Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 17017600219290215638 529 Kirdape1800 the Ducker (level 7, -5/45 HPs) Began as a Djinni Ice Elementalist on Nov 11, 2024. Was a Believer of Zin. Slain by an ice beast (19 damage) ... on level 5 of the Dungeon. The game lasted 01:37:44 (8394 turns). Kirdape1800 the Ducker (Djinni Ice Elementalist) Turns: 8394, Time: 01:37:49 Health: -5/45 AC: 3 Str: 7 XL: 7 Next: 48% Gold: 214 EV: 13 Int: 19 God: Zin [**....] SH: 0 Dex: 13 rFire + + + (no weapon) rCold x x . (no shield) rNeg . . . r - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (boots unavailable) Will ..... g - amulet of guardian spirit Stlth ++ w - ring of fire HPRegen 0.27/turn (no ring) %: guardian spirit, infuse magic (-6 HP) @: flying, very slightly contaminated, studying Fighting A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Recite, Vitalisation, Donate Gold You were on level 5 of the Dungeon. You worshipped Zin. Zin was pleased with you. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 237 gold pieces. You donated 23 gold pieces to Zin. Inventory: Hand Weapons m - the +0 whip "Goukk" {venom, *Corrode rPois Str+4 Stlth+} (You found it on level 2 of the Dungeon) Str+4: It affects your strength (+4). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. Armour c - a +0 ring mail d - a +0 pair of gloves (worn) k - a +0 leather armour l - a +0 pair of gloves p - a +0 robe r - a +0 robe (worn) s - an orb of wrath u - a +0 scale mail Magical Staves z - a staff of cold Jewellery g - an amulet of guardian spirit (around neck) w - a ring of fire (left hand) Talismans f - a maw talisman j - a serpent talisman Scrolls o - a scroll of identify q - a scroll of immolation t - 3 scrolls of vulnerability v - a scroll of teleportation {unknown} x - a scroll of amnesia {unknown} y - 2 scrolls of enchant weapon {unknown} A - a scroll of brand weapon {unknown} Potions b - 2 potions of invisibility Skills: - Level 0.1 Armour * Level 5.9 Dodging + Level 3.3 Stealth * Level 4.9 Spellcasting * Level 4.9 Conjurations * Level 4.9 Hexes * Level 4.9 Summonings * Level 4.9 Necromancy * Level 4.9 Translocations * Level 4.9 Fire Magic * Level 4.9 Ice Magic * Level 4.9 Air Magic * Level 4.9 Earth Magic * Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 b - Frozen Ramparts Ice 46% 1d7 4% 3 c - Ozocubu's Armour Ice 23% N/A 4% 3 d - Summon Ice Beast Ice/Summ 23% N/A 4% 3 e - Magic Dart Conj 92% 1d7 1% 1 f - Scorch Fire 68% 2d7 2% 2 g - Swiftness Air 23% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Trog Zin Shops: D:2 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Look: an ice beast You feel a surge of power! Flames lash the ice beast. The ice beast melts! The ice beast is moderately wounded. The ice beast's fire resistance burns away. The jelly quivers. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: an ice beast (moderately wounded, more vulnerable to fire) You feel a surge of power! You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: an ice beast (moderately wounded, more vulnerable to fire) You feel a surge of power! Flames lash the ice beast. The ice beast melts! The ice beast is severely wounded. The ice beast misses you. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: an ice beast (severely wounded, more vulnerable to fire) You feel a surge of power! Flames lash the jelly. The jelly is heavily wounded. The jelly's fire resistance burns away. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You feel much better. The ice beast completely misses you. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: an ice beast (severely wounded, more vulnerable to fire) You feel a surge of power! Flames lash the jelly. The jelly is burned terribly! You kill the jelly! The ice beast barely misses you. