Kirk Level 1 of the Dungeon (0, 0, D:1) a stone (1, -5, D:1) a +0 dagger (3, -5, D:1) a stone (4, -5, D:1) a +0 whip (5, 8, D:1) a +0 whip (10, -6, D:1) a +0 club (15, -21, D:1) a +0 club (17, -11, D:1) 12 bolts (22, 11, D:1) a +0 short sword (29, -12, D:1) 11 stones (29, 4, D:1) a +0 ring mail (30, -15, D:1) 16 sling bullets (32, -11, D:1) a +0 dagger (32, -8, D:1) a +0 club (33, -3, D:1) a +0 club (34, -7, D:1) a +0 club 4 stones a +0 leather armour (34, -6, D:1) a stone (34, -3, D:1) a +0 club (35, -4, D:1) a stone (37, 10, D:1) a +4 short sword (41, 16, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 short sword (4, 0, D:2) a frilled lizard corpse (skeletalised by now) (9, 6, D:2) a +0 whip a +0 robe (10, 10, D:2) 8 tomahawks (13, -5, D:2) a giant cockroach corpse (16, 9, D:2) a +0 club 2 potions of ambrosia 14 gold pieces (17, -4, D:2) a kobold corpse a jackal corpse a jackal corpse (36, -8, D:2) 9 stones (36, 1, D:2) a +0 club