Kirk Level 1 of the Dungeon (2, 0, D:1) a +0 club (8, 14, D:1) a +0 club (12, 41, D:1) a +0 robe (16, 13, D:1) a cursed +0 plate armour (24, 40, D:1) a +0 ring mail (28, 29, D:1) a +0 club (31, 32, D:1) 2 stones (32, 36, D:1) 3 stones (39, 42, D:1) 14 stones (43, 5, D:1) 18 bolts (54, 14, D:1) a +0 short sword (54, 29, D:1) 23 stones (56, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder corpse (still there?) a rat corpse (still there?) (1, -6, D:2) a scroll of identify (4, 2, D:2) a potion of mutation (7, 2, D:2) 2 needles of sleeping (unseen) (8, -3, D:2) a +0 robe (8, 2, D:2) 11 gold pieces (9, 2, D:2) 19 stones (14, -9, D:2) 10 arrows (18, -17, D:2) an adder corpse a bat corpse (skeletalised by now) (19, -17, D:2) a +0 dagger a +0 hunting sling 8 stones (19, -16, D:2) a stone (19, -13, D:2) a frilled lizard corpse (skeletalised by now) (20, -17, D:2) 2 stones (21, -18, D:2) 2 stones (35, 2, D:2) a rat corpse (skeletalised by now) (42, -2, D:2) a +0 ring mail (42, 1, D:2) a +0 whip (52, -17, D:2) 17 stones a +0 leather armour