Kirk Level 1 of the Dungeon (2, 17, D:1) a +0 club (14, -19, D:1) a +0 dagger (15, 7, D:1) a +0 dagger (29, -19, D:1) 11 arrows (34, 3, D:1) a +0 hand axe (34, 28, D:1) a +0 hand axe (36, 19, D:1) 18 sling bullets (41, -10, D:1) a +0 dagger (53, -1, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 1, D:2) a cursed -2 short sword (3, -9, D:2) a +0 chain mail (6, 5, D:2) a cursed -3 dagger a +2 whip of venom a +3 vampiric dagger a +0 helmet (18, -1, D:2) a +0 club (20, -5, D:2) a +0 club (34, -12, D:2) a +0 quarterstaff (38, 14, D:2) 17 sling bullets (40, 4, D:2) a cursed -1 club a +1 dagger of holy wrath (42, -28, D:2) 29 arrows Level 3 of the Dungeon (13, -28, D:3) a +0 mace (14, -28, D:3) a +0 club (16, -33, D:3) a +0 club (19, -32, D:3) 25 stones (28, -42, D:3) a +0 falchion (29, -43, D:3) a cursed -2 flail (30, -43, D:3) a +0 club (32, -16, D:3) 23 stones (34, -30, D:3) a +0 club (39, -31, D:3) 19 stones (40, -5, D:3) 93 stones a +0 hunting sling (45, -23, D:3) a +0 robe (46, -39, D:3) a +0 dagger (67, -42, D:3) a +0 robe Level 4 of the Dungeon [Shop] Wyekiur's Distillery 2 potions of cure mutation (500 gold) a potion of ambrosia (80 gold) a potion of agility (40 gold) a potion of magic (80 gold) 2 potions of agility (80 gold) a potion of lignification (30 gold) a potion of flight (30 gold) (0, 0, D:4) 8 stones (21, -12, D:4) a +0 mace (21, -1, D:4) a +0 trident a +0 leather armour (33, 25, D:4) a +0 chain mail a +0 leather armour (35, 26, D:4) a potion of degeneration (36, -3, D:4) a +0 leather armour (41, 24, D:4) a +0 robe (43, 23, D:4) a +0 dagger (43, 26, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Duthrem's Jewellery Emporium a +5 ring of strength (576 gold) a +3 ring of intelligence (219 gold) an uncursed ring of sustain attributes (245 gold) a cursed ring of loudness (63 gold) the amulet of Cekugob {Dismiss -Tele rElec rPois rN++ AC+1 EV+1} (861 gold) [amulet of dismissal] It may teleport away creatures that harm you. It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It prevents most forms of teleportation. an uncursed amulet of guardian spirit (420 gold) a +2 ring of protection (140 gold) an uncursed amulet of faith (560 gold) the ring "Viosuff" {rF+ Str+5 Int+2} (653 gold) [ring of protection from fire] It affects your strength (+5). It affects your intelligence (+2). It protects you from fire. an uncursed ring of protection from magic (350 gold) an uncursed ring of magical power (280 gold) an uncursed amulet of faith (560 gold) the ring "Suurei" {Ice MR+ MP+9 Dex+4 Stlth-} (624 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you less stealthy. (21, -48, D:5) a +0 whip (22, -37, D:5) an arrow (23, -36, D:5) an arrow (25, -45, D:5) a +0 hunting sling (25, -36, D:5) a +0 shortbow 5 arrows (27, -46, D:5) a +0 pair of boots (30, -4, D:5) a +0 halberd (38, -50, D:5) a +0 robe (41, -45, D:5) a +0 hunting sling (42, -40, D:5) a +0 whip (45, -35, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe (21, 18, D:6) a +2 flail of protection a +0 chain mail (31, 21, D:6) a cursed -1 dagger a +0 robe (32, 19, D:6) a +0 trident a +0 scale mail (32, 20, D:6) a +0 chain mail (34, 26, D:6) a +0 giant spiked club (37, -11, D:6) a +0 trident (42, 16, D:6) a +0 leather armour (44, -6, D:6) 26 stones (44, 21, D:6) a +0 scythe a +0 robe Level 7 of the Dungeon (0, 0, D:7) 19 bolts (2, -45, D:7) a cursed -1 dagger (3, -42, D:7) 14 stones (4, -28, D:7) a +0 falchion (4, -27, D:7) a +0 hand axe a +0 leather armour a +0 whip (6, -14, D:7) a +0 war axe (8, -45, D:7) 15 arrows (9, -47, D:7) a potion of degeneration (12, -45, D:7) 15 arrows (12, -25, D:7) 26 stones (22, -5, D:7) a +0 robe (25, -33, D:7) 22 sling bullets (26, -1, D:7) a +0 leather armour (27, -13, D:7) 18 stones (32, -13, D:7) a +0 dagger (48, -34, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (3, -15, D:8) a stone (4, -18, D:8) a +0 long sword (4, -6, D:8) 27 sling bullets (5, -8, D:8) a +0 club 2 stones (7, -8, D:8) a stone (8, -15, D:8) a stone (8, -9, D:8) a +2 falchion of flaming (9, -15, D:8) 2 meat rations (9, -6, D:8) a +0 club (10, -14, D:8) a +0 halberd (12, -18, D:8) a +0 chain mail (22, -39, D:8) a +3 long sword (25, -20, D:8) a +0 leather armour a +0 morningstar (29, -8, D:8) a +0 robe a +0 dagger (29, 0, D:8) a +0 great sword (30, -9, D:8) a +0 chain mail a +0 mace (32, -5, D:8) a +0 chain mail a +0 club (32, 3, D:8) a +0 robe a +1 dagger of draining (38, -4, D:8) 14 arrows (42, -17, D:8) a scroll of immolation (51, 4, D:8) a +2 falchion of slicing a +0 chain mail (61, 9, D:8) 23 sling bullets Level 9 of the Dungeon (8, -32, D:9) a cursed ring of teleportation (10, -17, D:9) 25 bolts (11, -37, D:9) a +0 chain mail (15, -11, D:9) 18 stones (19, -10, D:9) a troll hide (21, -38, D:9) a +0 chain mail (21, -25, D:9) an uncursed staff of earth (26, -31, D:9) 24 bolts (29, -16, D:9) 11 stones (29, -7, D:9) a +2 scimitar of venom (31, -25, D:9) a +2 glaive of venom (33, -7, D:9) 2 arrows (34, -25, D:9) 25 arrows (34, -8, D:9) an arrow (36, -10, D:9) an arrow (38, -12, D:9) an arrow (39, -17, D:9) a +0 falchion of draining (39, -13, D:9) a +0 shortbow 25 arrows (39, -7, D:9) a +2 leather armour of magic resistance (40, -22, D:9) a +0 leather armour a +0 dire flail (41, -16, D:9) an arrow (41, -15, D:9) an arrow (42, -14, D:9) an arrow (42, -4, D:9) an uncursed ring of ice an uncursed ring of stealth (44, -14, D:9) an arrow (46, -12, D:9) an arrow (48, -22, D:9) a +0 chain mail a +0 hand axe (49, -22, D:9) a +0 mace a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (3, 13, D:10) a +1 hat (9, -7, D:10) a +0 helmet of see invisible (10, 14, D:10) a +0 giant club (12, 13, D:10) a +0 long sword a +0 leather armour a +0 buckler (32, 0, D:10) a potion of degeneration (33, 5, D:10) a throwing net the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 sling bullets (0, 2, Lair:1) 18 stones (8, 3, Lair:1) a potion of degeneration (13, -20, Lair:1) 23 bolts (17, 27, Lair:1) a +0 ring mail (24, 18, Lair:1) a +0 club (33, 27, Lair:1) a scroll of immolation Level 2 of the Lair of Beasts (2, 10, Lair:2) a +0 quarterstaff (14, 14, Lair:2) a +0 scale mail (15, -5, Lair:2) a +0 cloak (21, -4, Lair:2) 8 needles of sleeping a +3 ring of strength the ring of Piocuc {Ice +Inv Dex+3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. a +2 ring of dexterity (38, -14, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (7, -11, Lair:3) 16 gold pieces (14, -33, Lair:3) a cursed +0 spear (29, -17, Lair:3) 20 stones (31, -33, Lair:3) 13 stones (31, -10, Lair:3) a +0 chain mail a +3 great sword (35, -33, Lair:3) a +0 scale mail (38, -13, Lair:3) a +0 morningstar Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 spear (6, 27, Lair:4) 26 arrows (11, 11, Lair:4) a +0 dagger (12, 38, Lair:4) a +0 war axe (21, 40, Lair:4) a +0 triple crossbow (24, 47, Lair:4) 16 sling bullets (27, 24, Lair:4) a stone (27, 26, Lair:4) a stone (29, 26, Lair:4) a stone (35, 1, Lair:4) a +0 dagger (35, 40, Lair:4) 26 sling bullets (36, 30, Lair:4) a river rat corpse (skeletalised by now) (37, 31, Lair:4) a wolf corpse (skeletalised by now) (45, 7, Lair:4) 3 stones (46, 4, Lair:4) 11 gold pieces (46, 5, Lair:4) a stone (52, 4, Lair:4) a tomahawk