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: an ice beast (severely wounded, more vulnerable to fire) You feel a surge of power! Flames lash the ice beast. The ice beast melts! The ice beast is almost dead. The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! You die... ........##..## ######...#.## ##### ##....# #...# ######.<#####...# # ## #...........)...# ###.#. ######.......#####...# #.$.#.###...)..####..# #...# ................####.########## ##.......#.####@Y# #........... ............####..#####.....!.. ##.####...#..####...# #........ . #.........# ##.......##### #.......#..# ......(.# #.......#..o. ........# ....!#####.# #.# ......... ...... ... ......###. .##### .#.# You could see an ice beast (combustible). Vanquished Creatures A bombardier beetle (D:5) A jelly (D:5) Natasha (D:3) 3 iguanas (D:4) 2 orc wizards Robin (D:4) A gnoll (D:5) 7 adders A dart slug (D:2) 2 ribbon worms 2 orcs 6 bats 7 endoplasms 5 giant cockroaches 16 goblins 3 hobgoblins 5 jackals 5 kobolds A quokka (D:3) 10 ball pythons 6 frilled lizards 6 rats 92 creatures vanquished. Vanquished Creatures (collateral kills) A phantom (D:4) Natasha (twice) (D:3) An adder (D:4) 2 orcs An endoplasm (D:4) A goblin (D:3) A quokka (D:4) 9 creatures vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kirdape1800 the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | Kirdape1800 set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 321 | D:1 | Found a faded altar of an unknown god. 382 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 961 | D:1 | Reached skill level 3 in Dodging 1768 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 1768 | D:2 | Learned a level 1 spell: Magic Dart 2084 | D:2 | Identified the +0 whip "Goukk" {venom, *Corrode rPois Str+4 | Stlth+} 2868 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 3364 | D:2 | Found Xeukoem's Book Shoppe. 4483 | D:3 | Noticed Natasha 4522 | D:3 | Killed Natasha 4523 | D:3 | Reached skill level 4 in Dodging 4666 | D:3 | Reached XP level 5. HP: 20/35 MP: 0/0 4666 | D:3 | Learned a level 2 spell: Scorch 5006 | D:3 | Found a glowing silver altar of Zin. 5070 | D:3 | Became a worshipper of Zin the Law-Giver 5070 | D:3 | Reached * piety under Zin 5453 | D:3 | Noticed Natasha 5460 | D:3 | Killed Natasha 5503 | D:3 | Noticed Natasha 5511 | D:3 | Killed Natasha 5713 | D:3 | Found a bloodstained altar of Trog. 6169 | D:4 | Reached XP level 6. HP: 28/40 MP: 0/0 6397 | D:4 | Reached skill level 5 in Dodging 6732 | D:4 | Noticed Robin 6915 | D:4 | Killed Robin 7557 | D:4 | Reached XP level 7. HP: 40/45 MP: 0/0 7557 | D:4 | Learned a level 3 spell: Swiftness 7916 | D:4 | Found a shadowy altar of Dithmenos. 8137 | D:5 | Entered Level 5 of the Dungeon 8340 | D:5 | Reached ** piety under Zin 8391 | D:5 | HP: 1/45 [ice beast (16)] 8394 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_corners, hellmonk_ecumenical_altar_leap_of_faith, corexii_corridor_pit, dk_noncrumbling_4 D:2: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d, serial_shops, nicolae_book_shop_shelving, minmay_misc_feat_chi, minmay_lizard_pond D:3: layout_loops_ring, hellmonk_overflow_destroyed_library, mainiacjoe_overflow_concentric_impassable, minmay_fractal_squares_diagonal_5, uniq_natasha D:4: layout_basic, nicolae_dithmenos_the_darkroom, hangedman_decor_clover_reticule, minmay_manual_moon, uniq_robin D:5: layout_rooms, amcnicky_altar_gilded, kennysheep_nub, st_stairs_9, kennysheep_diamond, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 5 | 5.9 Stealth | 2 3 | 3.3 Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Armour | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | | || 11 Cast: Freeze | 50 | 35 | || 85 Summon Ice Beast | | 8 | 2 || 10 Scorch | | 51 | 29 || 80 Use: Scroll | 1 | 7 | || 8 Potion | | 3 | 3 || 6 Armour: Ring mail | 47 | 64 | 10 || 121 Robe | 4 | | 5 || 9 Dodge: Dodged | 42 | 55 | 13 || 110