Dungeon Crawl Stone Soup version 0.22-b1-26-g9dbaab1112 (webtiles) character file. 9 Kirk the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on Aug 9, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:05 (554 turns). Kirk the Magician (Demonspawn Wizard) Turns: 554, Time: 00:01:06 Health: 19/19 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 6/6 EV: 12 Int: 19 God: Gold: 28 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . g - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn f - +3 ring of strength MPRegen 0.10/turn (no ring) @: no status effects A: rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons g - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery f - a +3 ring of strength (left hand) Scrolls e - a scroll of remove curse {unknown} h - a scroll of noise {unknown} Potions c - a potion of curing {unknown} Comestibles d - 2 rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting * Level 1.3 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 34% 3 ###.... Slow Hex #....... 22% 2 ##..... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.# ###.#.# #...#.# #.###.# #.# #.# #.# #.# #.#######.###.# #...).........# ....)..@..##### ########### There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) 3 hobgoblins (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kirk the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 498 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 498 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 554 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 4 Club || 3 Cast: Magic Dart || 19 Armor: Robe || 3 Dodge: Dodged || 5