Dungeon Crawl Stone Soup version 0.22.0 (webtiles) character file. 8 Kirk the Magician (level 2, 16/19 HPs) Began as a Demonspawn Wizard on Aug 12, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:01 (335 turns). Kirk the Magician (Demonspawn Wizard) Turns: 335, Time: 00:01:01 Health: 16/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/6 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . g - +0 club rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: cold resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons g - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} Potions f - a potion of curing {unknown} Comestibles d - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting * Level 1.3 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 32% 3 ###.... Slow Hex #....... 22% 2 ##..... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Blink Tloc N/A 16% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Message History Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger The magic dart hits the goblin. The goblin is moderately wounded. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger (moderately wounded) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel resistant to cold. You start resting. A frilled lizard comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...l. .... ).... ######..... #...## #......#...###....# . #......#.....#....# . #......#.....#....# . #...@..#.....#....##. #............#.....#. ####.........#.....#. #..........†...... ####..........#...... #####.............#...... #.................##..... #..............#####..... #.......###....# ####.. You could see a frilled lizard (wandering). Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kirk the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 332 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) [demonic ancestry] 332 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/6 335 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 4 Club || 3 Cast: Magic Dart || 17 Armor: Robe || 1 Dodge: Dodged || 2