *Contam rElec Dex+2 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It insulates you from electricity. It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. (35, -4, D:11) 13 stones (49, -10, D:11) a +0 ring mail (51, -29, D:11) a +0 ring mail (52, -21, D:11) a +0 leather armour (54, -10, D:11) a +0 giant club (55, -13, D:11) a +0 flail (56, 11, D:11) a +0 robe (62, 2, D:11) the +4 quarterstaff of Excruciating Pain {pain, rC++ Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It greatly protects you from cold.